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[Event "Rated Antichess game"] [Site "https://lichess.org/PPrvAeXT"] [Date "2019.01.01"] [White "Blue_Whale7001"] [Black "TahaHK2006"] [Result "1-0"] [UTCDate "2019.01.01"] [UTCTime "10:55:48"] [WhiteElo "1672"] [BlackElo "1249"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (0.67 → 5.76) Blunder. e6 was best. } (2... e6) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Qxd2?? { (4.50 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2) 6... e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bf3 was best. } (6... Bf3 7. Nxf3 e5 8. Nxe5 Nc6 9. Nxc6 Rc8 10. Nxa7 Nf6 11. Nxc8 Nd7 12. Qxd7 h6 13. Qxc7) 7. Bxg8 Rxg8 8. Nf3 Bxf3 9. e4 Bxe4 10. f3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Qe3 was best. } (10. Qe3 Bxc2 11. Qxa7 Bxb1 12. Rxb1 Rxa7 13. a4 Rxa4 14. Bh6 gxh6 15. Ra1 Rxa1 16. Kf1 Rxf1) 10... Bxc2 11. Qxc2 Ba3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bc5 was best. } (11... Bc5 12. Qxh7 Re8 13. Qxg7 Nd7 14. Qxd7 Rg8 15. Qxc7 Be3 16. Bxe3 Rad8 17. Bxa7 Rd1 18. Kxd1) 12. bxa3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxh7 was best. } (12. Qxh7 Bxb2 13. Qxg8 Bxa1 14. Qxb8 Rxb8 15. Kf1 Rxb1 16. a4 Rxc1 17. h3 Rxf1 18. a5 Rxf3) 12... h6?? { (Mate in 8 → 2.07) Lost forced checkmate sequence. Nc6 was best. } (12... Nc6 13. Qxc6 g5 14. Qxa8 Rxa8 15. Bxg5 h6 16. Bxh6 Rf8 17. Bxf8 c5 18. Bxc5 e5 19. Bxa7) 13. Bxh6 gxh6 14. Qxc7 Rg4?! { (1.52 → 2.25) Inaccuracy. Na6 was best. } (14... Na6) 15. Qxb8?? { (2.25 → 0.35) Blunder. fxg4 was best. } (15. fxg4) 15... Rxb8 16. fxg4 Rxb1 17. Rxb1 h5 18. gxh5 a5?? { (1.03 → Mate in 9) Checkmate is now unavoidable. e5 was best. } (18... e5 19. Kd2 e4 20. Kc3 e3 21. Rb8 e2 22. h6 a5 23. h4 e1=K 24. Kb2 Kd1 25. Kc2) 19. Rd1?? { (Mate in 9 → -0.15) Lost forced checkmate sequence. h6 was best. } (19. h6 e5 20. h7 e4 21. h8=Q e3 22. Kf2 exf2 23. Rg1 fxg1=N 24. Qh3 Nxh3 25. a4 Nf4) 19... a4 20. Rd5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. h6 was best. } (20. h6 e5 21. Kf2 e4 22. Kg2 e3 23. Rd5 e2 24. Rb5 e1=K 25. Kh3 Kd2 26. h7 Kd3) 20... exd5 21. Ke2 d4 22. Ke3 dxe3 23. h3 e2 24. h4 e1=Q?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. e1=R was best. } (24... e1=R 25. h6 Rg1 26. h7 Rg8 27. hxg8=Q#) 25. h6 Qxh4 26. h7 Qxh7# { Game ends by variant rule. } 1-0