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[Event "Three Check King 46 Team Battle"] [Site "https://lichess.org/PG5zmHlI"] [Date "2022.05.01"] [White "Yakamoz_2200"] [Black "RoyalRanhiru"] [Result "0-1"] [UTCDate "2022.05.01"] [UTCTime "14:36:31"] [WhiteElo "1809"] [BlackElo "1410"] [WhiteRatingDiff "-58"] [BlackRatingDiff "+10"] [Variant "Three-check"] [TimeControl "120+0"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { A00 Van Geet Opening } c6 2. e3?? { (2.04 → -0.40) Blunder. e4 was best. } (2. e4 d5) 2... e6? { (-0.40 → 1.00) Mistake. d5 was best. } (2... d5 3. d4 Nf6 4. Bd3 Bg4 5. Nf3 e6 6. Qe2 Nbd7 7. Bd2) 3. Bc4?? { (1.00 → -1.10) Blunder. Nf3 was best. } (3. Nf3 d5) 3... Bc5?? { (-1.10 → 1.37) Blunder. d5 was best. } (3... d5 4. Be2) 4. d4 Bb4 5. Bd2 Bxc3?! { (1.28 → 2.01) Inaccuracy. d5 was best. } (5... d5) 6. Bxc3 Qf6?? { (2.05 → 7.53) Blunder. d5 was best. } (6... d5 7. Bd3) 7. d5 Qh4 8. dxe6 dxe6 9. Bxg7 Qxc4? { (9.53 → Mate in 3) Checkmate is now unavoidable. Nd7 was best. } (9... Nd7 10. Qd4 Qxd4 11. exd4 b5 12. Bd3 Bb7 13. Nf3 Ne7 14. Bxh8 O-O-O 15. Bg7 Nd5 16. O-O-O) 10. c3?? { (Mate in 3 → 5.84) Lost forced checkmate sequence. Qd8+ was best. } (10. Qd8+ Kxd8 11. Rd1+ Kc7 12. Rd7+) 10... Na6?? { (5.84 → Mate in 3) Checkmate is now unavoidable. Nd7 was best. } (10... Nd7) 11. Bxh8? { (Mate in 3 → 8.58) Lost forced checkmate sequence. Qd8+ was best. } (11. Qd8+ Kxd8 12. Rd1+ Kc7 13. Be5+) 11... Nc5? { (8.58 → Mate in 3) Checkmate is now unavoidable. Qd5 was best. } (11... Qd5 12. Nf3) 12. b3?? { (Mate in 3 → -3.52) Lost forced checkmate sequence. Qd8+ was best. } (12. Qd8+ Kxd8 13. Rd1+ Kc7 14. Be5+) 12... Nd3+ 13. Kf1 Qxc3?? { (-4.57 → Mate in 9) Checkmate is now unavoidable. Qe4 was best. } (13... Qe4) 14. Rc1?? { (Mate in 9 → -28.28) Lost forced checkmate sequence. Bxc3 was best. } (14. Bxc3 e5 15. Qxd3 Bg4 16. Qe4 Be2+ 17. Nxe2 Ne7 18. Rd1 f6 19. Qxh7 Nf5 20. Rd8+ Rxd8) 14... Qe1+ 15. Qxe1 Nxe1?? { (-10.70 → 0.58) Blunder. Ne7 was best. } (15... Ne7) 16. Rxe1?? { (0.58 → -6.85) Blunder. Kxe1 was best. } (16. Kxe1 Ne7) 16... Nh6?? { (-6.85 → -1.54) Blunder. b6 was best. } (16... b6) 17. Re2 Ng4?? { (-0.67 → 4.19) Blunder. Bd7 was best. } (17... Bd7 18. Ke1) 18. Nf3?? { (4.19 → Mate in 1) Checkmate is now unavoidable. Ke1 was best. } (18. Ke1) 18... Nxh2+ { Game ends by variant rule. } 0-1