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[Event "rated Antichess game"] [Site "https://lichess.org/PEXUsTBE"] [Date "2021.06.05"] [White "DracoPhoenix"] [Black "Heiko76"] [Result "0-1"] [GameId "PEXUsTBE"] [UTCDate "2021.06.05"] [UTCTime "12:42:52"] [WhiteElo "1662"] [BlackElo "1623"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+134"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. Ba6 { [%eval 0.91] } 2... Nxa6 { [%eval 1.83] } 3. h4?? { (1.83 → 0.09) Blunder. b4 was best. } { [%eval 0.09] } (3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Ke7) 3... Qxh4 { [%eval -0.83] } 4. Rxh4 { [%eval -0.55] } 4... Nh6?? { (-0.55 → Mate in 15) Checkmate is now unavoidable. h5 was best. } { [%eval #15] } (4... h5 5. Rxh5 Rxh5 6. Qxh5 Ba3 7. Nxa3 b5 8. Qxf7 Kxf7 9. Nxb5) 5. Rxh6 { [%eval #15] } 5... gxh6 { [%eval #14] } 6. b4 { [%eval #14] } 6... Nxb4 { [%eval #11] } 7. a3 { [%eval #11] } 7... Nxc2 { [%eval #10] } 8. Qxc2 { [%eval #10] } 8... Bxa3 { [%eval #9] } 9. Qxh7?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-13] } (9. Qxc7 Bxc1 10. Qxb7 Bxb7 11. Rxa7 Bxg2 12. Rxd7 Kxd7 13. Na3 Rxa3 14. e4 Bxe4 15. d3 Bxd3) 9... Rxh7 { [%eval #-13] } 10. Rxa3 { [%eval #-12] } 10... Rb8?? { (Mate in 12 → 0.82) Lost forced checkmate sequence. Kf8 was best. } { [%eval 0.82] } (10... Kf8 11. Rxa7 Rxa7 12. Ke2 Ra3 13. Bxa3 f5 14. Bxf8 Rf7 15. Bxh6 Rg7 16. Bxg7 e5 17. Bxe5) 11. Rxa7 { [%eval 0.87] } 11... b5?! { (0.87 → 1.73) Inaccuracy. Rg7 was best. } { [%eval 1.73] } (11... Rg7) 12. Rxc7 { [%eval 1.81] } 12... Rb6 { [%eval 1.81] } 13. Rxd7 { [%eval 1.99] } 13... Bxd7?? { (1.99 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (13... Kxd7) 14. Nc3?? { (Mate in 13 → 0.41) Lost forced checkmate sequence. g4 was best. } { [%eval 0.41] } (14. g4 Ra6 15. Ba3 Rxa3 16. Nxa3 Bc8 17. Nxb5 f6 18. Nc3 Kd7 19. g5 fxg5 20. Nd5 exd5) 14... Bc8?? { (0.41 → Mate in 11) Checkmate is now unavoidable. Rh8 was best. } { [%eval #11] } (14... Rh8 15. Nxb5) 15. Nxb5 { [%eval #11] } 15... Rxb5 { [%eval #10] } 16. Bb2 { [%eval #10] } 16... Rxb2 { [%eval #9] } 17. Kf1 { [%eval #13] } 17... Rxd2 { [%eval #12] } 18. Ke2?? { (Mate in 12 → -1.01) Lost forced checkmate sequence. g4 was best. } { [%eval -1.01] } (18. g4 Rxf2 19. Kxf2 f6 20. e4 Rc7 21. e5 fxe5 22. g5 hxg5 23. Ke2 Ke7 24. Kd2 Rc1) 18... Rxe2 { [%eval -1.32] } 19. Nxe2 { [%eval -1.42] } 19... Kd8 { [%eval -1.21] } 20. Ng3?? { (-1.21 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (20. e4 Rh8) 20... h5 { [%eval #-12] } 21. Nxh5 { [%eval #-11] } 21... Rxh5 { [%eval #-10] } 22. g4 { [%eval #-10] } 22... f6?? { (Mate in 10 → -0.54) Lost forced checkmate sequence. Rc5 was best. } { [%eval -0.54] } (22... Rc5 23. g5 Rxg5 24. e4 Rg1 25. e5 Rg7 26. f4 f6 27. exf6 Bd7 28. fxg7 e5 29. fxe5) 23. gxh5 { [%eval -0.38] } 23... Ke8 { [%eval -0.22] } 24. h6 { [%eval -0.08] } 24... Kf8 { [%eval -0.15] } 25. h7 { [%eval -0.21] } 25... Kg8 { [%eval 0.0] } 26. hxg8=K { [%eval 0.0] } 26... Ba6 { [%eval 0.0] } 27. Kh8 { [%eval 0.0] } 27... Bb5 { [%eval 0.0] } 28. Kh7 { [%eval 0.0] } 28... Ba4?? { (0.00 → Mate in 8) Checkmate is now unavoidable. e5 was best. } { [%eval #8] } (28... e5 29. e4 f5 30. exf5 e4 31. f6 e3 32. fxe3 Bd7 33. Kh6 Ba4 34. Kh5 Bd1 35. e4) 29. f4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kh6 was best. } { [%eval 0.0] } (29. Kh6 Bb5 30. Kh5 Bf1 31. Kg4 Bh3 32. Kxh3 e5 33. Kg2 e4 34. f3 exf3 35. Kxf3 f5) 29... e5 { [%eval 0.0] } 30. fxe5 { [%eval 0.0] } 30... fxe5 { [%eval 0.0] } 31. Kg6 { [%eval 0.0] } 31... e4 { [%eval 0.0] } 32. Kg5 { [%eval 0.0] } 32... Bb5 { [%eval 0.0] } 33. Kg4 { [%eval 0.0] } 33... Ba4 { [%eval 0.0] } 34. Kf3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-5] } (34. Kg3 Bb3 35. Kh4 Bd5 36. Kg4 Bg8 37. Kh5 Bb3 38. Kh4) 34... exf3 { [%eval #-5] } 35. e4 { [%eval #-4] } 35... f2 { [%eval #-4] } 36. e5 { [%eval #-3] } 36... f1=Q { [%eval #-3] } 37. e6 { [%eval #-2] } 37... Qf7 { [%eval #-2] } 38. exf7 { [%eval #-1] } 38... Be8 { [%eval #-1] } 39. fxe8=R# { Game ends by variant rule. } 0-1