lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PBCHCNHo"] [Date "2021.06.11"] [White "Carlos_Donato2006"] [Black "AryanSujeeth99"] [Result "1-0"] [UTCDate "2021.06.11"] [UTCTime "06:24:10"] [WhiteElo "870"] [BlackElo "1011"] [WhiteRatingDiff "+76"] [BlackRatingDiff "-37"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Ba6 Qxd2?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7 8. Rxh2) 4. Qxd2 bxa6 5. Qd8 Kxd8 6. Bh6?? { (Mate in 11 → 4.05) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Nf3 Bxf3 8. h4 Bxh1 9. f3 Bxf3 10. Bh6 Nxh6 11. Kd1 Bxd1 12. a3 Bxc2) 6... gxh6?? { (4.05 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } (6... Nxh6 7. g4 Nxg4 8. h3 Nxf2 9. Kxf2 Bxh3 10. Rxh3 h6 11. Rxh6 gxh6 12. Nc3 Kd7 13. Nh3) 7. Nc3?? { (Mate in 10 → 3.83) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Nf3 Bxf3 9. h4 Bxh1 10. f3 Bxf3 11. Kd1 Bxd1 12. a3 Bxc2 13. Ra2 Bxb1) 7... Bh3 8. gxh3?? { (3.03 → 1.02) Blunder. Nxh3 was best. } (8. Nxh3 Kd7) 8... e5?? { (1.02 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } (8... Kd7 9. Rd1) 9. Nb5 axb5 10. a4?? { (Mate in 10 → -4.76) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxb4 11. c3 Bxc3 12. Rc1 Bxe1 13. Rxc7 Bxf2 14. Rxa7 Bxg1 15. Rxg1 Rxa7 16. Rxg8 Rxa2) 10... bxa4 11. Rxa4 Na6?? { (-5.19 → -0.80) Blunder. Bc5 was best. } (11... Bc5) 12. Rxa6 Ba3?? { (-0.28 → Mate in 9) Checkmate is now unavoidable. Rc8 was best. } (12... Rc8 13. Rxh6 Bxh6 14. b4 Be3 15. fxe3 Kd7 16. Ne2 Re8 17. Kf2 Nh6 18. h4 Ke6 19. Kg2) 13. Rxa7 Rxa7 14. bxa3 Rxa3 15. c3 Rxc3 16. Nf3 Rxf3 17. Kd2 Rxf2 18. Rf1?? { (Mate in 4 → -2.72) Lost forced checkmate sequence. Rb1 was best. } (18. Rb1 Rxh2 19. Kc3 Rxh3 20. Rb4 Rxc3 21. Rc4 Rxc4#) 18... Rxh2?? { (-2.72 → Mate in 5) Checkmate is now unavoidable. Rxf1 was best. } (18... Rxf1 19. h4) 19. Rxf7 Rxh3 20. Rxh7 Rxh7 21. Kd3 Rxd3# { Game ends by variant rule. } 1-0