FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/P3fi7pdM"]
[Date "2025.02.19"]
[White "HooCee"]
[Black "Jadoube22"]
[Result "0-1"]
[GameId "P3fi7pdM"]
[UTCDate "2025.02.19"]
[UTCTime "14:51:59"]
[WhiteElo "2220"]
[BlackElo "1823"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+14"]
[WhiteTitle "FM"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "A10"]
[Opening "English Opening: Anglo-Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.31] } 1... d5 { [%eval 0.7] } { A10 English Opening: Anglo-Scandinavian Defense } 2. Nc3?? { (0.70 → -2.07) Blunder. d4 was best. } { [%eval -2.07] } (2. d4 e6 3. Nf3 c5 4. Nc3 Nc6 5. Bf4 Nf6 6. e3 cxd4) 2... d4 { [%eval -1.67] } 3. Ne4 { [%eval -2.15] } 3... Bf5? { (-2.15 → -0.77) Mistake. e5 was best. } { [%eval -0.77] } (3... e5 4. Ng3) 4. Ng3 { [%eval -0.76] } 4... Bg6 { [%eval -0.67] } 5. Nf3 { [%eval -0.91] } 5... e5?! { (-0.91 → -0.06) Inaccuracy. Nc6 was best. } { [%eval -0.06] } (5... Nc6) 6. h3?? { (-0.06 → -3.18) Blunder. h4 was best. } { [%eval -3.18] } (6. h4) 6... Bd6?! { (-3.18 → -2.00) Inaccuracy. e4 was best. } { [%eval -2.0] } (6... e4 7. h4) 7. d3 { [%eval -2.15] } 7... Nc6 { [%eval -1.64] } 8. e3 { [%eval -1.95] } 8... Ke7?? { (-1.95 → 0.24) Blunder. f5 was best. } { [%eval 0.24] } (8... f5 9. e4 f4 10. Ne2 Nf6 11. g3 Bh5 12. Bg2 Nd7 13. gxf4 Bxf3 14. Bxf3) 9. e4 { [%eval 0.0] } 9... f6 { [%eval 0.25] } 10. Bd2 { [%eval 0.08] } 10... Ke8?! { (0.08 → 0.92) Inaccuracy. h5 was best. } { [%eval 0.92] } (10... h5 11. Nh4) 11. Rb1?! { (0.92 → 0.15) Inaccuracy. Be2 was best. } { [%eval 0.15] } (11. Be2 a5 12. O-O Bf7 13. Qa4 Bb4 14. Qb5 Kf8 15. Bxb4+ axb4 16. a3 bxa3) 11... Nge7?! { (0.15 → 1.01) Inaccuracy. a5 was best. } { [%eval 1.01] } (11... a5 12. Be2 Bf7 13. O-O h5 14. Nf5 Bf8 15. h4 Kd7 16. Qb3 g6 17. Ng3) 12. Nh4 { [%eval 0.46] } 12... a5 { [%eval 0.58] } 13. Nhf5? { (0.58 → -0.82) Mistake. a3 was best. } { [%eval -0.82] } (13. a3 Bf7) 13... Bxf5 { [%eval -0.9] } 14. exf5 { [%eval -0.61] } 14... Nxf5?? { (-0.61 → 2.25) Blunder. g6 was best. } { [%eval 2.25] } (14... g6) 15. Nxf5 { [%eval 2.26] } 15... Qd7?! { (2.26 → 3.68) Inaccuracy. g6 was best. } { [%eval 3.68] } (15... g6 16. Nxd6+ Qxd6 17. g3 f5 18. Bg2 Kf7 19. O-O Kf6 20. f4 Nb4 21. Qf3) 16. Ng3?? { (3.68 → 0.99) Blunder. g4 was best. } { [%eval 0.99] } (16. g4 g6) 16... a4?? { (0.99 → 2.99) Blunder. f5 was best. } { [%eval 2.99] } (16... f5 17. Be2) 17. Be2 { [%eval 2.87] } 17... a3?? { (2.87 → 7.04) Blunder. f5 was best. } { [%eval 7.04] } (17... f5 18. O-O) 18. Bg4 { [%eval 7.0] } 18... Qe7 { [%eval 7.86] } 19. bxa3?! { (7.86 → 4.84) Inaccuracy. Nf5 was best. } { [%eval 4.84] } (19. Nf5 Qd7) 19... Rxa3? { (4.84 → 9.05) Mistake. g6 was best. } { [%eval 9.05] } (19... g6 20. Qb3 Ra7 21. Bf3 Kd7 22. Ne4 Bxa3 23. O-O f5 24. Bg5 Qe6 25. Nf6+) 20. Nf5 { [%eval 8.68] } 20... Qf8 { [%eval 13.0] } 21. Rxb7 { [%eval 12.56] } 21... g6 { [%eval 14.16] } 22. Nxd6+?! { (14.16 → 6.83) Inaccuracy. Qf3 was best. } { [%eval 6.83] } (22. Qf3) 22... Qxd6 { [%eval 6.27] } 23. O-O { [%eval 5.19] } 23... Kf7?! { (5.19 → 7.51) Inaccuracy. f5 was best. } { [%eval 7.51] } (23... f5 24. f4) 24. Qf3 { [%eval 6.87] } 24... Re8?! { (6.87 → 14.24) Inaccuracy. Ra6 was best. } { [%eval 14.24] } (24... Ra6 25. Qd5+) 25. Rfb1? { (14.24 → 5.38) Mistake. c5 was best. } { [%eval 5.38] } (25. c5) 25... Rxa2? { (5.38 → 13.12) Mistake. e4 was best. } { [%eval 13.12] } (25... e4 26. Bf4) 26. Be1?? { (13.12 → 3.05) Blunder. c5 was best. } { [%eval 3.05] } (26. c5) 26... Rea8?? { (3.05 → 14.31) Blunder. f5 was best. } { [%eval 14.31] } (26... f5) 27. Qd5+?! { (14.31 → 6.72) Inaccuracy. c5 was best. } { [%eval 6.72] } (27. c5) 27... Qxd5 { [%eval 8.2] } 28. cxd5?! { (8.20 → 6.07) Inaccuracy. Rxc7+ was best. } { [%eval 6.07] } (28. Rxc7+) 28... Nd8?! { (6.07 → 10.32) Inaccuracy. R8a7 was best. } { [%eval 10.32] } (28... R8a7 29. Rxa7 Rxa7 30. dxc6 f5 31. Bd1 Kf6 32. Bb3 Ra6 33. Bc4 Rxc6 34. Rb5) 29. Rxc7+ { [%eval 10.0] } 29... Ke8 { [%eval 10.0] } 30. d6 { [%eval 9.18] } 30... Ra1 { [%eval 9.99] } 31. Rxa1 { [%eval 10.02] } 31... Rxa1 { [%eval 10.17] } 32. Kf1 { [%eval 8.84] } 32... f5 { [%eval 9.68] } 33. Re7+ { [%eval 9.14] } 33... Kf8 { [%eval 10.43] } 34. Bf3 { [%eval 9.79] } 34... Nf7 { [%eval 10.1] } 35. Bd5 { [%eval 8.69] } 35... Nxd6 { [%eval 9.35] } 36. Rd7 { [%eval 7.83] } 36... Ne8?! { (7.83 → 20.56) Inaccuracy. Nb5 was best. } { [%eval 20.56] } (36... Nb5 37. Ke2 Nc3+ 38. Bxc3 dxc3 39. Bb3 Rb1 40. Bd1 Ke8 41. Rxh7 Kd8 42. g3) 37. Rf7+ { [%eval 20.25] } 37... Kg8 { [%eval 19.32] } 38. Ra7+ { [%eval 19.45] } 38... Kf8 { [%eval 20.46] } 39. Rxa1 { [%eval 17.31] } 39... Ke7 { [%eval 21.54] } 40. Ra6 { [%eval 21.08] } 40... Nc7 { [%eval 19.98] } 41. Rc6? { (19.98 → 5.85) Mistake. Bb4+ was best. } { [%eval 5.85] } (41. Bb4+) 41... Nxd5 { [%eval 6.13] } 42. Ke2 { [%eval 5.71] } 42... Kd7 { [%eval 5.57] } 43. Ra6 { [%eval 5.69] } 43... Nc7 { [%eval 6.11] } 44. Rf6?? { (6.11 → Mate in 5) Checkmate is now unavoidable. Ra5 was best. } { [%eval #-5] } (44. Ra5) 44... Nd5?? { (Mate in 5 → 4.61) Lost forced checkmate sequence. Ne6 was best. } { [%eval 4.61] } (44... Ne6 45. Rf7+ Kc6 46. Rd7 Kxd7 47. f4 Kc6 48. Kf2 Kd5#) 45. Ra6 { [%eval 3.41] } 45... Nb4?? { (3.41 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (45... Ne7 46. f4) 46. Rb6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Bxb4 was best. } { [%eval 0.0] } (46. Bxb4 Ke8 47. Ra7 Kd8 48. Kf3 Ke8 49. Re7+ Kf8 50. Rxe5+ Kf7 51. Kf4 Kf6) 46... Kc7?? { (0.00 → 11.00) Blunder. Nd5 was best. } { [%eval 11.0] } (46... Nd5) 47. Rb5 { [%eval 10.42] } 47... Kc6 { [%eval 11.11] } 48. Ra5?? { (11.11 → 4.24) Blunder. Rxe5 was best. } { [%eval 4.24] } (48. Rxe5 Nd5 49. g3 h5 50. f4 Nb6 51. Bb4 Nd5 52. Re6+ Kb5 53. Bf8 h4) 48... Na6?? { (4.24 → 16.92) Blunder. Nd5 was best. } { [%eval 16.92] } (48... Nd5 49. Bd2) 49. f4?? { (16.92 → Mate in 3) Checkmate is now unavoidable. Rxe5 was best. } { [%eval #-3] } (49. Rxe5 Kd6 50. f4 Nb8 51. Bb4+ Kc6 52. Kf3 Nd7 53. Ra5 Nf6 54. Rc5+ Kd7) 49... Nc5 { [%eval #-2] } 50. Kf3 { [%eval #-1] } 50... Kd5# { Game ends by variant rule. } 0-1