FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/OtpSGXCz"]
[Date "2023.02.26"]
[White "SamSepiol01"]
[Black "cFlour"]
[Result "1-0"]
[GameId "OtpSGXCz"]
[UTCDate "2023.02.26"]
[UTCTime "23:55:31"]
[WhiteElo "1672"]
[BlackElo "2259"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... c5?? { (1.30 → 3.36) Blunder. e6 was best. } { [%eval 3.36] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 3.35] } 2... Nxa6 { [%eval 4.09] } 3. d4?? { (4.09 → 0.00) Blunder. g3 was best. } { [%eval 0.0] } (3. g3 c4 4. d3 cxd3 5. cxd3 Nb8 6. Nd2 Nh6 7. b3 Ng4) 3... cxd4 { [%eval -0.64] } 4. Qxd4 { [%eval -0.57] } 4... Qc7? { (-0.57 → 0.79) Mistake. Qa5 was best. } { [%eval 0.79] } (4... Qa5 5. Qxa7 Qxe1 6. Qxa6 Qxf2 7. Qxb7 Qxc2 8. Qxc8 Qxg2 9. Qxe8) 5. Qxd7?! { (0.79 → 0.13) Inaccuracy. Qxg7 was best. } { [%eval 0.13] } (5. Qxg7 Qxc2 6. Qxf7 Kxf7 7. b3 Qxa2 8. Rxa2 Nb4 9. Rxa7 Rxa7) 5... Qxc2 { [%eval -0.28] } 6. Qxb7 { [%eval -0.67] } 6... Qxc1 { [%eval -0.34] } 7. Qxe7?? { (-0.34 → -3.49) Blunder. Qxa7 was best. } { [%eval -3.49] } (7. Qxa7 Qxe1) 7... Qxb2?! { (-3.49 → -2.48) Inaccuracy. Qxe1 was best. } { [%eval -2.48] } (7... Qxe1) 8. Qxf7?? { (-2.48 → Mate in 14) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-14] } (8. Qxf8 Qxa1) 8... Qxa1?? { (Mate in 14 → -6.36) Lost forced checkmate sequence. Kxf7 was best. } { [%eval -6.36] } (8... Kxf7 9. Nc3 Qxa2 10. Nxa2 Bh3 11. gxh3 Nb4 12. Nxb4 Bxb4 13. Rxa7 Bxe1 14. Rxf7 Bxf2 15. Rxg7) 9. Qxg7?? { (-6.36 → Mate in 20) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-20] } (9. Qxg8 Qxb1) 9... Qxa2?? { (Mate in 20 → Mate in 9) Lost forced checkmate sequence. Qxb1 was best. } { [%eval #9] } (9... Qxb1 10. Qxg8 Qxe1 11. Qxf8 Qxf2 12. Qxf2 Kf7 13. Qxf7 Rf8 14. Qxa7 Rxa7 15. g4 Bxg4 16. Nf3) 10. Qxg8 { [%eval #9] } 10... Qxb1 { [%eval #8] } 11. Qxh7 { [%eval #8] } 11... Qxe1 { [%eval #7] } 12. Qxh8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxa7 was best. } { [%eval #-7] } (12. Qxa7 Rxa7 13. e4 Qxe4 14. Nh3 Qxg2 15. Rd1 Qxh3 16. f3 Qxh2 17. f4 Qxf4 18. Rd7 Rxd7#) 12... Qxf2 { [%eval #-7] } 13. Qxf8 { [%eval #-6] } 13... Qxg2 { [%eval #-6] } 14. Qxe8 { [%eval #-5] } 14... Qxg1 { [%eval #-5] } 15. Qxc8 { [%eval #-4] } 15... Qxe3 { [%eval #-4] } 16. Qxa6 { [%eval #-3] } 16... Qe5?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qc1 was best. } { [%eval #3] } (16... Qc1 17. Rxc1 Rf8 18. Qxa7 Rf2 19. Qxf2#) 17. Qxa7 { [%eval #3] } 17... Qxh2 { [%eval #2] } 18. Rxh2 { [%eval #2] } 18... Rxa7 { [%eval #1] } 19. Ra2 { [%eval #1] } 19... Rxa2# { Game ends by variant rule. } 1-0
