FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/OkXpy0ro"]
[Date "2025.09.01"]
[White "lichess AI level 5"]
[Black "Isthisall_luck"]
[Result "0-1"]
[GameId "OkXpy0ro"]
[UTCDate "2025.09.01"]
[UTCTime "07:34:30"]
[WhiteElo "?"]
[BlackElo "1758"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.0] } 4... Bxb4 { [%eval 1.72] } 5. Ne2?? { (1.72 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval -0.59] } 6. Bxd2 { [%eval -0.21] } 6... Qh4? { (-0.21 → 0.92) Mistake. Qg5 was best. } { [%eval 0.92] } (6... Qg5 7. Ba5 Qxg2 8. Bxc7 Qxh2 9. Bxb8 Qxb8 10. Rxh7 Rxh7 11. Qxd7) 7. Bb4?? { (0.92 → Mate in 13) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-13] } (7. Rg1 Qxf2 8. Kxf2 Ne7 9. Qc1 h6 10. Kf3 Na6 11. Bb4 Nxb4 12. Qa3 Nxc2) 7... Qxh2 { [%eval #-13] } 8. Qxd7 { [%eval #-11] } 8... Kxd7?? { (Mate in 11 → -2.37) Lost forced checkmate sequence. Nxd7 was best. } { [%eval -2.37] } (8... Nxd7 9. Rxh2 Nc5 10. Bxc5 Rd8 11. Bxa7 Rb8 12. Bxb8 Nf6 13. Bxc7 Kd7 14. Rxh7) 9. Rxh2 { [%eval -2.08] } 9... Ke7? { (-2.08 → -0.71) Mistake. c5 was best. } { [%eval -0.71] } (9... c5) 10. Rxh7 { [%eval -0.69] } 10... Rxh7 { [%eval -0.38] } 11. Bxe7 { [%eval -0.07] } 11... Nxe7 { [%eval 0.11] } 12. Nd2?? { (0.11 → -2.15) Blunder. Nbc3 was best. } { [%eval -2.15] } (12. Nbc3) 12... Nd7?? { (-2.15 → 0.66) Blunder. g5 was best. } { [%eval 0.66] } (12... g5 13. e4 a5 14. Nf4 gxf4 15. Ke2 f3 16. gxf3 Rh1 17. Rxh1 c5 18. Nf1) 13. g3?? { (0.66 → Mate in 9) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-9] } (13. Nf1 Rh3) 13... Rh4 { [%eval #-9] } 14. gxh4 { [%eval #-8] } 14... g5 { [%eval #-8] } 15. hxg5 { [%eval #-7] } 15... Nf6 { [%eval #-7] } 16. gxf6 { [%eval #-6] } 16... c5 { [%eval #-6] } 17. fxe7 { [%eval #-5] } 17... c4?? { (Mate in 5 → 7.67) Lost forced checkmate sequence. Rf8 was best. } { [%eval 7.67] } (17... Rf8 18. exf8=Q c4 19. Qxf7 a5 20. Qxe6 c3 21. Nxc3 a4 22. Nxa4#) 18. Nxc4 { [%eval 7.91] } 18... e5 { [%eval 5.46] } 19. Nxe5 { [%eval 3.84] } 19... a5?? { (3.84 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (19... Rb8 20. Nxf7 Rb3 21. cxb3 a5 22. b4 axb4 23. Nc3 bxc3 24. Rb1 c2 25. Rb8) 20. Nxf7 { [%eval #13] } 20... Rf8 { [%eval #11] } 21. exf8=R { [%eval #11] } 21... a4 { [%eval #10] } 22. Rb1 { [%eval #11] } 22... a3 { [%eval #10] } 23. Rb2 { [%eval #10] } 23... axb2 { [%eval #9] } 24. a3?? { (Mate in 9 → 1.69) Lost forced checkmate sequence. c4 was best. } { [%eval 1.69] } (24. c4 b1=K 25. Nd4 Kxa2 26. Nb3 Kxb3 27. Rd8 Kxc4 28. Rd5 Kxd5 29. Ne5 Kxe5) 24... b1=K { [%eval 1.65] } 25. Nc1 { [%eval 1.65] } 25... Kxc1 { [%eval 1.69] } 26. a4 { [%eval #27] } 26... Kxc2 { [%eval #28] } 27. Kd2 { [%eval 152.08] } 27... Kxd2 { [%eval 1.9] } 28. f3 { [%eval 2.04] } 28... Kxe3 { [%eval 2.42] } 29. Rc8 { [%eval 2.35] } 29... Kxf3 { [%eval 2.17] } 30. a5 { [%eval 1.54] } 30... Ke3 { [%eval 2.03] } 31. Rc6 { [%eval 1.87] } 31... Ke4 { [%eval 1.79] } 32. Nd8?? { (1.79 → Mate in 6) Checkmate is now unavoidable. Ne5 was best. } { [%eval #-6] } (32. Ne5) 32... Kd5 { [%eval #-6] } 33. Nb7 { [%eval #-5] } 33... Kxc6 { [%eval #-5] } 34. Nc5 { [%eval #-4] } 34... Kxc5 { [%eval #-4] } 35. a6 { [%eval #-3] } 35... Kc6 { [%eval #-3] } 36. a7 { [%eval #-2] } 36... Kc7 { [%eval #-2] } 37. a8=B { [%eval #-1] } 37... Kc6 { [%eval #-1] } 38. Bxc6# { Game ends by variant rule. } 0-1