FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/Ogr3Mi24"]
[Date "2025.05.02"]
[White "anddes"]
[Black "Sai_minxuan"]
[Result "0-1"]
[GameId "Ogr3Mi24"]
[UTCDate "2025.05.02"]
[UTCTime "12:06:11"]
[WhiteElo "1887"]
[BlackElo "1579"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+24"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "A20"]
[Opening "English Opening: King's English Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.31] } 1... e5 { [%eval 0.06] } { A20 English Opening: King's English Variation } 2. d3 { [%eval -0.32] } 2... Nc6 { [%eval -0.19] } 3. e4 { [%eval -0.51] } 3... Nf6 { [%eval -0.14] } 4. Nc3 { [%eval -0.09] } 4... Bc5 { [%eval -0.16] } 5. f4? { (-0.16 → -1.42) Mistake. g3 was best. } { [%eval -1.42] } (5. g3 a6 6. a3 d6 7. h3 b5 8. b4 Ba7 9. Be3 Nd4) 5... exf4? { (-1.42 → 0.22) Mistake. d6 was best. } { [%eval 0.22] } (5... d6 6. h3 Nd4 7. a3 a5 8. g3 c6 9. Na4 Ba7 10. Be3 b5 11. cxb5) 6. Bxf4 { [%eval 0.28] } 6... d6 { [%eval -0.45] } 7. Nf3 { [%eval -0.75] } 7... Bg4 { [%eval -0.46] } 8. Be2 { [%eval -0.3] } 8... Bxf3 { [%eval -0.49] } 9. Bxf3 { [%eval -0.33] } 9... h6?! { (-0.33 → 0.43) Inaccuracy. h5 was best. } { [%eval 0.43] } (9... h5 10. Kd2) 10. Qd2?! { (0.43 → -0.45) Inaccuracy. Kd2 was best. } { [%eval -0.45] } (10. Kd2 Ne5) 10... Qe7?! { (-0.45 → 0.15) Inaccuracy. Kd7 was best. } { [%eval 0.15] } (10... Kd7 11. O-O-O) 11. O-O-O { [%eval 0.28] } 11... O-O-O? { (0.28 → 1.87) Mistake. Kd7 was best. } { [%eval 1.87] } (11... Kd7 12. Nd5) 12. Nd5 { [%eval 1.64] } 12... Nxd5 { [%eval 1.68] } 13. cxd5?! { (1.68 → 0.86) Inaccuracy. exd5 was best. } { [%eval 0.86] } (13. exd5 Nd4) 13... Nd4 { [%eval 0.99] } 14. Rhe1 { [%eval 1.15] } 14... Nxf3?! { (1.15 → 1.84) Inaccuracy. Qe8 was best. } { [%eval 1.84] } (14... Qe8 15. Qc3) 15. gxf3 { [%eval 1.62] } 15... Qh4? { (1.62 → 2.96) Mistake. Qf6 was best. } { [%eval 2.96] } (15... Qf6 16. d4) 16. Bg3 { [%eval 2.89] } 16... Qf6 { [%eval 3.07] } 17. Kb1?! { (3.07 → 2.17) Inaccuracy. d4 was best. } { [%eval 2.17] } (17. d4 Bb6 18. Kc2 Rde8 19. Qd3 Qg6 20. e5 f5 21. Kc3 Kb8 22. Kc4 Rc8) 17... g5?! { (2.17 → 3.28) Inaccuracy. Bb6 was best. } { [%eval 3.28] } (17... Bb6 18. f4) 18. Bf2?? { (3.28 → 0.76) Blunder. d4 was best. } { [%eval 0.76] } (18. d4 Bb6 19. Qd3 Qg6 20. Kc2 Rde8 21. e5 f5 22. h4 Rhf8 23. e6 Ba5) 18... Bxf2 { [%eval 1.05] } 19. Qxf2 { [%eval 0.6] } 19... h5?? { (0.60 → 3.75) Blunder. Kd7 was best. } { [%eval 3.75] } (19... Kd7) 20. d4?? { (3.75 → 1.36) Blunder. Qxa7 was best. } { [%eval 1.36] } (20. Qxa7) 20... c5?? { (1.36 → 5.37) Blunder. c6 was best. } { [%eval 5.37] } (20... c6 21. Qe3) 21. dxc5 { [%eval 6.33] } 21... dxc5 { [%eval 7.33] } 22. Qxc5+ { [%eval 5.49] } 22... Kd7? { (5.49 → 16.62) Mistake. Kb8 was best. } { [%eval 16.62] } (22... Kb8 23. d6) 23. e5 { [%eval 15.38] } 23... Qf5+ { [%eval 11.69] } 24. Kc1?? { (11.69 → -5.23) Blunder. Re4 was best. } { [%eval -5.23] } (24. Re4 Rhg8 25. Rd3 Qxe4 26. fxe4 Rc8 27. Qd6+ Ke8 28. e6 fxe6 29. Qxe6+ Kd8) 24... Rc8 { [%eval -4.36] } 25. Qxc8+?? { (-4.36 → Mate in 7) Checkmate is now unavoidable. e6+ was best. } { [%eval #-7] } (25. e6+ Kd8) 25... Kxc8?? { (Mate in 7 → -5.38) Lost forced checkmate sequence. Rxc8+ was best. } { [%eval -5.38] } (25... Rxc8+ 26. Kd2 Qxf3 27. Rg1 Qe4 28. Rc1 Qxd5+ 29. Ke3 Ke6 30. Rxg5 Qxe5+ 31. Rxe5+) 26. Kd2?! { (-5.38 → -7.14) Inaccuracy. e6 was best. } { [%eval -7.14] } (26. e6 fxe6) 26... Kc7?? { (-7.14 → Mate in 4) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #4] } (26... Qxf3) 27. Rc1+?? { (Mate in 4 → -1.71) Lost forced checkmate sequence. Kc3 was best. } { [%eval -1.71] } (27. Kc3 Qf4 28. Re4 Qxe5+ 29. Rxe5 Re8 30. Kd4#) 27... Kb6 { [%eval -2.41] } 28. Re3 { [%eval -2.92] } 28... Kb5?? { (-2.92 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (28... a5 29. Rc4 f6 30. d6 fxe5 31. a4 Rd8 32. Rb3+ Ka6 33. Rd3 g4 34. Ke3) 29. Rcc3?? { (0.00 → -2.12) Blunder. Rb3+ was best. } { [%eval -2.12] } (29. Rb3+ Ka5 30. Rc5+ Ka6 31. Rc4 b6 32. Re4 Rd8 33. Rd3 f6 34. exf6 Rxd5) 29... g4?? { (-2.12 → 7.36) Blunder. f6 was best. } { [%eval 7.36] } (29... f6 30. a4+) 30. fxg4?? { (7.36 → -9.40) Blunder. Re4 was best. } { [%eval -9.4] } (30. Re4) 30... hxg4 { [%eval -8.69] } 31. a4+ { [%eval -16.53] } 31... Kb4 { [%eval -14.9] } 32. Re2 { [%eval -18.15] } 32... Rc8 { [%eval -11.59] } 33. Rxc8 { [%eval -12.58] } 33... Qxc8 { [%eval -11.99] } 34. Re4+?! { (-11.99 → Mate in 2) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-2] } (34. Ke3 Qc4) 34... Kc5 { [%eval #-1] } 35. Ke3 { [%eval #-1] } 35... Kxd5# { Game ends by variant rule. } 0-1