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[Event "rated Antichess game"] [Site "https://lichess.org/OfCCuCXU"] [Date "2025.01.30"] [White "SiNZZo7"] [Black "sneakyknight13"] [Result "1-0"] [GameId "OfCCuCXU"] [UTCDate "2025.01.30"] [UTCTime "18:40:23"] [WhiteElo "1394"] [BlackElo "1448"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... e6 { [%eval -1.61] } 2. Ba3 { [%eval -1.37] } 2... Bxa3 { [%eval -0.4] } 3. Nxa3 { [%eval -0.67] } 3... b5 { [%eval -1.9] } 4. Nxb5 { [%eval -0.67] } 4... a5? { (-0.67 → 0.78) Mistake. Qh4 was best. } { [%eval 0.78] } (4... Qh4 5. Nxa7 Rxa7 6. Nh3 Qxh3 7. gxh3 Rxa2 8. Rxa2 h6 9. Ra6) 5. Nxc7 { [%eval 1.33] } 5... Qxc7 { [%eval 0.87] } 6. b4 { [%eval 0.59] } 6... Qxc2?? { (0.59 → 4.71) Blunder. Qxh2 was best. } { [%eval 4.71] } (6... Qxh2 7. Rxh2 axb4 8. Rxh7 Rxa2 9. Rxh8 Rxc2 10. Rxg8 Rxd2 11. Rxe8) 7. bxa5?? { (4.71 → -0.89) Blunder. Qxc2 was best. } { [%eval -0.89] } (7. Qxc2 axb4 8. Qxc8 Rxa2 9. Qxe8 Rxa1 10. Qxb8 Rxe1 11. Qxg8 Rxf1 12. Qxh8 Rxf2) 7... Rxa5?? { (-0.89 → 3.90) Blunder. Qxa2 was best. } { [%eval 3.9] } (7... Qxa2 8. Rxa2 Rxa5 9. Rxa5 Ba6 10. Rxa6 Nxa6 11. Qb1 g6 12. Qxg6 fxg6 13. g3) 8. Qxc2 { [%eval 4.39] } 8... Rxa2 { [%eval 4.28] } 9. Qxh7?? { (4.28 → 1.61) Blunder. Qxc8 was best. } { [%eval 1.61] } (9. Qxc8) 9... Rxh7 { [%eval 1.4] } 10. Rxa2 { [%eval 1.45] } 10... Rxh2 { [%eval 1.42] } 11. Rxh2 { [%eval 1.46] } 11... Nh6 { [%eval 1.6] } 12. Rxh6 { [%eval 1.92] } 12... gxh6 { [%eval 1.93] } 13. Ra6?! { (1.93 → 0.97) Inaccuracy. g4 was best. } { [%eval 0.97] } (13. g4) 13... Nxa6?! { (0.97 → 1.55) Inaccuracy. Bxa6 was best. } { [%eval 1.55] } (13... Bxa6 14. Nh3 Bxe2 15. Kxe2 Na6 16. d4 Ke7 17. Kd3 Kd8 18. f3 Ke7 19. Ke2) 14. Nh3 { [%eval 1.04] } 14... h5?? { (1.04 → Mate in 7) Checkmate is now unavoidable. Kd8 was best. } { [%eval #7] } (14... Kd8 15. Kd1 Nc7 16. Kc2 Nd5 17. Kb3 Nf4 18. Nxf4 Ba6 19. Nxe6 Bxe2 20. Nxd8) 15. g4 { [%eval #7] } 15... hxg4 { [%eval #6] } 16. e3 { [%eval #6] } 16... gxh3 { [%eval #5] } 17. Bxa6 { [%eval #5] } 17... Bxa6 { [%eval #4] } 18. d3 { [%eval #4] } 18... Bxd3 { [%eval #3] } 19. e4 { [%eval #3] } 19... Bxe4 { [%eval #2] } 20. f3 { [%eval #2] } 20... Bxf3 { [%eval #1] } 21. Kd1 { [%eval #1] } 21... Bxd1# { Game ends by variant rule. } 1-0