FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/OeBASMMt"]
[Date "2018.01.17"]
[White "ar123r"]
[Black "akamala"]
[Result "1-0"]
[UTCDate "2018.01.17"]
[UTCTime "10:44:50"]
[WhiteElo "1582"]
[BlackElo "1535"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+15"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5?? { (Mate in 16 → -5.62) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxd6) 2. Bxg5 Bg7?? { (-3.76 → 3.72) Blunder. c5 was best. } (2... c5 3. dxc5) 3. Bxe7 Bxd4 4. Qxd4 Qxe7? { (4.00 → 7.22) Mistake. Kxe7 was best. } (4... Kxe7 5. Qxa7) 5. Qxa7 Qxe2 6. Qxb7?? { (6.47 → 0.00) Blunder. Bxe2 was best. } (6. Bxe2 Rxa7 7. Ba6 Rxa6 8. f4 Rxa2 9. Rxa2 Kf8 10. Kf2 Kg7 11. Ne2 Kf8 12. f5 Ke7) 6... Qxf2?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (6... Qxe1 7. Qxc8 Qxf2 8. Qxb8 Qxf1 9. Qxe8 Qxg2 10. Qxd7 Rxa2 11. Rxa2 Qxg1 12. Qxf7 Qxh2 13. Qxh7) 7. Qxc7?? { (Mate in 12 → -0.64) Lost forced checkmate sequence. Kxf2 was best. } (7. Kxf2 Bxb7 8. g4 Bxh1 9. Ba6 Rxa6 10. Kg2 Bxg2 11. Nh3 Bxh3 12. Nc3 Bxg4 13. Na4 Rxa4) 7... Rxa2?? { (-0.64 → Mate in 16) Checkmate is now unavoidable. Qxe1 was best. } (7... Qxe1 8. Qxc8 Qxf1 9. Qxe8 Rxa2 10. Qxf7 Rxa1 11. Qxf1 Rxb1 12. Qxb1 Ne7 13. Nf3 Re8 14. Qg1) 8. Qxb8? { (Mate in 16 → 8.33) Lost forced checkmate sequence. Kxf2 was best. } (8. Kxf2 Rxb2 9. Qxc8 Rxb1 10. Qxb8 Rxf1 11. Qxe8 Rxg1 12. Qxg8 Rxg8 13. Rhxg1 Rxg2 14. Rxg2 f6) 8... Qxg2? { (8.33 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (8... Qxe1 9. Rxa2) 9. Qxc8 Qxh2 10. Qxe8 Qxg1 11. Qxd7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rxa2 was best. } (11. Rxa2 Qxf1 12. Rxh7 Rxh7 13. Qxf7 Qxe1 14. Qxg8 Qxb1 15. Qxh7 Qxb2 16. Rxb2 d6 17. Rb6 d5) 11... Qxf1 12. Qxf7 Qxf7 13. Rxh7 Rxa1?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rxb2 was best. } (13... Rxb2 14. Rxh8 Rxb1 15. Rxb1 Qe8 16. Rxg8 Qxe1 17. Rxe1#) 14. Rxh8 Rxb1 15. Rxg8 Rxb2 16. Rg3 Rxc2 17. Rg2 Rxg2 18. Kd2 Rxd2# { Game ends by variant rule. } 1-0