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[Event "Rated Atomic game"] [Site "https://lichess.org/OcFo3ydl"] [Date "2019.10.07"] [White "masterjo876"] [Black "Salihxtr2"] [Result "0-1"] [UTCDate "2019.10.07"] [UTCTime "13:58:21"] [WhiteElo "1492"] [BlackElo "1349"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+43"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 e5?? { (1.95 → 5.07) Blunder. f6 was best. } (1... f6 2. e3 e6 3. Nd4 c6 4. Nc3 g6 5. Ndb5 cxb5 6. Nb5) 2. Ng5 f5 3. Nf7?? { (5.41 → -4.54) Blunder. d4 was best. } (3. d4 e4 4. e3 h6 5. Nf7 Qf6 6. Nd8 b6 7. g3 g6) 3... Qh4 4. Nd6+?? { (-4.65 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (4. g3 Qc4 5. d3 Qxc2 6. Nxh8 Nc6 7. f4 Bb4+ 8. Kd1 b6) 4... cxd6 5. g3 Qd4 6. d3 Qd5?? { (Mate in 1 → 0.31) Lost forced checkmate sequence. Qxf2# was best. } (6... Qxf2#) 7. Bg5? { (0.31 → -1.21) Mistake. Bg2 was best. } (7. Bg2 Nf6) 7... Bc5?! { (-1.21 → -0.64) Inaccuracy. Nf6 was best. } (7... Nf6 8. Bg2) 8. Be3?? { (-0.64 → Mate in 2) Checkmate is now unavoidable. e3 was best. } (8. e3 Qf3) 8... Bxe3?? { (Mate in 2 → 0.03) Lost forced checkmate sequence. Qf3 was best. } (8... Qf3 9. exf3 Bxf2#) 9. e4?? { (0.03 → Mate in 2) Checkmate is now unavoidable. Bg2 was best. } (9. Bg2 Qf7 10. e3 d5 11. c4 Qh5 12. Qg4 b6 13. cxd5 Nc6 14. Nc3 Qxg4 15. Nb5 Nh6) 9... Qf7?? { (Mate in 2 → 0.34) Lost forced checkmate sequence. Qd4 was best. } (9... Qd4 10. b4 Qxf2#) 10. Qh5 Qxh5 11. exf5?? { (0.12 → -2.03) Blunder. Nc3 was best. } (11. Nc3 b5) 11... d5?! { (-2.03 → -1.35) Inaccuracy. Nh6 was best. } (11... Nh6 12. Nc3) 12. Bh3 Bxh3 13. Nc3 Nf6? { (-1.14 → 0.00) Mistake. b5 was best. } (13... b5) 14. Nb5 O-O 15. Nd6?? { (0.00 → -2.00) Blunder. Nxa7 was best. } (15. Nxa7 Ng4 16. f3 e4 17. c3 exf3 18. Rb1 Rf1+ 19. Ke2 Re1+ 20. Kf2 Re3 21. Kf1 Re2) 15... Nc6?? { (-2.00 → 0.00) Blunder. Ne4 was best. } (15... Ne4) 16. Nf7?? { (0.00 → -2.88) Blunder. Nxb7 was best. } (16. Nxb7 Ng4 17. f3 e4 18. h3 exf3 19. d4 Re8+ 20. Kf1 Re1+ 21. Kf2 Re2+ 22. Kf1) 16... e4?? { (-2.88 → Mate in 3) Checkmate is now unavoidable. Ng4 was best. } (16... Ng4 17. f3) 17. Nh6+?? { (Mate in 3 → -8.88) Lost forced checkmate sequence. Ng5 was best. } (17. Ng5 h6 18. Ne6 Ng4 19. Nxg7#) 17... gxh6 18. dxe4? { (-8.32 → Mate in 4) Checkmate is now unavoidable. g4 was best. } (18. g4 Nd7) 18... Rae8+ 19. Kd2 Ne4+ 20. Kd3 Nc5+ 21. Kc3 Rf3+ 22. Kd2 Rxf2 23. Rhf1 Re2+ 24. Kd1 Rxc2# { Game ends by variant rule. } 0-1