lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ObiWMsYw"] [Date "2022.04.23"] [White "MariaPombo"] [Black "Aadit260709"] [Result "0-1"] [UTCDate "2022.04.23"] [UTCTime "08:02:39"] [WhiteElo "1236"] [BlackElo "800"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+695"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... g5 2. Bxg5 e6?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 Kxd8 4. d4?? { (0.13 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (4. b4 Bxb4 5. Nc3 Bxc3 6. Qd2 Bxd2 7. Kxd2 Ne7 8. h4 Ke8) 4... Bc5?? { (Mate in 15 → 0.48) Lost forced checkmate sequence. e5 was best. } (4... e5 5. dxe5 Nf6 6. exf6 Bg7 7. fxg7 b6 8. gxh8=Q a5 9. Qxh7 d6 10. Qxf7 Ke7 11. Qxe7) 5. dxc5 d6 6. Qxd6? { (1.84 → 0.37) Mistake. cxd6 was best. } (6. cxd6 cxd6 7. Qxd6 Nd7 8. Qxd7 Bxd7 9. Nd2 Ke7 10. g3 Bb5 11. e3 Bxf1 12. Nxf1 Kd6) 6... cxd6 7. cxd6 Kc7 8. dxc7 Ne7?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nd7 was best. } (8... Nd7 9. h4 Nf8 10. Nh3 Ne7 11. Nd2 Nd7 12. Ng1 Nf8) 9. cxb8=B? { (Mate in 16 → 7.50) Lost forced checkmate sequence. cxb8=N was best. } (9. cxb8=N Rxb8 10. Nc3 Rd8 11. Rd1 Rxd1 12. Kxd1 a5 13. b4 axb4 14. Nd5 Nxd5 15. a3 bxa3) 9... Rxb8 10. e3? { (Mate in 15 → 8.31) Lost forced checkmate sequence. Nc3 was best. } (10. Nc3 Rd8 11. Rd1 Rxd1 12. Kxd1 a5 13. b4 axb4 14. Nd5 Nxd5 15. a3 bxa3 16. c3 Nxc3) 10... Rg8? { (8.31 → Mate in 13) Checkmate is now unavoidable. Ra8 was best. } (10... Ra8 11. Ba6) 11. Ba6?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. g4 was best. } (11. g4 Rxg4 12. Ba6 bxa6 13. Nd2 Rxb2 14. a3 Rxc2 15. Kf1 Rxd2 16. f3 Rxh2 17. fxg4 Rxh1) 11... bxa6?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxg2 was best. } (11... Rxg2 12. Bxb7 Rxh2 13. Bxc8 Rxb2 14. Bxe6 fxe6 15. Rxh2 Rxc2 16. Rxh7 Rxa2 17. Rxe7 Rxf2 18. Rexa7) 12. g4 Rxg4 13. Nh3?? { (Mate in 11 → 5.88) Lost forced checkmate sequence. Ne2 was best. } (13. Ne2 Rxb2 14. a4 Rxa4 15. Rxa4 Rxc2 16. Rxa6 Bxa6 17. e4 Rxe2 18. Kxe2 Bxe2 19. Rd1 Bxd1) 13... Rxb2 14. Ng5?? { (5.92 → Mate in 8) Checkmate is now unavoidable. c4 was best. } (14. c4 Rxc4) 14... Rxg5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rxc2 was best. } (14... Rxc2 15. Nxe6 Rxa2 16. Rxa2 Bxe6 17. Rxa6 Bc8 18. Rxa7 f5 19. Rxe7 Be6 20. Rxe6 h6 21. Rxh6) 15. Rg1?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Nc3 was best. } (15. Nc3 Rxc2 16. Kf1 Rxf2 17. Kxf2 Rb5 18. Nxb5 axb5 19. Ke2 b4 20. Rae1 Bd7 21. Kd3 Ng6) 15... Rxb1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxc2 was best. } (15... Rxc2 16. Rxg5 Rxf2 17. Kxf2 a5 18. Rxa5 Bb7 19. Rxa7 Nc6 20. Rxb7 e5 21. Rxf7 Na7 22. Rxa7) 16. Rxg5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxb1 was best. } (16. Rxb1 Rxg1 17. Rb2 Rxe1 18. f3 Rxe3 19. a4 Rxf3 20. c3 Rxc3 21. Rc2 Rxc2 22. a5 Rxh2#) 16... Rxe1 17. Rxe1 Ng8 18. Rxg8 a5?? { (Mate in 5 → 11.93) Lost forced checkmate sequence. f5 was best. } (18... f5 19. Rxc8 f4 20. exf4 h5 21. Rxe6 h4 22. Rxa6 h3 23. Rxa7#) 19. Rxc8 f5 20. Rb8?? { (11.19 → Mate in 5) Checkmate is now unavoidable. Rb1 was best. } (20. Rb1 f4) 20... f4 21. exf4 e5?? { (Mate in 4 → Mate in 17) Lost forced checkmate sequence. a4 was best. } (21... a4 22. Rxe6 h6 23. Rxh6 a6 24. Rxa6 a3 25. Rxa3#) 22. Rxe5?? { (Mate in 17 → Mate in 3) Lost forced checkmate sequence. fxe5 was best. } (22. fxe5 h6 23. f4 h5 24. Rg1 a4 25. c4 a6 26. c5 h4 27. c6 h3 28. c7 a5) 22... h6 23. Rxa5 h5 24. Rxa7 h4 25. Rg8 h3 26. Rg2 hxg2 27. Rd7 g1=Q?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. g1=R was best. } (27... g1=R 28. Rd1 Rxd1 29. h3 Rd3 30. cxd3#) 28. Rd1 Qxd1 29. f5 Qxc2 30. f6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. f3 was best. } (30. f3 Qxa2 31. f6 Qxh2 32. f4 Qxf4 33. f7 Qxf7#) 30... Qxf2 31. h4 Qxh4 32. a4 Qxa4 33. f7 Qe8 34. fxe8=R# { Game ends by variant rule. } 0-1