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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/OK7tvE9v"] [Date "2024.03.31"] [White "Kazakh"] [Black "VPTOP"] [Result "0-1"] [UTCDate "2024.03.31"] [UTCTime "11:50:19"] [WhiteElo "1694"] [BlackElo "1575"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+47"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 Rb8?? { (0.00 → 5.12) Blunder. Kb3 was best. } (1... Kb3 2. Kf4 Kc4 3. Ke5 Qa6 4. Nxc2 Kb5 5. Rg6 Nxf2 6. Re6) 2. Kf4?! { (5.12 → 3.48) Inaccuracy. Nxc2 was best. } (2. Nxc2 Kb3 3. Kf4 Nxf2 4. Rxf2 Bb2 5. Kf5 Bd4 6. Rf4 Bxg1) 2... Kb3 3. Nxc2 Nxf2 4. Rxf2 Qa7?? { (2.13 → 5.48) Blunder. Qa5 was best. } (4... Qa5 5. Qc6) 5. Kg5?? { (5.48 → 0.00) Blunder. Qc6 was best. } (5. Qc6 Rb6 6. Qc5 Bb2 7. Bg2 Qd7 8. Kg5 Rxg1 9. Nxg1 Nc4) 5... Ka4?? { (0.00 → 4.46) Blunder. Qxf2 was best. } (5... Qxf2 6. Nf4 Ka4 7. Kf6 Ka5 8. Kf7 Kb6 9. Rg8 Kc7 10. Rf8 Rd8 11. Kg8 Kb8) 6. Nxc1?? { (4.46 → 1.59) Blunder. Rf5 was best. } (6. Rf5 Ba3) 6... Nxf1?? { (1.59 → 3.76) Blunder. Qxf2 was best. } (6... Qxf2 7. Kg6) 7. Rgxf1?? { (3.76 → 0.16) Blunder. Rf5 was best. } (7. Rf5 R1b5) 7... Ka5?? { (0.16 → 6.85) Blunder. Kb5 was best. } (7... Kb5 8. Rf6) 8. Rf6?? { (6.85 → 1.12) Blunder. Qc6 was best. } (8. Qc6) 8... Qb6?? { (1.12 → 4.36) Blunder. R8b6 was best. } (8... R8b6) 9. Kg6?? { (4.36 → 0.00) Blunder. Qh2 was best. } (9. Qh2 Rb7 10. Qe2 Rb2 11. Rd1 Rxc2 12. Qxc2 Ka6 13. Rd8 Ka7 14. Rxb6 Rxb6 15. Qe4 Rd6) 9... Ka6 10. Qh7?? { (0.00 → -9.37) Blunder. Nd4 was best. } (10. Nd4 Qe6 11. Ndb3 Rb7 12. Qh8 Rc7 13. Qb8 Rc8 14. Rd1 Qd6 15. Re1 Rxb8 16. Re7 Rxc1) 10... Rxc1?? { (-9.37 → Mate in 8) Checkmate is now unavoidable. Qe6 was best. } (10... Qe6) 11. Rxc1?! { (Mate in 8 → 15.45) Lost forced checkmate sequence. Qc7 was best. } (11. Qc7 Kb5 12. Kg7 Rxf1 13. Rxf1 Qc5 14. Rf8 Rxf8 15. Qf7 Rc8 16. Qg8 Qh5 17. Qf8 Rxf8) 11... Rb7 12. Nd4?? { (12.34 → 0.00) Blunder. Qg8 was best. } (12. Qg8) 12... Ka7 13. Rc8 Rxh7 14. Rxb6 Rb7?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rc7 was best. } (14... Rc7 15. Rf8 Kxb6 16. Nb5 Kxb5 17. Rf6 Kc5 18. Re6 Kd5 19. Kf6 Rd7 20. Rb6 Kc5 21. Ke6) 15. Ne6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rb3 was best. } (15. Rb3 Rc7 16. Rf8 Rb7 17. Ne6 Rxb3 18. Kf7 Rb8 19. Nc7 Rc8 20. Rxc8 Kb7 21. Rf8 Kxc7) 15... Kxb6 16. Nc7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Ng7 was best. } (16. Ng7 Rb8 17. Kf7 Rxc8 18. Ne8 Ka7 19. Kf8 Ka8) 16... Rxc7 17. Rg8 Kb7 18. Rg7 Ka8# { Game ends by variant rule. } 0-1