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[Event "Rated King of the Hill game"] [Site "https://lichess.org/O3Y5gPxp"] [Date "2021.11.26"] [White "Carios"] [Black "Kartik_S_Chess"] [Result "0-1"] [UTCDate "2021.11.26"] [UTCTime "05:51:21"] [WhiteElo "1207"] [BlackElo "1210"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+97"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C20"] [Opening "King's Pawn Game: King's Head Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. f3?? { (0.97 → -1.30) Blunder. d4 was best. } { C20 King's Pawn Game: King's Head Opening } (2. d4 exd4 3. Qxd4 f5 4. Nc3 Nc6 5. Qc4 Bb4 6. Bd2 Bxc3) 2... d5 3. d3?! { (-0.81 → -1.82) Inaccuracy. d4 was best. } (3. d4) 3... d4? { (-1.82 → -0.53) Mistake. Nc6 was best. } (3... Nc6 4. Nc3 d4 5. Nce2 f5 6. a3 Nf6 7. c4 Be7 8. b4 O-O 9. Nh3 h6 10. Nf2) 4. c3?! { (-0.53 → -1.21) Inaccuracy. f4 was best. } (4. f4 exf4 5. Bxf4 g5 6. Bg3 Nc6 7. c3 Bg7 8. h4 h5 9. Qd2 g4 10. Ne2 f5) 4... Ke7?? { (-1.21 → 1.46) Blunder. Nc6 was best. } (4... Nc6) 5. Bf4?? { (1.46 → -12.56) Blunder. f4 was best. } (5. f4 Nc6 6. Nf3 f6 7. Qa4 Be6 8. fxe5 fxe5 9. Ng5 Qd7 10. Nd2 Nf6 11. Ndf3 h6) 5... Ke6?? { (-12.56 → 0.88) Blunder. exf4 was best. } (5... exf4 6. g3 Ke6 7. gxf4 Qh4+ 8. Ke2 Qxf4 9. cxd4 Nc6 10. Qa4 Bb4 11. Qb3+ Kf6 12. Qd5) 6. c4?? { (0.88 → Mate in 2) Checkmate is now unavoidable. Bd2 was best. } (6. Bd2 Nc6) 6... b6?? { (Mate in 2 → -0.69) Lost forced checkmate sequence. exf4 was best. } (6... exf4 7. c5 Ke5#) 7. b3?? { (-0.69 → Mate in 2) Checkmate is now unavoidable. Bd2 was best. } (7. Bd2 Nc6 8. g3 f5 9. Qe2 f4 10. Bh3+ Kf7 11. Bxc8 Qxc8 12. gxf4 exf4 13. Bxf4 Nf6) 7... Bb7?? { (Mate in 2 → -1.24) Lost forced checkmate sequence. exf4 was best. } (7... exf4 8. c5 Ke5#) 8. Nh3?? { (-1.24 → Mate in 2) Checkmate is now unavoidable. Bd2 was best. } (8. Bd2 Nc6) 8... b5?? { (Mate in 2 → -0.74) Lost forced checkmate sequence. exf4 was best. } (8... exf4 9. c5 Ke5#) 9. Ke2?? { (-0.74 → Mate in 2) Checkmate is now unavoidable. Bc1 was best. } (9. Bc1 bxc4) 9... bxc4?? { (Mate in 2 → -2.76) Lost forced checkmate sequence. exf4 was best. } (9... exf4 10. cxb5 Ke5#) 10. bxc4?? { (-2.76 → Mate in 2) Checkmate is now unavoidable. Bg3 was best. } (10. Bg3 f6 11. bxc4 Nd7 12. Nd2 h5 13. Rb1 Nc5 14. Rxb7 Nxb7 15. Qa4 Nc5 16. Qc6+ Kf7) 10... Nf6?? { (Mate in 2 → -0.82) Lost forced checkmate sequence. exf4 was best. } (10... exf4 11. c5 Ke5#) 11. Ng5+?! { (-0.82 → -1.44) Inaccuracy. Bc1 was best. } (11. Bc1) 11... Ke7 12. Na3?? { (-1.38 → -9.61) Blunder. Bd2 was best. } (12. Bd2 h6 13. Nh3 Nfd7 14. Nf2 f6 15. h4 Kf7 16. g3 Nc6 17. Bh3 Nc5 18. Kf1 Bd6) 12... Qd6?? { (-9.61 → -0.45) Blunder. exf4 was best. } (12... exf4 13. c5 h6 14. Nh3 Nd5 15. Qd2 g5 16. g3 Ba6 17. Nc4 Bxc4 18. dxc4 Nc3+ 19. Ke1) 13. Nb5?! { (-0.45 → -1.28) Inaccuracy. Qb3 was best. } (13. Qb3) 13... Qb4?? { (-1.28 → 3.00) Blunder. Qd7 was best. } (13... Qd7) 14. Nxc7?? { (3.00 → -5.27) Blunder. Bxe5 was best. } (14. Bxe5 Qb2+ 15. Qd2 Qxd2+ 16. Kxd2 Nc6 17. Bxd4 h6 18. Bc3 hxg5 19. e5 Nxe5 20. Re1 Nd7) 14... Qb2+?? { (-5.27 → 4.77) Blunder. exf4 was best. } (14... exf4 15. Rb1 Qa5 16. Rxb7 Qxg5 17. Qd2 Nbd7 18. Rb5 Nc5 19. h4 Kd6 20. Rxc5 Qxc5 21. Qxf4+) 15. Ke1?? { (4.77 → -5.05) Blunder. Bd2 was best. } (15. Bd2 Qb6) 15... Qc3+?? { (-5.05 → 9.81) Blunder. exf4 was best. } (15... exf4) 16. Kf2?? { (9.81 → -5.30) Blunder. Bd2 was best. } (16. Bd2) 16... Kd6?? { (-5.30 → 14.33) Blunder. exf4 was best. } (16... exf4 17. Rb1 Bc6 18. Qe1 h6 19. Nd5+ Nxd5 20. exd5+ Qxe1+ 21. Rxe1+ Kf6 22. Nxf7 Kxf7 23. dxc6) 17. Nxa8?? { (14.33 → -6.57) Blunder. Nb5+ was best. } (17. Nb5+ Kd7) 17... Bxa8?? { (-6.57 → 11.18) Blunder. exf4 was best. } (17... exf4 18. Nxf7+ Ke6 19. g3 Kxf7 20. gxf4 Bxa8 21. Rb1 Bb4 22. Bh3 Nc6 23. Rb3 Qd2+ 24. Qxd2) 18. g3?? { (11.18 → -2.27) Blunder. Bd2 was best. } (18. Bd2 Qa3) 18... Bxe4?? { (-2.27 → 10.28) Blunder. exf4 was best. } (18... exf4 19. gxf4) 19. Nxe4+ Nxe4+ 20. Ke2?? { (8.30 → Mate in 4) Checkmate is now unavoidable. fxe4 was best. } (20. fxe4 exf4 21. gxf4 Nd7 22. Rb1 Kc7 23. Kf3 Bb4 24. a3 Qd2 25. Qxd2 Bxd2 26. Bh3 f5) 20... Qb2+?! { (Mate in 4 → -12.89) Lost forced checkmate sequence. exf4 was best. } (20... exf4 21. gxf4 Qb2+ 22. Qc2 Qxc2+ 23. Ke1 Qd2#) 21. Ke1?! { (-12.89 → Mate in 1) Checkmate is now unavoidable. Bd2 was best. } (21. Bd2 Nc3+) 21... Qc3+?? { (Mate in 1 → -5.53) Lost forced checkmate sequence. Qf2# was best. } (21... Qf2#) 22. Ke2?? { (-5.53 → Mate in 4) Checkmate is now unavoidable. Bd2 was best. } (22. Bd2 Nxd2 23. Qxd2 Qxa1+ 24. Ke2 Qb1 25. f4 Qb6 26. Bg2 Nd7 27. Bh3 Nc5 28. Re1 g6) 22... Nc5?? { (Mate in 4 → -4.83) Lost forced checkmate sequence. exf4 was best. } (22... exf4 23. gxf4 Qb2+ 24. Qc2 Qxc2+ 25. Ke1 Qd2#) 23. Bxe5+?? { (-4.83 → Mate in 1) Checkmate is now unavoidable. Bd2 was best. } (23. Bd2 Qxd3+) 23... Kxe5# { Game ends by variant rule. } 0-1