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[Event "Rated Antichess game"] [Site "https://lichess.org/Nz8WmWll"] [Date "2023.03.11"] [White "Demid-Muromtsev"] [Black "aki2014"] [Result "0-1"] [UTCDate "2023.03.11"] [UTCTime "15:18:24"] [WhiteElo "1000"] [BlackElo "885"] [WhiteRatingDiff "-128"] [BlackRatingDiff "+41"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d5?? { (1.30 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. e4 dxe4 3. Qf3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Ba6 was best. } (3. Ba6 bxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4) 3... Qxd2? { (Mate in 15 → -7.54) Lost forced checkmate sequence. exf3 was best. } (3... exf3 4. Nxf3 Qxd2 5. Bxd2 e5 6. Nxe5 Kd8 7. Nxf7 b5 8. Bxb5) 4. Kxd2? { (-7.54 → Mate in 14) Checkmate is now unavoidable. Qxe4 was best. } (4. Qxe4 Qxf2) 4... exf3 5. Nxf3 e5 6. Nxe5 Kd8 7. Nxf7 Bh3 8. gxh3 h5 9. Nxd8 g5 10. Nxb7 Ba3 11. bxa3 g4?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Na6 was best. } (11... Na6 12. Bxa6 c5 13. Nxc5 Rc8 14. Bxc8 g4 15. Bxg4 hxg4 16. hxg4 Rxh2 17. Rxh2 Nh6 18. Rxh6) 12. hxg4 hxg4 13. f3 Rxh2 14. Rxh2 gxf3 15. Rg2?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Ba6 was best. } (15. Ba6 Nxa6 16. Nc5 Nxc5 17. a4 Nxa4 18. Bb2 Nxb2 19. Rh6 Nxh6 20. c4 Nxc4 21. Ke2 fxe2) 15... fxg2 16. Bxg2 Nc6 17. Bxc6 Nf6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Re8 was best. } (17... Re8 18. Bxe8 a5 19. Nxa5 Nh6 20. Bf7 Nxf7 21. Nb3 Nd8 22. Nc5 Ne6 23. Nxe6 c5 24. Nxc5#) 18. Bd7 Nxd7 19. Nd8 Rxd8 20. Nc3?? { (Mate in 9 → 4.03) Lost forced checkmate sequence. c4 was best. } (20. c4 c5 21. Ke3 Rh8 22. Kd4 cxd4 23. Nc3 dxc3 24. c5 Nxc5 25. Bb2 cxb2 26. a4 bxa1=Q) 20... Re8?? { (4.03 → Mate in 6) Checkmate is now unavoidable. Rh8 was best. } (20... Rh8 21. Bb2 Rh1 22. Rxh1 Nf8 23. Rb1 Ng6 24. Bc1 Nf8 25. a4 Nd7 26. Bb2 Nb8 27. Ke3) 21. Ne4 Rxe4 22. Ke3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Ke1 was best. } (22. Ke1 Rxe1 23. Bg5 Rxa1 24. c4 Rxa2 25. Be3 Rxa3 26. Bxa7 Rxa7 27. c5 Nxc5#) 22... Rxe3 23. Bxe3 Nc5 24. Bxc5 c6 25. Bxa7 c5 26. Bxc5# { Game ends by variant rule. } 0-1