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[Event "Rated Antichess game"] [Site "https://lichess.org/NwnMaIWB"] [Date "2022.01.11"] [White "software191"] [Black "vaidyasen"] [Result "1-0"] [UTCDate "2022.01.11"] [UTCTime "08:04:17"] [WhiteElo "1345"] [BlackElo "1209"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 h6?! { (-0.13 → 0.92) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e3?? { (0.92 → Mate in 16) Checkmate is now unavoidable. c4 was best. } (2. c4 c5 3. Nh3 d5 4. cxd5 Bxh3 5. Bxh3 Qxd5 6. Be6 fxe6 7. Qa4 Qxh1 8. Qxa7 Qxe1) 2... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxh1 5. Bxe8 Qxd2 6. Bxf7 Qxe1 7. Bxg8 Rxg8 8. Qxe1 Bf3 9. Nxf3) 3. b4 Bxb4 4. Ba6?? { (Mate in 15 → 0.54) Lost forced checkmate sequence. Bg2 was best. } (4. Bg2 Bxd2 5. Bxb7 Bxe3 6. fxe3 Bxb7 7. Qxd7 Bxh1 8. Qxe8 Qxe8 9. Nf3 Bxf3 10. Kd1 Bxd1) 4... Bxd2?? { (0.54 → Mate in 14) Checkmate is now unavoidable. bxa6 was best. } (4... bxa6 5. Qg4) 5. Qxd2?? { (Mate in 14 → -2.14) Lost forced checkmate sequence. Bxb7 was best. } (5. Bxb7 Bxe3 6. fxe3 Bxb7 7. Qxd7 Bxh1 8. Qxe8 Qxe8 9. Nf3 Bxf3 10. Kd1 Bxd1 11. Nd2 Bxc2) 5... bxa6?? { (-2.14 → 0.36) Blunder. Nxa6 was best. } (5... Nxa6 6. Qxd7) 6. Qxd7 Bxd7 7. Ne2?? { (1.35 → -1.69) Blunder. h4 was best. } (7. h4 Qxh4 8. Rxh4 Nc6 9. Rxh6 gxh6 10. Na3 Nge7 11. Nb5 axb5 12. Ba3 h5 13. Bxe7 Kxe7) 7... Bb5?? { (-1.69 → 0.27) Blunder. a5 was best. } (7... a5 8. Kd2 Qh4 9. gxh4 h5 10. f4 g6 11. a3 e5 12. fxe5 Nf6 13. exf6 Na6 14. Rg1) 8. c4 Bxc4 9. a3?? { (-0.62 → Mate in 13) Checkmate is now unavoidable. Bd2 was best. } (9. Bd2 Bxe2) 9... Bxe2 10. Kxe2 Qd1?? { (Mate in 12 → -2.47) Lost forced checkmate sequence. Qd4 was best. } (10... Qd4 11. exd4 Nc6 12. Bxh6 Nxd4 13. Bxg7 Nxe2 14. Bxh8 Nxg3 15. hxg3 e5 16. Bxe5 Ke7 17. Bxc7) 11. Kxd1 Ke7?? { (-2.63 → 0.00) Blunder. Nc6 was best. } (11... Nc6 12. Kd2) 12. e4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. a4 was best. } (12. a4 Nc6) 12... Nc6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nf6 was best. } (12... Nf6 13. Bxh6 Nxe4 14. Bxg7 Rxh2 15. Rxh2 Nxg3 16. fxg3 e5 17. Bxe5 Nc6 18. Bxc7 Rh8 19. Rxh8) 13. Bxh6 Rxh6 14. Rg1 Rxh2 15. Rg2 Rxg2 16. g4 Rxf2 17. Ra2 Rxa2 18. Nc3 Rxa3 19. Ke2 Rxc3 20. Ke3 Rxe3 21. g5 Rxe4 22. g6 fxg6# { Game ends by variant rule. } 1-0