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[Event "Rated Antichess game"] [Site "https://lichess.org/Njx60DTp"] [Date "2021.06.14"] [White "towe"] [Black "UFPOK_75876"] [Result "1-0"] [UTCDate "2021.06.14"] [UTCTime "17:04:43"] [WhiteElo "1312"] [BlackElo "1158"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-62"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b6?? { (0.97 → 6.00) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 Nxa6 3. b4?? { (4.36 → -0.71) Blunder. Qf3 was best. } (3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6 7. Ba3 Bxe3) 3... Nxb4 4. a3 Nxc2 5. Qxc2 d6?? { (-0.95 → Mate in 13) Checkmate is now unavoidable. f5 was best. } (5... f5 6. Qxf5 b5 7. Qxb5 e6 8. Qxd7 Kxd7 9. Nf3 Bxa3 10. Nxa3) 6. Qxc7 Qxc7 7. Ra2?? { (Mate in 14 → -1.16) Lost forced checkmate sequence. Nf3 was best. } (7. Nf3 Qxc1 8. g4 Bxg4 9. Nc3 Bxf3 10. Rxc1 Bxh1 11. Ne4 Bxe4 12. d3 Bxd3 13. e4 Bxe4) 7... Qxc1 8. Kf1 Qxd2?! { (-1.79 → -0.85) Inaccuracy. Qxf1 was best. } (8... Qxf1) 9. Nxd2 Bh3 10. gxh3? { (-1.12 → -2.84) Mistake. Nxh3 was best. } (10. Nxh3 Kd7) 10... Rd8?? { (-2.84 → -0.75) Blunder. Nh6 was best. } (10... Nh6) 11. Ndf3?? { (-0.75 → -2.98) Blunder. Ngf3 was best. } (11. Ngf3 Kd7) 11... d5?? { (-2.98 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } (11... Kd7 12. Nd2 e5 13. Nb3 b5 14. Nc5 dxc5 15. Re2 c4 16. Re1 Bxa3 17. Rc1 Bxc1 18. Nf3) 12. e4 dxe4 13. Ne2 exf3 14. Kg1?? { (Mate in 8 → -7.26) Lost forced checkmate sequence. Nd4 was best. } (14. Nd4 Rxd4 15. Kg2 fxg2 16. Rc2 gxh1=K 17. h4 Kxh2 18. Rc6 Rxh4 19. Rxb6 axb6 20. f4 Rxf4) 14... fxe2 15. Rxe2 Rd2? { (-7.50 → -3.78) Mistake. Nf6 was best. } (15... Nf6 16. Rxe7) 16. Rxe7 Kxe7 17. Kg2?! { (-3.59 → -4.66) Inaccuracy. h4 was best. } (17. h4 Rxf2 18. Kxf2 Kd6 19. Kg3 f5 20. Kf3 Ne7 21. h5 h6 22. a4 Nc6 23. a5 Nxa5) 17... Rxf2 18. Kxf2 Ke6?? { (-5.29 → Mate in 6) Checkmate is now unavoidable. Kd6 was best. } (18... Kd6) 19. Rc1 Bxa3 20. Rc5?? { (Mate in 5 → -2.89) Lost forced checkmate sequence. Kf3 was best. } (20. Kf3 Bxc1 21. Kf4 Bxf4 22. h4 Bxh2 23. h5 Be5 24. h6 gxh6#) 20... Bxc5?? { (-2.89 → Mate in 2) Checkmate is now unavoidable. bxc5 was best. } (20... bxc5 21. h4) 21. h4 Bxf2 22. h3 Bxh4# { Game ends by variant rule. } 1-0