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[Event "rated Antichess game"] [Site "https://lichess.org/NgHebvZN"] [Date "2021.07.08"] [White "FullJerry"] [Black "Edgar_Avila"] [Result "0-1"] [GameId "NgHebvZN"] [UTCDate "2021.07.08"] [UTCTime "23:15:30"] [WhiteElo "1811"] [BlackElo "1336"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.76] } 2... Bb7?? { (1.76 → 5.78) Blunder. Ba6 was best. } { [%eval 5.78] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 4.97] } 3... Bxg2 { [%eval 4.87] } 4. Bxe8 { [%eval 4.24] } 4... Qxd2 { [%eval 5.32] } 5. Bxf7 { [%eval 3.55] } 5... Bxh1 { [%eval 5.25] } 6. Nxd2?? { (5.25 → 0.00) Blunder. Kxd2 was best. } { [%eval 0.0] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Bf3?! { (0.00 → 0.66) Inaccuracy. Be4 was best. } { [%eval 0.66] } (6... Be4 7. Nxe4 h5 8. Qxh5 Rxh5 9. Bxg8 Rxh2 10. Bd5 Rxf2 11. Bxa8) 7. Qxf3?! { (0.66 → 0.00) Inaccuracy. Bxg8 was best. } { [%eval 0.0] } (7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Rgxf8 10. e4 Rxf2 11. Kxf2 h6) 7... e5?? { (0.00 → 7.45) Blunder. Nh6 was best. } { [%eval 7.45] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 h6 10. Qxf8 Rxf8 11. Ne2 Rc8 12. Kd1) 8. Bxg8 { [%eval 7.04] } 8... Rxg8 { [%eval 7.23] } 9. Qxf8 { [%eval 7.52] } 9... Rxf8 { [%eval 7.24] } 10. Kd1 { [%eval 8.97] } 10... Rxf2 { [%eval 6.87] } 11. Nc4?? { (6.87 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (11. c4) 11... Rxc2 { [%eval #-8] } 12. Nxe5 { [%eval #-7] } 12... Rxb2 { [%eval #-7] } 13. Bxb2 { [%eval #-6] } 13... Nc6 { [%eval #-6] } 14. Nxc6 { [%eval #-5] } 14... Rb8?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. a6 was best. } { [%eval #8] } (14... a6 15. Bxg7 h6 16. Bxh6 Rf8 17. Bxf8 a5 18. Nxa5 c6 19. Nxc6#) 15. Nxa7 { [%eval #8] } 15... Rxb2 { [%eval #7] } 16. Rc1?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. a4 was best. } { [%eval #-4] } (16. a4 Rxh2 17. Nh3 Rxh3 18. Nc8 Rxe3 19. Ke2 Rxe2 20. Nb6 cxb6 21. Re1 Rxe1 22. a5 bxa5#) 16... Rxh2?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #6] } (16... Rxa2 17. Rxc7 Rxh2 18. Rxg7 Ra2 19. Rxh7 Rxa7 20. Rxa7#) 17. Rxc7 { [%eval #6] } 17... Rxa2 { [%eval #5] } 18. Rxg7 { [%eval #5] } 18... Rxa7 { [%eval #4] } 19. Rxa7 { [%eval #9] } 19... h5 { [%eval #7] } 20. Ne2 { [%eval #7] } 20... h4 { [%eval #6] } 21. Rg7 { [%eval #6] } 21... h3 { [%eval #5] } 22. Rg2?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ng1 was best. } { [%eval 0.0] } (22. Ng1 h2 23. Rf7 hxg1=K 24. Rf2 Kxf2 25. Kc2 Kxe3 26. Kd2 Kxd2#) 22... hxg2 { [%eval 0.0] } 23. Ke1?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-1] } (23. Nd4 g1=K 24. Kc1 Kh2 25. e4 Kh3 26. e5 Kg3 27. Nf3 Kxf3 28. e6 Ke2 29. Kd1 Kxd1) 23... g1=K { [%eval #-1] } 24. Nxg1# { Game ends by variant rule. } 0-1