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[Event "Antichess HappyNewYear Arena"] [Site "https://lichess.org/NeaC3wKH"] [Date "2024.01.03"] [White "S18PRO"] [Black "AKioresko"] [Result "0-1"] [GameId "NeaC3wKH"] [UTCDate "2024.01.03"] [UTCTime "06:30:08"] [WhiteElo "1255"] [BlackElo "1295"] [WhiteRatingDiff "-50"] [BlackRatingDiff "+50"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... f5?? { (Mate in 15 → -0.22) Lost forced checkmate sequence. b5 was best. } { [%eval -0.22] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exf5 { [%eval -0.07] } 2... e6?? { (-0.07 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. Ba6 { [%eval #16] } 4... Qxd2 { [%eval #13] } 5. Bxb7 { [%eval #13] } 5... Qxd1 { [%eval #11] } 6. Kxd1 { [%eval #11] } 6... Bxb7 { [%eval #10] } 7. Bh6 { [%eval #11] } 7... Bxg2 { [%eval #10] } 8. Bxg7 { [%eval #10] } 8... Bxh1 { [%eval #9] } 9. Bxf8 { [%eval #9] } 9... Kxf8 { [%eval #8] } 10. Nf3 { [%eval #8] } 10... Bxf3 { [%eval #7] } 11. Nc3?? { (Mate in 7 → -4.92) Lost forced checkmate sequence. b3 was best. } { [%eval -4.92] } (11. b3 Bxd1 12. Nd2 Bxc2 13. Rc1 Bxb3 14. Rxc7 Bxa2 15. Rxh7 Rxh7 16. h3 Rxh3 17. Nf3 Rxf3#) 11... Bxd1 { [%eval -4.62] } 12. Rxd1?? { (-4.62 → Mate in 8) Checkmate is now unavoidable. Nxd1 was best. } { [%eval #-8] } (12. Nxd1 Ne7) 12... e5?? { (Mate in 8 → Mate in 25) Lost forced checkmate sequence. Nd7 was best. } { [%eval #25] } (12... Nd7 13. Rxd7 h5 14. Rxc7 Rd8 15. Rxa7 Kf7 16. Rxf7 Rf8 17. Rxf8 Ne7 18. Rxh8 Nc6 19. Rxh5) 13. Rd7?? { (Mate in 25 → -6.58) Lost forced checkmate sequence. Rd6 was best. } { [%eval -6.58] } (13. Rd6 cxd6 14. Na4 Nd7 15. Nb6 Nxb6 16. c4 Nxc4 17. h4 Nxb2 18. a4 Nxa4 19. h5 Ne7) 13... Nxd7 { [%eval -6.55] } 14. f4 { [%eval -8.01] } 14... exf4 { [%eval -8.13] } 15. Nd5? { (-8.13 → Mate in 10) Checkmate is now unavoidable. a3 was best. } { [%eval #-10] } (15. a3 Ne7) 15... f3? { (Mate in 10 → -8.28) Lost forced checkmate sequence. Re8 was best. } { [%eval -8.28] } (15... Re8 16. Nxc7 Kg7 17. Nxe8 Ne7 18. Nxg7 Re8 19. Nxe8 Nf6 20. Nxf6 h5 21. Nxh5 a5 22. Nxf4) 16. Nxc7 { [%eval -8.77] } 16... a5?! { (-8.77 → -5.93) Inaccuracy. Nb6 was best. } { [%eval -5.93] } (16... Nb6 17. Nxa8 Nxa8 18. a4 f2 19. a5 Ke7 20. c4 Nf6 21. c5 Rg8 22. c6 Nd7 23. cxd7) 17. Nxa8 { [%eval -5.98] } 17... Nb6 { [%eval -5.22] } 18. Nxb6 { [%eval -5.4] } 18... a4?! { (-5.40 → -4.07) Inaccuracy. Ke7 was best. } { [%eval -4.07] } (18... Ke7 19. a4 f2 20. Na8 Ke8 21. c3 Ne7 22. b4 axb4 23. cxb4 Rg8 24. a5 Nc8 25. Nb6) 19. Nxa4 { [%eval -3.61] } 19... Nf6 { [%eval -3.37] } 20. c4?! { (-3.37 → -4.38) Inaccuracy. Nc3 was best. } { [%eval -4.38] } (20. Nc3) 20... Nd5?! { (-4.38 → -2.97) Inaccuracy. f2 was best. } { [%eval -2.97] } (20... f2 21. c5 Ke7 22. c6 h5 23. b4 h4 24. b5 h3 25. b6 Re8 26. Nb2 Nh5 27. c7) 21. cxd5 { [%eval -2.69] } 21... h5 { [%eval -2.38] } 22. b4 { [%eval -2.52] } 22... Kf7 { [%eval -2.94] } 23. b5 { [%eval -3.15] } 23... Ke6 { [%eval #-11] } 24. dxe6 { [%eval #-10] } 24... Rc8?? { (Mate in 10 → -1.37) Lost forced checkmate sequence. f2 was best. } { [%eval -1.37] } (24... f2 25. e7 f1=R 26. Nc3 Rb1 27. Nxb1 h4 28. e8=K Rxe8 29. b6 Re7 30. b7 Rxb7 31. a3) 25. Nc5?? { (-1.37 → Mate in 9) Checkmate is now unavoidable. e7 was best. } { [%eval #-9] } (25. e7 h4) 25... Rxc5 { [%eval #-9] } 26. e7 { [%eval #-8] } 26... Rxb5 { [%eval #-8] } 27. e8=K { [%eval #-7] } 27... Rb3 { [%eval #-8] } 28. axb3 { [%eval #-7] } 28... h4 { [%eval #-7] } 29. b4 { [%eval #-6] } 29... h3?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. f2 was best. } { [%eval 0.0] } (29... f2 30. Kf7 f1=R 31. Kf8 Rxf8 32. b5 Rf7 33. h3 Rc7 34. b6 Ra7 35. bxa7#) 30. b5 { [%eval 0.0] } 30... f2 { [%eval 0.0] } 31. b6 { [%eval 0.0] } 31... f1=K { [%eval 0.0] } 32. b7 { [%eval 0.0] } 32... Kf2 { [%eval 0.0] } 33. Kf7 { [%eval 0.0] } 33... Kg3 { [%eval 0.0] } 34. hxg3 { [%eval 0.0] } 34... h2 { [%eval 0.0] } 35. b8=Q { [%eval 0.0] } 35... h1=K?? { (0.00 → 2.29) Blunder. h1=B was best. } { [%eval 2.29] } (35... h1=B 36. Qb7 Bxb7 37. g4 Bc6 38. Kg6 Bd5 39. Kh5 Bb3 40. Kg5 Ba4 41. Kg6 Bb3 42. Kg5) 36. Qb1?? { (2.29 → Mate in 1) Checkmate is now unavoidable. Ke6 was best. } { [%eval #-1] } (36. Ke6 Kg1 37. Kd5 Kf1 38. g4 Ke2 39. g5 Kf2 40. Qc8 Kg2 41. Qg8 Kf3 42. Kc5 Kg3) 36... Kg1 { [%eval #-1] } 37. Qxg1# { Game ends by variant rule. } 0-1