lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/NeKyoNp0"] [Date "2019.07.03"] [White "screamingarmadillo"] [Black "EntertainmentAnCandy"] [Result "1-0"] [UTCDate "2019.07.03"] [UTCTime "03:41:57"] [WhiteElo "1500"] [BlackElo "1547"] [WhiteRatingDiff "+200"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Nf6?? { (1.81 → 5.76) Blunder. b5 was best. } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. Qe2 Bxe2 5. Nxe2 Rb8 6. b4 Rxb4 7. Bb2 Rxb2 8. Na3) 2. Ba6 bxa6 3. e4 Nxe4 4. Qg4 Nxd2?? { (6.43 → Mate in 21) Checkmate is now unavoidable. Nxf2 was best. } (4... Nxf2 5. Kxf2 g6 6. Qxd7 Kxd7 7. c4 c6 8. Ne2 Qb6 9. Nec3 Qxb2 10. Bxb2 Bh6 11. Na3) 5. Bxd2?? { (Mate in 21 → 2.01) Lost forced checkmate sequence. Qxg7 was best. } (5. Qxg7 Nxb1 6. Rxb1 Bxg7 7. h4 Bxb2 8. Rxb2 Rg8 9. Rxb8 Rxg2 10. Rxa8 Rxg1 11. Rxa7 Rxe1) 5... g5 6. Bxg5?? { (1.64 → -1.60) Blunder. Qxg5 was best. } (6. Qxg5 Rg8) 6... e5?? { (-1.60 → Mate in 11) Checkmate is now unavoidable. Rg8 was best. } (6... Rg8 7. Bxe7) 7. Bxd8 Kxd8 8. Qxd7 Nxd7 9. Na3?? { (Mate in 9 → 0.15) Lost forced checkmate sequence. b4 was best. } (9. b4 Bxb4 10. a4 Bxe1 11. h3 Bxf2 12. Rh2 Bxg1 13. h4 Bxh2 14. g3 Bxg3 15. Nc3 Bxh4) 9... Bxa3 10. bxa3 f6?? { (0.25 → 3.86) Blunder. e4 was best. } (10... e4 11. Ke2) 11. c4?? { (3.86 → 1.56) Blunder. g4 was best. } (11. g4 c6 12. c4 f5 13. gxf5 Bb7 14. c5 Nxc5 15. a4 Nxa4 16. Kd2 e4 17. f6 e3) 11... c5 12. a4?! { (1.61 → 0.58) Inaccuracy. g4 was best. } (12. g4 Kc7) 12... Kc7? { (0.58 → 1.73) Mistake. f5 was best. } (12... f5) 13. Ne2 Kc6?! { (1.23 → 2.22) Inaccuracy. f5 was best. } (13... f5 14. Rb1) 14. h3?? { (2.22 → -1.03) Blunder. h4 was best. } (14. h4 e4) 14... Kd5?? { (-1.03 → 5.35) Blunder. Nf8 was best. } (14... Nf8 15. Rh2) 15. cxd5 a5?! { (5.07 → 8.79) Inaccuracy. f5 was best. } (15... f5 16. Nf4 exf4 17. f3 Rf8 18. Rh2 Nb8 19. Ke2 Rf7 20. Kd2 c4 21. Ke2 c3 22. d6) 16. h4 Re8?? { (6.01 → Mate in 7) Checkmate is now unavoidable. a6 was best. } (16... a6) 17. Nf4 exf4 18. Ke2 Rxe2 19. Rab1 Rxa2 20. d6 Rxa4 21. Rb4?? { (Mate in 4 → -8.78) Lost forced checkmate sequence. Rb7 was best. } (21. Rb7 Bxb7 22. h5 Bxg2 23. h6 Bxh1 24. f3 Bxf3#) 21... cxb4 22. Ra1 Rxa1 23. g3 fxg3 24. fxg3 Rc1 25. h5? { (-9.29 → Mate in 11) Checkmate is now unavoidable. g4 was best. } (25. g4 h5) 25... Rc7 26. dxc7 Nc5?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. h6 was best. } (26... h6 27. g4 f5 28. gxf5 Nc5 29. f6 Ne4 30. f7 Rb8 31. cxb8=B Nc5 32. Bxa7 Bd7 33. Bxc5) 27. h6?? { (Mate in 3 → -3.64) Lost forced checkmate sequence. g4 was best. } (27. g4 Bxg4 28. c8=B Bxc8 29. h6 f5#) 27... Rb8?? { (-3.64 → -1.01) Blunder. Bb7 was best. } (27... Bb7) 28. cxb8=N Ba6?! { (-1.09 → 0.00) Inaccuracy. a6 was best. } (28... a6 29. Nxa6 Bxa6 30. g4 f5 31. gxf5 a4 32. f6 b3 33. f7 b2 34. f8=K Be2 35. Ke8) 29. Nxa6 Nxa6 30. g4 f5 31. gxf5 Nc7?? { (0.00 → 3.18) Blunder. a4 was best. } (31... a4 32. f6 a3 33. f7 a2 34. f8=K a1=R 35. Ke7 Rc1 36. Kd8 Rc8 37. Kxc8 Nb8 38. Kxb8) 32. f6 b3?? { (1.31 → 3.65) Blunder. Nd5 was best. } (32... Nd5 33. f7) 33. f7 Ne8?? { (1.65 → Mate in 3) Checkmate is now unavoidable. Na8 was best. } (33... Na8 34. f8=K) 34. fxe8=R b2 35. Rc8 b1=Q 36. Rc2 Qxc2# { Game ends by variant rule. } 1-0