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[Event "Antichess Revolution #1"] [Site "https://lichess.org/NcINOyxi"] [Date "2018.05.12"] [White "mlkfrh"] [Black "regisfreitas"] [Result "1-0"] [UTCDate "2018.05.12"] [UTCTime "18:23:14"] [WhiteElo "1545"] [BlackElo "1149"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7 Nxb1 7. Rxb1 g5 8. Bxg5) 2. Ba6?? { (Mate in 15 → -0.74) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4 7. Nf3 Rxe4 8. Bd3 Rxe1) 2... Nxa6 3. d3?? { (-0.60 → Mate in 14) Checkmate is now unavoidable. b4 was best. } (3. b4 Nxb4) 3... Nf6?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qg5 was best. } (3... Qg5 4. Bxg5 Ba3 5. Nxa3 Kd8 6. Bxd8 Nb4 7. Bxc7 Nxa2 8. Rxa2 e5 9. Bxe5 Nh6 10. Bxg7) 4. b4?? { (Mate in 14 → 4.31) Lost forced checkmate sequence. d4 was best. } (4. d4 Nxe4 5. Qg4 Nxf2 6. Qxg7 Bxg7 7. Kxf2 Bxd4 8. b4 Nxb4 9. a4 Nxc2 10. a5 Bxf2) 4... Nxb4 5. c3?? { (4.71 → Mate in 16) Checkmate is now unavoidable. d4 was best. } (5. d4 Nxc2) 5... Nxd3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. Nxa2 was best. } (5... Nxa2 6. Rxa2 Nxe4 7. dxe4 Qg5 8. Bxg5 Kd8 9. Bxd8 e5 10. Bxc7 d6 11. Bxd6 Bxd6 12. Qxd6) 6. Qxd3 Nxe4 7. Qxe4 d5?? { (3.88 → Mate in 11) Checkmate is now unavoidable. Qh4 was best. } (7... Qh4 8. Qxh7) 8. Qxe6 fxe6 9. Bh6 gxh6 10. c4 dxc4 11. Na3 Bxa3 12. Rc1 Bxc1 13. Kd2?? { (Mate in 6 → -5.37) Lost forced checkmate sequence. a3 was best. } (13. a3 Bxa3 14. Kd2 Qxd2 15. Ne2 Qxe2 16. h4 Qxf2 17. h5 Qxg2 18. Rh3 Qxh3#) 13... Bxd2 14. f4 Bxf4 15. Ne2?? { (-4.85 → Mate in 12) Checkmate is now unavoidable. Nf3 was best. } (15. Nf3 Bxh2) 15... Bxh2 16. Rxh2 Qf6?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. e5 was best. } (16... e5 17. Rxh6 c3 18. Nxc3 Qd5 19. Rxh7 Rxh7 20. Nxd5 Kf7 21. Nxc7 a5 22. Nxa8 b6 23. Nxb6) 17. Rxh6 Qxh6 18. Nf4 Qxf4 19. g3 Qxg3 20. a3 Qxa3# { Game ends by variant rule. } 1-0