lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/NbR7PNBJ"] [Date "2023.08.22"] [White "SaanvikaM"] [Black "meneza250"] [Result "0-1"] [UTCDate "2023.08.22"] [UTCTime "14:24:32"] [WhiteElo "826"] [BlackElo "1080"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Na6?? { (1.78 → Mate in 17) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 bxa6 3. Nh3?? { (Mate in 16 → 1.98) Lost forced checkmate sequence. Qe2 was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... e5?! { (1.98 → 2.75) Inaccuracy. c5 was best. } (3... c5 4. Rf1) 4. Nf4? { (2.75 → 1.06) Mistake. d4 was best. } (4. d4 exd4 5. Qxd4 Bd6 6. Qxg7 Bxh2 7. Rxh2 Qg5 8. Qxh7 Rxh7 9. Nxg5 Rxh2 10. Nxf7 Rxg2) 4... exf4 5. exf4 Qg5?? { (0.93 → 3.65) Blunder. Ba3 was best. } (5... Ba3 6. Nxa3) 6. fxg5 Ba3 7. Nxa3 f6?? { (3.79 → Mate in 15) Checkmate is now unavoidable. Ke7 was best. } (7... Ke7 8. g6) 8. gxf6 Nxf6 9. Nb5 axb5 10. Qh5 Nxh5 11. d4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. f4 was best. } (11. f4 Nxf4 12. Rf1 Nxg2 13. Rf3 Nxe1 14. Rf4 Nxc2 15. Rh4 Nxa1 16. Rxh7 Rxh7 17. b4 Rxh2) 11... Ng3 12. fxg3 c5 13. dxc5 d6 14. cxd6 g5?? { (Mate in 8 → 2.32) Lost forced checkmate sequence. Ke7 was best. } (14... Ke7 15. dxe7 g5 16. Bxg5 Rf8 17. exf8=B h6 18. Bfxh6 Bh3 19. gxh3 Rd8 20. Bxd8 a5 21. Bxa5) 15. Bxg5 Ke7?? { (2.53 → 6.04) Blunder. Bh3 was best. } (15... Bh3 16. gxh3) 16. Bxe7 Rf8 17. Bxf8 Bh3?? { (6.28 → Mate in 10) Checkmate is now unavoidable. h6 was best. } (17... h6 18. Bxh6) 18. gxh3 Rxf8 19. Rf1?? { (Mate in 9 → 6.50) Lost forced checkmate sequence. Kf2 was best. } (19. Kf2 Rxf2 20. Rhe1 Rxh2 21. Re2 Rxe2 22. b4 Rxc2 23. Rg1 Rxa2 24. Rg2 Rxg2 25. d7 Rxg3) 19... Rxf1 20. Kxf1 a5 21. b4 axb4 22. c3? { (9.37 → 4.71) Mistake. d7 was best. } (22. d7 b3) 22... bxc3 23. a4?! { (5.05 → 3.63) Inaccuracy. h4 was best. } (23. h4 b4) 23... bxa4 24. Rxa4 h5 25. d7?? { (3.49 → 0.94) Blunder. h4 was best. } (25. h4) 25... h4 26. gxh4?! { (1.26 → 0.26) Inaccuracy. Rxh4 was best. } (26. Rxh4 c2) 26... c2 27. d8=K c1=Q?? { (0.00 → Mate in 6) Checkmate is now unavoidable. c1=K was best. } (27... c1=K 28. Rg4 Kb2 29. h5 Kc3 30. Rg1 Kd4 31. h4 Kd5 32. Ke2 Ke6 33. Ke7 Kxe7 34. Kf3) 28. Rc4 Qxf1 29. Rf4 Qxh3 30. Rg4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. h5 was best. } (30. h5 Qxh5 31. h3 Qxh3 32. Kd7 Qxd7 33. Rg4 Qxg4#) 30... Qxh4 31. Rxh4# { Game ends by variant rule. } 0-1