lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/NVnj98H7"] [Date "2024.05.16"] [White "NimitGautam_VCL"] [Black "kittinoir"] [Result "1-0"] [UTCDate "2024.05.16"] [UTCTime "12:26:50"] [WhiteElo "1442"] [BlackElo "1482"] [WhiteRatingDiff "+191"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 gxh6 3. Nf3?? { (Mate in 15 → -2.25) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7 7. g4 Bxg1 8. Rxg1 Rxh2) 3... Ba3 4. bxa3 e5 5. Nxe5 Qe7? { (-2.02 → -0.85) Mistake. Na6 was best. } (5... Na6 6. Nxf7) 6. Nxd7 Qxe2?? { (-0.76 → 5.30) Blunder. Nxd7 was best. } (6... Nxd7 7. Nd2) 7. Qxe2 Nxd7 8. Qxe8 Ne7?? { (3.24 → Mate in 12) Checkmate is now unavoidable. Ndf6 was best. } (8... Ndf6) 9. Qxd7 Bxd7 10. g4 Bxg4 11. f3 Bxf3 12. Bg2 Bxg2 13. d4?? { (Mate in 8 → 1.05) Lost forced checkmate sequence. Nd2 was best. } (13. Nd2 Bxh1 14. Nf3 Bxf3 15. Ke2 Bxe2 16. Rb1 Bxd3 17. Rxb7 Bxc2 18. Rxa7 Rxa7) 13... Bxh1 14. d5 Nxd5?? { (0.28 → Mate in 7) Checkmate is now unavoidable. Bxd5 was best. } (14... Bxd5 15. Nc3) 15. Nc3 Nxc3 16. Rc1 Nxa2 17. Kf2 Nxc1 18. Kf3?? { (Mate in 6 → -6.79) Lost forced checkmate sequence. Ke2 was best. } (18. Ke2 Nxe2 19. c3 Nxc3 20. a4 Nxa4 21. h4 Rag8 22. h5 Rg6 23. hxg6 hxg6#) 18... Bxf3 19. c4 Bd5 20. cxd5 c6?! { (-5.97 → -3.91) Inaccuracy. Rhg8 was best. } (20... Rhg8 21. h4) 21. dxc6 bxc6 22. a4 Nd3?! { (-3.45 → -2.20) Inaccuracy. Rhg8 was best. } (22... Rhg8 23. a5 Rab8 24. a6 f5 25. h4 Rb7 26. axb7 Rg2 27. h5 f4 28. b8=K) 23. a5 Rae8? { (-2.96 → -1.11) Mistake. Rhg8 was best. } (23... Rhg8 24. h4) 24. a6 Re5?? { (-1.76 → Mate in 14) Checkmate is now unavoidable. Re1 was best. } (24... Re1 25. h4) 25. h4 Rg5 26. hxg5 hxg5# { Game ends by variant rule. } 1-0