- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/NVCcepfU"] [Date "2025.07.20"] [White "D_B-ov"] [Black "cuneydates"] [Result "1-0"] [GameId "NVCcepfU"] [UTCDate "2025.07.20"] [UTCTime "07:55:20"] [WhiteElo "1766"] [BlackElo "1238"] [WhiteRatingDiff "+2"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?! { (-1.29 → -0.38) Inaccuracy. Nh6 was best. } { [%eval -0.38] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a3?! { (-0.38 → -1.15) Inaccuracy. e3 was best. } { [%eval -1.15] } (2. e3 Bxh3 3. Rxh3 c5 4. Rxh7 Rxh7 5. b4 cxb4 6. Qh5 Rxh5) 2... Bxh3 { [%eval -1.07] } 3. Rxh3? { (-1.07 → -2.53) Mistake. gxh3 was best. } { [%eval -2.53] } (3. gxh3 Nh6 4. c3 Ng4 5. hxg4 g6 6. Rxh7 Rxh7 7. Qb3 b6) 3... Nh6?? { (-2.53 → 1.76) Blunder. Qd7 was best. } { [%eval 1.76] } (3... Qd7 4. Rxh7 Rxh7 5. c3 b6 6. b4 Qg4 7. Qa4 Qxe2 8. Qxe8 Qxe1 9. Qxf7) 4. Rxh6 { [%eval 1.86] } 4... gxh6 { [%eval 2.43] } 5. a4?? { (2.43 → Mate in 14) Checkmate is now unavoidable. c3 was best. } { [%eval #-14] } (5. c3 e6 6. f3 Kd7 7. Kf2 e5 8. d4 exd4 9. Bxh6 Bxh6 10. Qxd4 Bd2) 5... b5 { [%eval #-14] } 6. axb5 { [%eval #-13] } 6... Nc6 { [%eval #-15] } 7. bxc6 { [%eval #-11] } 7... Qd7?? { (Mate in 11 → 1.75) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.75] } (7... Rb8 8. Rxa7 Rxb2 9. Bxb2 Qa8 10. Rxa8 Bg7 11. Bxg7 d5 12. Bxh6 Kf8 13. Bxf8) 8. cxd7 { [%eval 1.44] } 8... Kxd7 { [%eval 1.61] } 9. Rxa7 { [%eval 1.82] } 9... Rxa7 { [%eval 1.79] } 10. d3?! { (1.79 → 0.73) Inaccuracy. b3 was best. } { [%eval 0.73] } (10. b3 Kc6) 10... Ra3?? { (0.73 → Mate in 13) Checkmate is now unavoidable. Ra2 was best. } { [%eval #13] } (10... Ra2 11. Bxh6) 11. bxa3 { [%eval #13] } 11... f5 { [%eval #11] } 12. Bxh6 { [%eval #11] } 12... Bxh6 { [%eval #10] } 13. f4 { [%eval #10] } 13... Bxf4 { [%eval #9] } 14. e3 { [%eval #9] } 14... Bxe3 { [%eval #8] } 15. Nc3 { [%eval #8] } 15... Bxg1 { [%eval #7] } 16. Kf2 { [%eval #8] } 16... Bxf2 { [%eval #7] } 17. Qe1 { [%eval #7] } 17... Bxe1 { [%eval #6] } 18. a4 { [%eval #6] } 18... Bxc3 { [%eval #5] } 19. a5 { [%eval #5] } 19... Bxa5 { [%eval #4] } 20. c3 { [%eval #4] } 20... Bxc3 { [%eval #3] } 21. d4 { [%eval #3] } 21... Bxd4 { [%eval #2] } 22. g4 { [%eval #2] } 22... fxg4 { [%eval #1] } 23. Bh3 { [%eval #1] } 23... gxh3# { Game ends by variant rule. } 1-0