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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/NOwwjHwI"] [Date "2025.10.07"] [White "Anupam_2025"] [Black "MiladLouak0"] [Result "1-0"] [GameId "NOwwjHwI"] [UTCDate "2025.10.07"] [UTCTime "08:04:07"] [WhiteElo "1750"] [BlackElo "2124"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... c5? { (2.49 → 4.24) Mistake. b5 was best. } { [%eval 4.24] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. b4 { [%eval 3.93] } 2... cxb4 { [%eval 0.24] } 3. Na3?? { (0.24 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (3. Ba6 Nxa6 4. d3 b3 5. cxb3 Nc7 6. Ne2 b5 7. Rf1 Ne6) 3... bxa3 { [%eval #-16] } 4. Bxa3 { [%eval #-15] } 4... b5 { [%eval #-14] } 5. Bxe7 { [%eval #-14] } 5... Qxe7?? { (Mate in 14 → -0.76) Lost forced checkmate sequence. Nxe7 was best. } { [%eval -0.76] } (5... Nxe7 6. Bxb5 Bb7 7. Bxd7 Bxg2 8. Bxe8 Bxh1 9. Bxf7 Qxd2 10. Qxd2) 6. Bxb5 { [%eval -0.51] } 6... Qxe3 { [%eval -0.46] } 7. Bxd7 { [%eval -0.88] } 7... Bxd7 { [%eval -0.62] } 8. dxe3?? { (-0.62 → Mate in 10) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-10] } (8. fxe3) 8... Bg4?? { (Mate in 10 → 0.21) Lost forced checkmate sequence. Bh3 was best. } { [%eval 0.21] } (8... Bh3 9. Nxh3 Bd6 10. Qxd6 Na6 11. Qxa6 Rb8 12. Qxa7 Rb7 13. Qxb7 Kd7 14. Qxd7) 9. Qxg4 { [%eval 0.22] } 9... g5 { [%eval -0.53] } 10. Qxg5 { [%eval 0.1] } 10... Nf6 { [%eval -0.29] } 11. Qxf6 { [%eval -0.3] } 11... Kd7?? { (-0.30 → 4.23) Blunder. Rg8 was best. } { [%eval 4.23] } (11... Rg8 12. Qxf7 Rxg2 13. Qxf8 Rxg1 14. Rxg1 Kxf8 15. Rg8 Kxg8 16. e4 Na6 17. e5) 12. Qxf7 { [%eval 2.1] } 12... Be7?? { (2.10 → Mate in 11) Checkmate is now unavoidable. Bb4 was best. } { [%eval #11] } (12... Bb4) 13. Qxh7 { [%eval #11] } 13... Rxh7 { [%eval #10] } 14. Nh3?? { (Mate in 10 → -0.05) Lost forced checkmate sequence. h4 was best. } { [%eval -0.05] } (14. h4 Rxh4 15. Rxh4 Bxh4 16. Kd1 Bxf2 17. Nf3 Bxe3 18. Nd4 Bxd4 19. a4 Bxa1) 14... Rxh3 { [%eval 0.51] } 15. gxh3 { [%eval 0.08] } 15... Ba3?? { (0.08 → Mate in 10) Checkmate is now unavoidable. Bf8 was best. } { [%eval #10] } (15... Bf8 16. h4) 16. Rc1 { [%eval #10] } 16... Bxc1 { [%eval #9] } 17. f3?? { (Mate in 9 → -1.29) Lost forced checkmate sequence. f4 was best. } { [%eval -1.29] } (17. f4 Bxe3 18. c4 Bxf4 19. Rg1 Bxh2 20. c5 Bxg1 21. a4 Bxc5 22. Kf2 Bxf2) 17... Bxe3 { [%eval -0.84] } 18. f4 { [%eval 0.0] } 18... Bxf4 { [%eval 0.0] } 19. Rg1 { [%eval 0.0] } 19... Bxh2 { [%eval 0.0] } 20. Rg3?? { (0.00 → -2.45) Blunder. c4 was best. } { [%eval -2.45] } (20. c4 Bxg1 21. c5 Bxc5 22. Kf2 Bxf2 23. h4 Bxh4 24. a4 Kc7 25. a5 Nc6) 20... Bxg3 { [%eval -2.87] } 21. Kf2?? { (-2.87 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (21. a4 Bxe1) 21... Bxf2 { [%eval #-10] } 22. h4 { [%eval #-9] } 22... Bxh4 { [%eval #-9] } 23. c4 { [%eval #-7] } 23... Nc6 { [%eval #-8] } 24. a4 { [%eval #-7] } 24... a5 { [%eval #-8] } 25. c5 { [%eval #-7] } 25... Kd6 { [%eval #-7] } 26. cxd6 { [%eval #-6] } 26... Ne5?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Bg3 was best. } { [%eval #1] } (26... Bg3 27. d7 Nb8 28. d8=Q Na6 29. Qxa5 Rc8 30. Qxa6 Be5 31. Qxc8 Bc7 32. Qxc7#) 27. d7 { [%eval #1] } 27... Nxd7# { Game ends by variant rule. } 1-0