lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/NOqe8Crw"] [Date "2021.12.08"] [White "neehara015"] [Black "apostatlet"] [Result "1-0"] [UTCDate "2021.12.08"] [UTCTime "13:17:16"] [WhiteElo "1126"] [BlackElo "1320"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. Bd3 Qa5 3. Bxh7 Rxh7 4. Qe2 Qxa2 5. Rxa2 Rxh2 6. Rxh2 b5 7. Qxb5 Nh6) 1... d5?? { (Mate in 16 → 0.48) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2) 2. exd5 Qxd5 3. Qh5?? { (0.83 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Qxf2 6. Kxf2 Bxf3 7. Qxf3 f6) 3... Qxg2 4. Bxg2 Bh3?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Bg4 was best. } (4... Bg4 5. Qxh7 Rxh7 6. Bxb7 Rxh2 7. Bxa8 Rxh1 8. Bxh1 Nc6 9. Bxc6 Nh6 10. Bxe8 Nf5 11. Bxf7) 5. Qxh7?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Bxh3 was best. } (5. Bxh3 g5 6. Qxh7 Rxh7 7. Be6 Rxh2 8. Rxh2 fxe6 9. Rh6 Nxh6 10. Kf1 Nd7 11. Kg2 Kf7) 5... Rxh7 6. Bxh3 Rxh3 7. Nxh3 g5 8. Nxg5 Kd8 9. Nxf7 Nc6?? { (Mate in 8 → 2.71) Lost forced checkmate sequence. a5 was best. } (9... a5 10. Nxd8 Ra6 11. Nxb7 Re6 12. Nxa5 Rxe1 13. Rxe1 e6 14. Rxe6 Nf6 15. Rxf6 Bh6 16. Rxh6) 10. Nxd8 Nxd8 11. d4?? { (2.99 → 0.77) Blunder. d3 was best. } (11. d3 Bh6) 11... c5?? { (0.77 → 3.63) Blunder. e5 was best. } (11... e5 12. dxe5) 12. dxc5 b6?? { (3.16 → 6.51) Blunder. Bh6 was best. } (12... Bh6 13. Bxh6) 13. cxb6 axb6 14. Bh6 Rxa2 15. Rxa2 Bxh6? { (9.15 → Mate in 7) Checkmate is now unavoidable. Nxh6 was best. } (15... Nxh6 16. Ke2 Ng8 17. h4 Nf7 18. h5 Nh8 19. Nd2 Ng6 20. hxg6 Bh6 21. Rxh6 Nxh6 22. Kf3) 16. Ra5 bxa5 17. b4 axb4 18. Nc3 bxc3 19. Kd2?? { (Mate in 4 → Mate in 20) Lost forced checkmate sequence. f4 was best. } (19. f4 Bxf4 20. Rf1 Bxh2 21. Rg1 Bxg1 22. Kf2 Bxf2#) 19... Bxd2?? { (Mate in 20 → Mate in 3) Lost forced checkmate sequence. cxd2 was best. } (19... cxd2 20. f4 Bxf4 21. Rb1 Bxh2 22. Rg1 Bxg1 23. c4 Bh2 24. c5 Nf7 25. c6 Bg1 26. c7) 20. Re1 Bxe1 21. h3 Bxf2 22. h4 Bxh4# { Game ends by variant rule. } 1-0