FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/N34ONCc8"]
[Date "2025.07.13"]
[White "Ayoub_Ali"]
[Black "henninghu"]
[Result "1-0"]
[GameId "N34ONCc8"]
[UTCDate "2025.07.13"]
[UTCTime "06:43:28"]
[WhiteElo "1348"]
[BlackElo "1690"]
[WhiteRatingDiff "+107"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... b5 { [%eval 0.08] } 3. Bxb5 { [%eval -0.72] } 3... h5?? { (-0.72 → 15.17) Blunder. e6 was best. } { [%eval 15.17] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=Q) 4. Bxd7? { (15.17 → 5.37) Mistake. Qxh5 was best. } { [%eval 5.37] } (4. Qxh5 Rxh5 5. Bxd7 Nxd7 6. f6 gxf6 7. c4 Rxh2 8. Rxh2 a6) 4... Kxd7?! { (5.37 → 9.18) Inaccuracy. Bxd7 was best. } { [%eval 9.18] } (4... Bxd7 5. Qxh5 Bxf5 6. Qxe8 Bxc2 7. Qxd8 Bxb1 8. Rxb1 Rxh2 9. Qxb8) 5. Qxh5 { [%eval 7.72] } 5... Rxh5 { [%eval 5.05] } 6. f6? { (5.05 → 2.81) Mistake. c4 was best. } { [%eval 2.81] } (6. c4 Rxh2) 6... Rxh2?? { (2.81 → Mate in 13) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #13] } (6... Nxf6) 7. Rxh2 { [%eval #13] } 7... exf6 { [%eval #10] } 8. Rh6 { [%eval #11] } 8... gxh6 { [%eval #10] } 9. g4?? { (Mate in 10 → 0.61) Lost forced checkmate sequence. b4 was best. } { [%eval 0.61] } (9. b4 Bxb4 10. d3 Bxe1 11. Bxh6 Nxh6 12. a4 Bxf2 13. a5 Bxg1 14. g4 Nxg4) 9... Ba3 { [%eval 0.37] } 10. Nxa3 { [%eval 0.61] } 10... h5 { [%eval 0.76] } 11. gxh5 { [%eval 0.69] } 11... Ne7?! { (0.69 → 1.71) Inaccuracy. Nh6 was best. } { [%eval 1.71] } (11... Nh6 12. Nf3 f5 13. Nh4 Qxh4 14. Nb5 Qxf2 15. Kxf2 a6 16. Nxc7 Kxc7 17. b4) 12. h6 { [%eval 1.85] } 12... Qe8 { [%eval 2.42] } 13. h7?! { (2.42 → 1.57) Inaccuracy. Nf3 was best. } { [%eval 1.57] } (13. Nf3 f5) 13... Qg8?? { (1.57 → Mate in 14) Checkmate is now unavoidable. Qf7 was best. } { [%eval #14] } (13... Qf7 14. Nf3) 14. hxg8=Q { [%eval #14] } 14... Nxg8 { [%eval #13] } 15. d3?? { (Mate in 13 → 2.79) Lost forced checkmate sequence. Nb5 was best. } { [%eval 2.79] } (15. Nb5 f5 16. Nxa7 Rxa7 17. Nf3 Rxa2 18. Rxa2 Nf6 19. Kd1 f4 20. Ra6 Nxa6) 15... Ne7?? { (2.79 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (15... f5 16. Bh6) 16. Bg5?? { (Mate in 11 → 4.94) Lost forced checkmate sequence. Nb5 was best. } { [%eval 4.94] } (16. Nb5 f5 17. Nxa7 Rxa7 18. Bg5 Rxa2 19. Bxe7 Kxe7 20. Rxa2 c5 21. Ra6 Nxa6) 16... fxg5 { [%eval 5.25] } 17. f4 { [%eval 3.97] } 17... gxf4 { [%eval 4.94] } 18. Nb5 { [%eval 2.56] } 18... f3?? { (2.56 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (18... a6 19. Nxc7) 19. Nxc7?? { (Mate in 10 → 0.08) Lost forced checkmate sequence. Nxa7 was best. } { [%eval 0.08] } (19. Nxa7 Rxa7 20. Nxf3 Rxa2 21. Rxa2 Ke8 22. Nd2 c5 23. Ra6 Nxa6 24. d4 cxd4) 19... Kxc7 { [%eval 0.0] } 20. Nxf3 { [%eval -0.22] } 20... Kd7?? { (-0.22 → Mate in 14) Checkmate is now unavoidable. Kd6 was best. } { [%eval #14] } (20... Kd6 21. Kd2 Ng6 22. Nh2 Ke6 23. d4 Kf5 24. c4 Nd7 25. Ng4 Kxg4 26. c5) 21. Ke2?? { (Mate in 14 → 0.61) Lost forced checkmate sequence. d4 was best. } { [%eval 0.61] } (21. d4 Ng6 22. Kf2 Ne5 23. dxe5 Ke7 24. Ke3 Kf6 25. exf6 Bd7 26. b4 Bc8) 21... Ng8 { [%eval 0.72] } 22. Ke3 { [%eval 0.87] } 22... Nf6?? { (0.87 → Mate in 14) Checkmate is now unavoidable. Kd8 was best. } { [%eval #14] } (22... Kd8 23. c4) 23. Ke4 { [%eval #14] } 23... Nxe4 { [%eval #13] } 24. dxe4 { [%eval #13] } 24... Kc7 { [%eval #10] } 25. e5 { [%eval #10] } 25... Kd6 { [%eval #8] } 26. exd6 { [%eval #8] } 26... Nd7 { [%eval #6] } 27. Ne5 { [%eval #6] } 27... Nxe5 { [%eval #5] } 28. d7?? { (Mate in 5 → -4.32) Lost forced checkmate sequence. c4 was best. } { [%eval -4.32] } (28. c4 Nxc4 29. Re1 Nxd6 30. Re6 Bxe6 31. b4 Bxa2 32. b5 Nxb5#) 28... Bxd7?? { (-4.32 → Mate in 4) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #4] } (28... Nxd7) 29. c4 { [%eval #4] } 29... Nxc4 { [%eval #3] } 30. Rh1 { [%eval #3] } 30... Nxb2 { [%eval #2] } 31. Rh8 { [%eval #2] } 31... Rxh8 { [%eval #1] } 32. a4 { [%eval #1] } 32... Nxa4# { Game ends by variant rule. } 1-0
