FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/MyYHRP84"]
[Date "2025.08.10"]
[White "P-p0"]
[Black "ShivenVij"]
[Result "1-0"]
[GameId "MyYHRP84"]
[UTCDate "2025.08.10"]
[UTCTime "15:06:13"]
[WhiteElo "865"]
[BlackElo "1335"]
[WhiteRatingDiff "+171"]
[BlackRatingDiff "-39"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... Nxa6?? { (4.85 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } { [%eval #15] } (2... bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6 7. Nf3) 3. b4 { [%eval #15] } 3... Nxb4 { [%eval #14] } 4. Qh5 { [%eval #13] } 4... Nxc2 { [%eval #12] } 5. Qxf7?? { (Mate in 12 → -0.71) Lost forced checkmate sequence. Qxh7 was best. } { [%eval -0.71] } (5. Qxh7 Rxh7 6. e4 Rxh2 7. Rxh2 Nxa1 8. d4 exd4 9. Bg5 Qxg5) 5... Kxf7?? { (-0.71 → Mate in 12) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #12] } (5... Nxe3) 6. Nh3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. e4 was best. } { [%eval #-13] } (6. e4 Nxa1 7. d4 exd4 8. Nc3 dxc3 9. Bg5 Qxg5 10. g4 Qxg4 11. Nh3 Qxh3) 6... Nxa1?? { (Mate in 13 → -2.72) Lost forced checkmate sequence. Nxe1 was best. } { [%eval -2.72] } (6... Nxe1 7. Rxe1 Qg5 8. Nxg5 h5 9. Nxf7 e4 10. Nxh8 g6 11. Nxg6 d6 12. Nxf8) 7. Ng5 { [%eval -2.66] } 7... Qxg5 { [%eval -1.91] } 8. h4?? { (-1.91 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (8. a4 Qxe3 9. dxe3 a6 10. a5 Nc2 11. Kd1 Nxe3 12. fxe3 b5 13. axb6 cxb6) 8... Qxe3 { [%eval #-14] } 9. dxe3 { [%eval #-12] } 9... Nb3 { [%eval #-12] } 10. axb3 { [%eval #-11] } 10... Ba3 { [%eval #-11] } 11. Bxa3 { [%eval #-10] } 11... Kf8 { [%eval #-10] } 12. Bxf8 { [%eval #-9] } 12... b5 { [%eval #-9] } 13. Bxg7 { [%eval #-8] } 13... Bb7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. h5 was best. } { [%eval #8] } (13... h5 14. Bxe5 Rh6 15. Bxc7 Rd6 16. Bxd6 Ne7 17. Bxe7 d6 18. Bxd6 Bh3 19. gxh3) 14. Bxh8?? { (Mate in 8 → 0.14) Lost forced checkmate sequence. Bxe5 was best. } { [%eval 0.14] } (14. Bxe5 Bxg2 15. Bxc7 Bxh1 16. Bb6 axb6 17. f3 Bxf3 18. Na3 Rxa3 19. b4 Rxe3) 14... Bxg2 { [%eval 0.93] } 15. Bxe5 { [%eval 0.76] } 15... Bxh1 { [%eval 0.68] } 16. Bxc7 { [%eval 1.06] } 16... Rb8?! { (1.06 → 2.15) Inaccuracy. d6 was best. } { [%eval 2.15] } (16... d6 17. Bxd6 Ne7 18. Bxe7 Rd8 19. Bxd8 a5 20. Bxa5 b4 21. Bxb4 h5 22. Bd6) 17. Bxb8 { [%eval 1.13] } 17... d6?? { (1.13 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (17... h5 18. Bxa7 d5 19. f4 Bg2 20. f5 Nf6 21. Bb8 Nh7 22. Bg3 Bh1 23. Bf4) 18. Bxa7 { [%eval #10] } 18... Nf6 { [%eval #6] } 19. Bc5 { [%eval #7] } 19... dxc5 { [%eval #6] } 20. b4 { [%eval #6] } 20... cxb4 { [%eval #5] } 21. Nc3 { [%eval #5] } 21... bxc3 { [%eval #4] } 22. Kd2 { [%eval #4] } 22... cxd2 { [%eval #3] } 23. e4 { [%eval #3] } 23... Nxe4 { [%eval #2] } 24. h5 { [%eval #2] } 24... Nxf2 { [%eval #1] } 25. h6 { [%eval #1] } 25... d1=B# { Game ends by variant rule. } 1-0