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[Event "rated Antichess game"] [Site "https://lichess.org/MlH7leq4"] [Date "2025.09.12"] [White "NotZayn"] [Black "Exe20"] [Result "1-0"] [GameId "MlH7leq4"] [UTCDate "2025.09.12"] [UTCTime "15:13:38"] [WhiteElo "1287"] [BlackElo "1286"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?? { (-1.80 → 0.27) Blunder. e5 was best. } { [%eval 0.27] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qb3? { (0.27 → -1.22) Mistake. e3 was best. } { [%eval -1.22] } (2. e3 Ba6 3. Bxa6 Nxa6 4. Ne2 g6 5. b4 Nxb4 6. cxb4 Bh6) 2... b5?! { (-1.22 → -0.49) Inaccuracy. e6 was best. } { [%eval -0.49] } (2... e6 3. Qxb6 cxb6 4. b3 Bd6 5. g3 Bxg3 6. fxg3 Kf8 7. g4) 3. Qxf7 { [%eval -0.37] } 3... Kxf7 { [%eval 0.14] } 4. c4 { [%eval -0.16] } 4... bxc4 { [%eval 0.37] } 5. d3?? { (0.37 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (5. a4 c3) 5... cxd3 { [%eval #-13] } 6. exd3 { [%eval #-12] } 6... g5 { [%eval #-12] } 7. Bxg5 { [%eval #-11] } 7... Nf6?? { (Mate in 11 → 1.71) Lost forced checkmate sequence. e5 was best. } { [%eval 1.71] } (7... e5 8. Bxd8 Nc6 9. Bxc7 Bd6 10. Bxd6 e4 11. dxe4 Ba6 12. Bxa6 Ne5 13. Bxe5) 8. Bxf6 { [%eval 1.55] } 8... Kxf6 { [%eval 1.25] } 9. Nc3?? { (1.25 → -0.98) Blunder. Ne2 was best. } { [%eval -0.98] } (9. Ne2 c5) 9... d5 { [%eval -1.3] } 10. Nxd5 { [%eval -0.94] } 10... Qxd5 { [%eval -1.31] } 11. Rc1 { [%eval -1.03] } 11... Qxg2?! { (-1.03 → -0.29) Inaccuracy. Qxa2 was best. } { [%eval -0.29] } (11... Qxa2 12. Rxc7) 12. Rxc7 { [%eval -0.3] } 12... Qxf2 { [%eval -0.08] } 13. Rxa7?? { (-0.08 → Mate in 9) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-9] } (13. Kxf2) 13... Rxa7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #7] } (13... Qxb2 14. Rxe7 Qxa2 15. Rxh7 Qxh2 16. Rxh8 Qxh8 17. Rxh8 Ra2 18. Rxf8 Kg6 19. Rxc8) 14. Kxf2 { [%eval #7] } 14... Rxa2 { [%eval #6] } 15. Nf3 { [%eval #6] } 15... Rxb2 { [%eval #5] } 16. h4 { [%eval #6] } 16... Rxf2 { [%eval #5] } 17. Rh3?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Ng1 was best. } { [%eval #-7] } (17. Ng1 Rxf1 18. Nh3 Rxh1 19. Nf4 Rxh4 20. Ne6 Bxe6 21. d4 Rxd4#) 17... Rxf3 { [%eval #-7] } 18. Rxf3 { [%eval #-6] } 18... e6 { [%eval #-11] } 19. Rxf6 { [%eval #-10] } 19... Nd7 { [%eval #-12] } 20. Rxf8 { [%eval #-11] } 20... Rxf8?? { (Mate in 11 → -1.00) Lost forced checkmate sequence. Nxf8 was best. } { [%eval -1.0] } (20... Nxf8 21. Bg2 Bd7 22. Bc6 Bxc6 23. d4 e5 24. dxe5 Ne6 25. h5 Rd8 26. h6) 21. h5?? { (-1.00 → Mate in 9) Checkmate is now unavoidable. d4 was best. } { [%eval #-9] } (21. d4 Rxf1 22. d5 exd5 23. h5 Rg1 24. h6 Rg7 25. hxg7 d4 26. g8=K d3) 21... Rxf1 { [%eval #-9] } 22. h6 { [%eval #-6] } 22... Ne5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nf6 was best. } { [%eval 0.0] } (22... Nf6 23. d4 e5 24. dxe5 Rd1 25. exf6 Bd7 26. f7 Be8 27. fxe8=K Rd8 28. Kxd8#) 23. d4 { [%eval 0.0] } 23... Rg1?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Bb7 was best. } { [%eval #13] } (23... Bb7 24. dxe5 Rf6 25. exf6 e5 26. f7 Bd5 27. f8=B Bf7 28. Bb4 e4 29. Ba5) 24. dxe5 { [%eval #13] } 24... Rg7 { [%eval #12] } 25. hxg7 { [%eval #12] } 25... h5 { [%eval #4] } 26. g8=R { [%eval #4] } 26... h4 { [%eval #3] } 27. Rxc8 { [%eval #3] } 27... h3 { [%eval #2] } 28. Rg8 { [%eval #2] } 28... h2 { [%eval #1] } 29. Rg1 { [%eval #1] } 29... hxg1=Q# { Game ends by variant rule. } 1-0