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[Event "Rated Antichess game"] [Site "https://lichess.org/Mf46MHKs"] [Date "2021.06.24"] [White "Diotimas"] [Black "Vengadaysh"] [Result "0-1"] [UTCDate "2021.06.24"] [UTCTime "11:31:16"] [WhiteElo "1181"] [BlackElo "914"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 a6?? { (1.76 → Mate in 19) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7? { (Mate in 19 → 7.51) Lost forced checkmate sequence. Bxa6 was best. } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Qxd7? { (7.51 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } (3... Nxd7 4. Nc3 c6 5. Qh5 Nh6 6. Qxh6 gxh6 7. Nb5 cxb5 8. Nh3) 4. Qh5?? { (Mate in 14 → 4.57) Lost forced checkmate sequence. g4 was best. } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. b4 Bxh1 8. f3 Bxf3 9. e4 Bxe4 10. Nc3 Bxc2) 4... Qxd2 5. Qxf7?? { (5.19 → -1.13) Blunder. Kxd2 was best. } (5. Kxd2 Bh3) 5... Qxf2?? { (-1.13 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxe8) 6. Qxe7?? { (Mate in 12 → -3.55) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Kxf7 7. g4 Bxg4 8. Nh3 Bxh3 9. Kg2 Bxg2 10. a3 Bxh1 11. e4 Bxe4 12. Ra2 Bxc2) 6... Qxg1?? { (-3.55 → -0.52) Blunder. Qxe1 was best. } (6... Qxe1 7. Qxf8 Qxc1 8. Qxg8 Rxg8 9. g3 Qxb1 10. Rxb1 Bh3 11. Nxh3 Kf7 12. Ng1 Ke6 13. e4) 7. Qxg7?? { (-0.52 → Mate in 9) Checkmate is now unavoidable. Qxe8 was best. } (7. Qxe8) 7... Qxh2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bxg7 was best. } (7... Bxg7 8. Rxg1 Bxb2 9. Bxb2 a5 10. Bxh8 Bh3 11. gxh3 h5 12. Rxg8 h4 13. Rxe8 Nd7 14. Rxa8) 8. Qxc7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxh2 was best. } (8. Rxh2 Bxg7 9. Rxh7 Bxb2 10. Bxb2 Rxh7 11. g4 Bxg4 12. Bf6 Nxf6 13. Kd1 Bxd1 14. Nd2 Bxc2) 8... Qxg2?? { (Mate in 10 → -0.81) Lost forced checkmate sequence. Qxc7 was best. } (8... Qxc7 9. Rxh7 Qxc2 10. Rxh8 Qxc1 11. Rxg8 Qxb2 12. Rxf8 Qxa1 13. Rxe8 Qxb1 14. Rxc8 Qxe1 15. Rxb8) 9. Rxh7?? { (-0.81 → Mate in 14) Checkmate is now unavoidable. Qxh7 was best. } (9. Qxh7) 9... Qxc2?? { (Mate in 14 → -0.03) Lost forced checkmate sequence. Rxh7 was best. } (9... Rxh7 10. Qxc8 Qxc2 11. Qxb8 Qxc1 12. Qxe8 Qxe1 13. Qxf8 Qxb1 14. Rxb1 Rxf8 15. Rf1 Rxf1 16. a3) 10. Qxb8?? { (-0.03 → Mate in 8) Checkmate is now unavoidable. Qxc2 was best. } (10. Qxc2 Rxh7) 10... Qxb1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxb8 was best. } (10... Rxb8 11. Rxh8 Qxc1 12. Rxg8 Rxb2 13. Rxf8 Qxe1 14. Rxe8 Qxe3 15. Rxe3 Rxa2 16. Rxa2 a5 17. Rxa5) 11. Qxc8?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Rxb1 was best. } (11. Rxb1 Rxb8 12. Rxh8 Rxb2 13. Rxg8 Rxa2 14. Rxf8 Kxf8 15. Ra1 Rxa1 16. Bb2 Rxe1 17. e4 Rxe4) 11... Qxc1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxa1 was best. } (11... Qxa1 12. Qxe8 Qxc1 13. Rxh8 Qxe1 14. Rxg8 Qxe3 15. Rxf8 Qxe8 16. Rxe8 Rxe8 17. a3 Rc8 18. b3) 12. Qxe8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxc1 was best. } (12. Qxc1 Rxh7 13. Qc8 Rxc8 14. Rc1 Rxc1 15. a4 Rxe1 16. a5 Rxe3 17. b3 Rxb3#) 12... Qxe1?? { (Mate in 6 → Mate in 23) Lost forced checkmate sequence. Qxb2 was best. } (12... Qxb2 13. Qxa8 Rxh7 14. Qxf8 Qxa2 15. Qxg8 Qxg8 16. Rxa6 Qa2 17. Rxa2 Rh2 18. Rxh2#) 13. Qxf8?? { (Mate in 23 → Mate in 10) Lost forced checkmate sequence. Qxa8 was best. } (13. Qxa8 Qxa1 14. Qxf8 Qxb2 15. Qxg8 Qxa2 16. Rxh8 Qxg8 17. Rxg8 a5 18. e4 a4 19. e5 a3) 13... Qxe3?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rxh7 was best. } (13... Rxh7 14. Rxe1 Rxf8 15. Rf1 Rxf1 16. e4 Rc7 17. e5 Nf6 18. exf6 Rxf6 19. b3 Rd6 20. a3) 14. Qxg8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxh8 was best. } (14. Rxh8 Rxf8 15. Rxg8 Rxg8 16. Re1 Qxe1 17. b4 Qxb4 18. a4 Qxa4#) 14... Rxh7 15. Qxh7 Rg8 16. Qxg8 Qg3?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Qg5 was best. } (16... Qg5 17. Qxg5 a5 18. Qxa5#) 17. Qxg3 a5 18. a3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. b4 was best. } (18. b4 axb4 19. Qc3 bxc3 20. Rb1 c2 21. Rb3 c1=R 22. Rc3 Rxc3 23. a3 Rxa3#) 18... a4 19. Qb3 axb3 20. Ra2 bxa2 21. b4 a1=Q?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. a1=R was best. } (21... a1=R 22. b5 Rxa3 23. b6 Ra7 24. bxa7#) 22. b5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. a4 was best. } (22. a4 Qxa4 23. b5 Qxb5#) 22... Qxa3 23. b6 Qa7 24. bxa7# { Game ends by variant rule. } 0-1