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[Event "VictorBAM5BJ23 Arena"] [Site "https://lichess.org/MTv7SDrQ"] [Date "2021.08.04"] [White "VictorBAM5BJ23"] [Black "MorenoJayden4j23"] [Result "0-1"] [UTCDate "2021.08.04"] [UTCTime "20:23:37"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-188"] [BlackRatingDiff "+187"] [Variant "Racing Kings"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Ng3?? { (0.15 → -1.60) Blunder. Bd4 was best. } (1. Bd4) 1... Ne4?? { (-1.60 → 1.61) Blunder. Ka3 was best. } (1... Ka3) 2. Nxc2?? { (1.61 → -0.16) Blunder. Kh3 was best. } (2. Kh3 Ka3 3. Kg4 Rb8 4. Kf5 Kb4 5. Nxe4 Nxf2 6. Rxf2 Bb3 7. Kg6 Ka5 8. Rf6 Bb2) 2... Rxc2?? { (-0.16 → 2.16) Blunder. Nexf2 was best. } (2... Nexf2 3. Rxf2) 3. Nxe4 Nxf2 4. Nd2?? { (2.17 → -1.33) Blunder. Rxf2 was best. } (4. Rxf2 Qd4 5. Rg4 Rb3 6. Kg2 Qd5 7. Qh7 Rc3 8. Rg7 Kb3 9. Rd7 Qa8 10. Ra7 Qc6) 4... Rxd2?! { (-1.33 → -0.36) Inaccuracy. Nxh1 was best. } (4... Nxh1) 5. Be2?? { (-0.36 → -5.93) Blunder. Rxf2 was best. } (5. Rxf2 Ka3) 5... Rb5?? { (-5.93 → -0.49) Blunder. Nxh1 was best. } (5... Nxh1) 6. Rxc1?? { (-0.49 → -4.28) Blunder. Rxf2 was best. } (6. Rxf2 Rxe2) 6... Qxc1?? { (-4.28 → 0.26) Blunder. Nxh1 was best. } (6... Nxh1 7. Rxh1) 7. Qxc1 Rxe2 8. Qc3?! { (0.19 → -0.68) Inaccuracy. Rxf2 was best. } (8. Rxf2 Rb3 9. Kg2 Rd3 10. Qh6 Kb2 11. Qf4 Ra3 12. Qe4 Rc3 13. Qe5 Rc2 14. Qe6 Rd3) 8... Re8?! { (-0.68 → 0.00) Inaccuracy. Rb3 was best. } (8... Rb3) 9. Qf3 Rb2 10. Rxf2 Ree2?? { (0.50 → 144.96) Blunder. Ra8 was best. } (10... Ra8 11. Kg3 Ra3 12. Rf1 Rb4 13. Rd1 Rab3 14. Rd3 Ka3 15. Qd5 Ra4 16. Kf3 Rh4 17. Qb7) 11. Qxe2?? { (144.96 → 0.00) Blunder. Rxe2 was best. } (11. Rxe2) 11... Rxe2 12. Rg2 Rb2 13. Rc2?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kg3 was best. } (13. Kg3 Kb3 14. Kg4 Kb4 15. Kg5 Kb5 16. Kh6 Ka6 17. Kh7 Ka7 18. Rg8 Rb8 19. Kh8 Ka8) 13... Kb1?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Kb3 was best. } (13... Kb3 14. Rg2 Kb4 15. Kg1 Kb5 16. Rg6 Rc2 17. Kf1 Rc6 18. Rg7 Kb6 19. Ke2 Rc7 20. Rg8) 14. Rd2?? { (0.00 → -77.42) Blunder. Rg2 was best. } (14. Rg2 Ka2 15. Kg3 Kb3 16. Kg4 Kb4 17. Kg5 Kb5 18. Kg6 Ka6 19. Kh7 Ka7 20. Kh8 Ka8) 14... Rc2?? { (-77.42 → 0.00) Blunder. Ka2 was best. } (14... Ka2) 15. Kg2?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Rg2 was best. } (15. Rg2 Kb2 16. Kg3 Kc3 17. Kg4 Kc4 18. Kg5 Kc5 19. Kg6 Kc6 20. Kh7 Kb7 21. Rg8 Rc8) 15... Kc1?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kb2 was best. } (15... Kb2 16. Rf2 Kc3 17. Kf1 Kc4 18. Rf5 Kb4 19. Kg1 Rc5 20. Rf6 Kb5 21. Kg2 Rc6 22. Kf3) 16. Kf2?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rf2 was best. } (16. Rf2 Rc3 17. Rf3 Kd2 18. Kg3 Rc4 19. Rf4 Kc3 20. Kg4 Rc5 21. Ra4 Kd3 22. Kf4 Rb5) 16... Kxd2 17. Kf1 Rc3 18. Kf2 Re3 19. Kf1 Kd3 20. Kf2 Re4 21. Kf3 Rh4 22. Kg3 Rh1 23. Kg2 Ra1 24. Kf2 Rb1 25. Kf3 Rb2 26. Kf4 Rd2 27. Kf5 Re2 28. Kg5 Rf2 29. Kh5 Rg2 30. Kh4 Ke3 31. Kh3 Kf3 32. Kh4 Kf4 33. Kh3 Kf3 34. Kh4 Rg5?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Kf4 was best. } (34... Kf4 35. Kh5 Kf5 36. Kh6 Rg8 37. Kh7 Ra8 38. Kh6 Ke6 39. Kh7 Kd7 40. Kg7 Kd8#) 35. Kxg5 Kg3 36. Kh5 Kf2 37. Kh4 Ke2 38. Kh3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kg5 was best. } (38. Kg5 Kf3 39. Kf6 Kg3 40. Ke7 Kh4 41. Kd8#) 38... Kd2?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kf3 was best. } (38... Kf3 39. Kh4 Kf4 40. Kh5 Kf5 41. Kh6 Kf6 42. Kh7 Kf7 43. Kh8 Ke8) 39. Kg2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Kg4 was best. } (39. Kg4 Kc3 40. Kf5 Kc2 41. Ke6 Kb2 42. Ke7 Ka1 43. Ke8#) 39... Kc1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Ke3 was best. } (39... Ke3 40. Kg3 Ke4 41. Kg4 Kd5 42. Kg5 Ke6 43. Kg6 Kd7 44. Kg7 Kc8#) 40. Kf2?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kf3 was best. } (40. Kf3 Kc2 41. Kf4 Kb3 42. Ke5 Kc4 43. Kd6 Kd3 44. Kc7 Kd4 45. Kb8#) 40... Kb2 41. Ke2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ke3 was best. } (41. Ke3 Kb3 42. Kd4 Kb4 43. Kd5 Kb5 44. Kd6 Kb6 45. Ke7 Ka7 46. Kd8 Ka8) 41... Kb3 42. Kd2 Kb4 43. Kc2 Kb5 44. Kb2 Kb6 45. Kb3 Kb7 46. Kb4 Kb8# { Game ends by variant rule. } 0-1