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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/MBxkp3uj"] [Date "2024.01.31"] [White "DaniilKolesnikov"] [Black "alaamor404"] [Result "1-0"] [UTCDate "2024.01.31"] [UTCTime "18:01:43"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+246"] [BlackRatingDiff "-242"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (1.64 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Nf3?? { (Mate in 5 → 3.04) Lost forced checkmate sequence. Qh5 was best. } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nc6 3. Bc4?? { (5.26 → 2.41) Blunder. g3 was best. } (3. g3 Qg5 4. Nxg5 Nf6 5. Bh3 Ng4 6. Bxg4 Nd4 7. Qg4 f5) 3... Bc5?? { (2.41 → Mate in 1) Checkmate is now unavoidable. d5 was best. } (3... d5 4. Ng5) 4. c3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } (4. Bxf7#) 4... d6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } (4... Bxf2#) 5. d4?? { (Mate in 1 → 5.92) Lost forced checkmate sequence. Bxf7# was best. } (5. Bxf7#) 5... exd4?! { (5.92 → 9.23) Inaccuracy. Bxd4 was best. } (5... Bxd4 6. Bg5) 6. Nd4?? { (9.23 → -4.67) Blunder. Bg5 was best. } (6. Bg5 Qf6) 6... Nxd4?? { (-4.67 → 3.46) Blunder. Qh4 was best. } (6... Qh4 7. g3 Qh3 8. Qh5 g6 9. Qxh3 Ne5 10. Bh6 Nd3+ 11. Kd2 Nxb2 12. Bg7 Nh6 13. Rb1) 7. Qd4?? { (3.46 → -7.38) Blunder. Bg5 was best. } (7. Bg5 f6 8. Qd5 Be6 9. Bxf6 Qh4 10. Kd1 Qh5+ 11. g4 Qxd5 12. Na3 b5 13. Nc2 c5) 7... Qf6?? { (-7.38 → -0.21) Blunder. Qh4 was best. } (7... Qh4 8. g3 Qh3 9. Qd5 Be6 10. Qh5 g6 11. Qxh3 Bxa2 12. h3 O-O-O 13. O-O f6 14. e5) 8. Qxf6 Nf6 9. Nd2?? { (-0.23 → -4.46) Blunder. f3 was best. } (9. f3 Nd7) 9... O-O?? { (-4.46 → -0.08) Blunder. Ng4 was best. } (9... Ng4 10. f3 Nf2 11. b3 Nd3+ 12. Kf1 Nxc1 13. Ke2 a5 14. g4 h5 15. Rhg1 b5 16. h3) 10. O-O?? { (-0.08 → Mate in 2) Checkmate is now unavoidable. f3 was best. } (10. f3 Nd5) 10... Re8?? { (Mate in 2 → -0.59) Lost forced checkmate sequence. Ng4 was best. } (10... Ng4 11. f3 Nxh2#) 11. Re1?? { (-0.59 → Mate in 2) Checkmate is now unavoidable. h3 was best. } (11. h3 b5) 11... d5?? { (Mate in 2 → 0.45) Lost forced checkmate sequence. Ng4 was best. } (11... Ng4 12. h3 Nxf2#) 12. f3 dxe4?? { (0.00 → 5.00) Blunder. Nh5 was best. } (12... Nh5 13. g3) 13. Rxe8?? { (5.00 → -0.37) Blunder. Re7 was best. } (13. Re7 Rxe7 14. Ne4 f5 15. Ng5 h6 16. Ne6 Bxe6 17. Bf4 g5 18. Be5 Re8 19. Kf2 c5) 13... Ne8?? { (-0.37 → 2.00) Blunder. Nd5 was best. } (13... Nd5 14. Ne4 Ne3 15. g3 h6 16. h3 Nc2 17. Bf4 Nxa1 18. Bxc7 f5 19. Nd6 Rd8 20. a4) 14. Nc4? { (2.00 → 0.60) Mistake. Ne4 was best. } (14. Ne4) 14... Be6?? { (0.60 → 2.46) Blunder. Bf5 was best. } (14... Bf5 15. Ne5 f6 16. Nf7 b6 17. Nd8 h5 18. g4 Bd3 19. g5 g6 20. gxf6 Nd6 21. Bh6) 15. Ne3?? { (2.46 → -2.50) Blunder. Be3 was best. } (15. Be3 Bh3 16. gxh3 Rd8 17. Ne5 f6 18. Nd7 h5 19. Bd4 Nd6 20. Nf8 Re8 21. Ne6 g5) 15... Nd6?? { (-2.50 → 1.22) Blunder. Bxa2 was best. } (15... Bxa2 16. Nf5) 16. Bd2?? { (1.22 → -5.25) Blunder. Nd5 was best. } (16. Nd5 Nc4) 16... Nc4?? { (-5.25 → -0.15) Blunder. Bxa2 was best. } (16... Bxa2 17. c4 Re8 18. Ba5 Nf5 19. g4 Nxe3 20. c5 Re2 21. h4 Kf8 22. g5 f6 23. Kf1) 17. Nxc4?? { (-0.15 → -5.48) Blunder. Nf5 was best. } (17. Nf5 Bxf5 18. Be3 Re8 19. Re1 b6 20. b3 Ne5 21. Bg5 f5 22. Kf1 h6 23. Bf6 g5) 17... Bc4?? { (-5.48 → 0.00) Blunder. Bxa2 was best. } (17... Bxa2 18. g4 Re8 19. h4 f6 20. f4 Re2 21. g5 fxg5 22. b4 g5 23. fxg5 Kf7 24. c4) 18. b3?! { (0.00 → -0.61) Inaccuracy. Re1 was best. } (18. Re1 Be2 19. h4 Rd8 20. g4 h5 21. b3 g5 22. c4 f5 23. Bc1 Kf7 24. Bb2 fxg4) 18... Bxb3?? { (-0.61 → 2.17) Blunder. Re8 was best. } (18... Re8 19. Be3 Be2 20. f4 g5 21. f5 f6 22. Re1 h5 23. h4 a5 24. a4 gxh4 25. Bh6) 19. Rb1 b6 20. Bf4?! { (2.37 → 1.37) Inaccuracy. Re1 was best. } (20. Re1 Re8) 20... c5?? { (1.37 → Mate in 10) Checkmate is now unavoidable. g5 was best. } (20... g5) 21. a4?? { (Mate in 10 → 1.69) Lost forced checkmate sequence. Bb8 was best. } (21. Bb8 g5 22. Re1 f5 23. Re8+ Kf7 24. Bd6 f4 25. Rf8+ Ke6 26. Rf7 h5 27. Re7+ Kf6) 21... Re8 22. a5?? { (1.63 → Mate in 2) Checkmate is now unavoidable. Be3 was best. } (22. Be3 Rd8 23. Bf4 Rd1+ 24. Rxd1 g5 25. Bc1 f5 26. c4 b5 27. axb5 a5 28. Ba3 h5) 22... Re6?? { (Mate in 2 → 2.08) Lost forced checkmate sequence. Re2 was best. } (22... Re2 23. Rb4 Rxg2#) 23. axb6?? { (2.08 → Mate in 2) Checkmate is now unavoidable. Be5 was best. } (23. Be5 g5 24. a6 b5 25. Kf2 h5 26. Rd1 b4 27. cxb4 c4 28. Rd8+ Re8 29. Bc3 f5) 23... h6?? { (Mate in 2 → 1.63) Lost forced checkmate sequence. Re2 was best. } (23... Re2 24. Rb4 Rxg2#) 24. Rb8+ Kh7?? { (1.65 → Mate in 1) Checkmate is now unavoidable. Re8 was best. } (24... Re8 25. Rb7 Re7 26. Bc1 f5 27. Rb8+ Re8 28. h4 a5 29. Rb7 Re7 30. h5 g6 31. Rb8+) 25. Rb7?? { (Mate in 1 → 1.45) Lost forced checkmate sequence. Bxh6# was best. } (25. Bxh6#) 25... Ra6?? { (1.45 → Mate in 1) Checkmate is now unavoidable. g5 was best. } (25... g5) 26. Rxf7?? { (Mate in 1 → -6.60) Lost forced checkmate sequence. Bxh6# was best. } (26. Bxh6#) 26... Ra1+?? { (-6.60 → Mate in 1) Checkmate is now unavoidable. g5 was best. } (26... g5) 27. Kf2?? { (Mate in 1 → -6.15) Lost forced checkmate sequence. Bxh6# was best. } (27. Bxh6#) 27... a5?? { (-6.15 → Mate in 1) Checkmate is now unavoidable. g5 was best. } (27... g5 28. Bc1) 28. c4?? { (Mate in 1 → -6.85) Lost forced checkmate sequence. Bxh6# was best. } (28. Bxh6#) 28... Ra4?? { (-6.85 → Mate in 1) Checkmate is now unavoidable. g5 was best. } (28... g5) 29. Bd6?? { (Mate in 1 → -6.23) Lost forced checkmate sequence. Bxh6# was best. } (29. Bxh6#) 29... Rxc4?? { (-6.23 → Mate in 2) Checkmate is now unavoidable. Ra2+ was best. } (29... Ra2+ 30. Ke3 Rf2 31. Kd3 g5 32. Be5 Rc2 33. Ke4 Rc3 34. Kf5 a4 35. Kf6 Kg7 36. Kf7) 30. Ke3?? { (Mate in 2 → 3.46) Lost forced checkmate sequence. Bf8 was best. } (30. Bf8 Kg6 31. Bxg7#) 30... a4?? { (3.46 → Mate in 2) Checkmate is now unavoidable. Kg6 was best. } (30... Kg6 31. Be5) 31. Be5?? { (Mate in 2 → 3.68) Lost forced checkmate sequence. Bf8 was best. } (31. Bf8 g5 32. Bxh6#) 31... c4?? { (3.68 → Mate in 1) Checkmate is now unavoidable. g6 was best. } (31... g6 32. Kd2) 32. Ba1? { (Mate in 1 → 8.66) Lost forced checkmate sequence. Bxg7# was best. } (32. Bxg7#) 32... a3? { (8.66 → Mate in 1) Checkmate is now unavoidable. c3 was best. } (32... c3 33. Kd3) 33. Kd4?! { (Mate in 1 → 10.24) Lost forced checkmate sequence. Bxg7# was best. } (33. Bxg7#) 33... c3 34. Kd3 c2?? { (6.57 → Mate in 1) Checkmate is now unavoidable. Kg6 was best. } (34... Kg6 35. Kc2) 35. Bc3?? { (Mate in 1 → -11.78) Lost forced checkmate sequence. Bxg7# was best. } (35. Bxg7#) 35... c1=Q?? { (-11.78 → Mate in 1) Checkmate is now unavoidable. g6 was best. } (35... g6) 36. Bxg7# { Game ends by variant rule. } 1-0