FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/M3u8HRfi"]
[Date "2025.11.10"]
[White "Mmanrique-losalamos"]
[Black "Some7Player"]
[Result "0-1"]
[GameId "M3u8HRfi"]
[UTCDate "2025.11.10"]
[UTCTime "15:31:54"]
[WhiteElo "1669"]
[BlackElo "1383"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+138"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... h5 { [%eval #-10] } 8. Qxh5 { [%eval #-9] } 8... Rh8 { [%eval #-9] } 9. Qxh8 { [%eval #-8] } 9... g6 { [%eval #-8] } 10. Qxf8 { [%eval #-7] } 10... Nd7?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Bf3 was best. } { [%eval #12] } (10... Bf3 11. Nxf3 g5 12. Qxe7 Nd7 13. Qxd7 a5 14. Nxg5 c6 15. Qxc6 Ra6 16. Qxa6) 11. Qxe7?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-5] } (11. Qxa8 Bxa8 12. Nf3 Bxf3 13. Kd1 Bxd1 14. a3 Bxc2 15. Ra2 Bxb1 16. b3 Bxa2) 11... Bf3 { [%eval #-6] } 12. Qxd7 { [%eval #-5] } 12... Rg8 { [%eval #-5] } 13. Qxc7 { [%eval #-4] } 13... Be2 { [%eval #-4] } 14. Qxa7 { [%eval #-3] } 14... Rg7?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. Ba6 was best. } { [%eval #15] } (14... Ba6 15. Qxa6 Rd8 16. Qxg6 Rxd2 17. Nxd2#) 15. Kxe2 { [%eval #15] } 15... Rxa7 { [%eval #16] } 16. Na3 { [%eval #16] } 16... Rxa3 { [%eval #23] } 17. bxa3 { [%eval #23] } 17... g5 { [%eval 44.67] } 18. h4?? { (44.67 → 3.19) Blunder. Nh3 was best. } { [%eval 3.19] } (18. Nh3 g4 19. Kf1 gxh3 20. Kg2 hxg2 21. h4 g1=N 22. Rb1 Ne2 23. Rb4 Nxc1) 18... gxh4 { [%eval 3.86] } 19. Nf3 { [%eval 41.99] } 19... h3 { [%eval 3.29] } 20. Ng5?? { (3.29 → -0.15) Blunder. Ne5 was best. } { [%eval -0.15] } (20. Ne5 h2) 20... h2 { [%eval -1.5] } 21. Kf1?? { (-1.50 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #-2] } (21. f4 h1=K) 21... h1=K?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. h1=N was best. } { [%eval #9] } (21... h1=N 22. Ne4 Nxf2 23. Nxf2#) 22. Kg1 { [%eval #9] } 22... Kxg1 { [%eval #8] } 23. e4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-10] } (23. Rb1 Kxf2 24. Bb2 Kxe3 25. Ne4 Kxe4 26. Bd4 Kxd4 27. c4 Kxc4 28. Rb5 Kxb5) 23... Kxf2 { [%eval #-10] } 24. Nf3 { [%eval #-9] } 24... Kxf3 { [%eval #-9] } 25. c4 { [%eval #-8] } 25... Kxe4 { [%eval #-8] } 26. Bf4 { [%eval #-5] } 26... Kxf4 { [%eval #-5] } 27. c5 { [%eval #-4] } 27... Ke5 { [%eval #-4] } 28. c6 { [%eval #-3] } 28... Ke6 { [%eval #-3] } 29. c7 { [%eval #-2] } 29... Ke7 { [%eval #-2] } 30. c8=N { [%eval #-1] } 30... Kd6 { [%eval #-1] } 31. Nxd6# { Game ends by variant rule. } 0-1