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[Event "Rated Antichess game"] [Site "https://lichess.org/M2U3M2zo"] [Date "2018.09.16"] [White "Werock"] [Black "melmelmel147"] [Result "0-1"] [UTCDate "2018.09.16"] [UTCTime "06:51:00"] [WhiteElo "1386"] [BlackElo "1249"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+176"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d6?? { (0.59 → Mate in 14) Checkmate is now unavoidable. b5 was best. } (1... b5) 2. Ba6 bxa6 3. Nh3?? { (Mate in 13 → -0.69) Lost forced checkmate sequence. Qg4 was best. } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nb5 axb5 7. d3 Bxd3 8. Rb1 Bxb1 9. a4 bxa4) 3... Bxh3 4. gxh3 Qd7?? { (0.08 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } (4... Nd7 5. Na3 Qb8 6. Qh5 Qxb2 7. Bxb2 Nh6 8. Bxg7 Bxg7 9. Qxh6 Bxh6 10. Rb1 Bxe3 11. fxe3) 5. Qh5?? { (Mate in 14 → 0.27) Lost forced checkmate sequence. e4 was best. } (5. e4 Qxh3 6. Rg1 Qxh2 7. Rxg7 Bxg7 8. b3 Bxa1 9. Bb2 Bxb2 10. Qc1 Bxc1 11. Nc3 Bxd2) 5... Qxh3 6. Qxh7 Qxh2 7. Qxg7?? { (0.72 → -1.70) Blunder. Qxh2 was best. } (7. Qxh2) 7... Qxf2 8. Qxf7?? { (-1.68 → Mate in 12) Checkmate is now unavoidable. Qxf8 was best. } (8. Qxf8 Qxe3 9. Qxe8 Qxe1 10. Qxf7 Rxh1 11. Qxg8 Qxc1 12. Qxb8 Qxc2 13. Qxc7 Qxb2 14. Qxd6 Qxa1) 8... Qxe3?? { (Mate in 12 → -1.27) Lost forced checkmate sequence. Qxf7 was best. } (8... Qxf7 9. Rxh8 Qxa2 10. Rxg8 Qxb2 11. Bxb2 Kd8 12. Rxf8 a5 13. Rxd8 Nd7 14. Rxd7 d5 15. Rxe7) 9. Qxe7?? { (-1.27 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } (9. Qxe8) 9... Qxd2 10. Qxd6 cxd6?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxd6 was best. } (10... Qxd6 11. Rxh8 a5 12. Rxg8 Be7 13. Rxe8 Bh4 14. Rxb8 Bxe1 15. Rxa8 c6 16. Rxa7 a4 17. Rxa4) 11. Kxd2 Rxh1 12. Kd3 Rxc1 13. Kd4?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Na3 was best. } (13. Na3 Rxc2 14. Kxc2 Ne7 15. Rc1 Nc8 16. Nb5 axb5 17. a4 bxa4 18. Kb3 axb3 19. Rxc8 Bg7) 13... Rxb1 14. Rxb1 d5 15. Kxd5 Bd6 16. Kxd6 Ne7 17. Kxe7 Kxe7 18. a4?? { (-6.76 → Mate in 11) Checkmate is now unavoidable. c4 was best. } (18. c4) 18... Kd6?? { (Mate in 11 → -0.36) Lost forced checkmate sequence. Nd7 was best. } (18... Nd7 19. Ra1 Rf8 20. Rf1 Rxf1 21. c3 Rd1 22. c4 Rd5 23. cxd5 Ne5 24. d6 Kxd6 25. b4) 19. b4?? { (-0.36 → Mate in 5) Checkmate is now unavoidable. c4 was best. } (19. c4) 19... Kc5 20. bxc5 a5 21. Rxb8 Rxb8 22. c6 Rb7 23. cxb7 a6 24. b8=K# { Game ends by variant rule. } 0-1