- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/LtAcQ5U4"] [Date "2024.11.12"] [White "DarkEmperor007"] [Black "Natalya1992"] [Result "1-0"] [GameId "LtAcQ5U4"] [UTCDate "2024.11.12"] [UTCTime "16:44:00"] [WhiteElo "1500"] [BlackElo "1578"] [WhiteRatingDiff "+302"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... h5?? { (0.05 → 1.82) Blunder. e6 was best. } { [%eval 1.82] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.04] } 3. Ba6 { [%eval 1.45] } 3... bxa6?! { (1.45 → 2.38) Inaccuracy. Rxh2 was best. } { [%eval 2.38] } (3... Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1 8. e5) 4. Nh3?? { (2.38 → -0.66) Blunder. Nc3 was best. } { [%eval -0.66] } (4. Nc3) 4... Rxh3 { [%eval -1.86] } 5. gxh3 { [%eval -1.78] } 5... f6? { (-1.78 → -0.21) Mistake. a5 was best. } { [%eval -0.21] } (5... a5 6. b4 axb4 7. Bb2 d6 8. Bxg7 Bxh3 9. Bxf8 Kxf8 10. a3 bxa3 11. Rxa3) 6. b3? { (-0.21 → -1.71) Mistake. Rg1 was best. } { [%eval -1.71] } (6. Rg1 Kf7) 6... g6? { (-1.71 → -0.38) Mistake. c5 was best. } { [%eval -0.38] } (6... c5 7. c4) 7. Na3?! { (-0.38 → -1.23) Inaccuracy. h4 was best. } { [%eval -1.23] } (7. h4 Nh6 8. Ke2 c5 9. b4 cxb4 10. Ba3 bxa3 11. Nxa3 a5 12. Kf3 a4) 7... Bh6?? { (-1.23 → 2.26) Blunder. a5 was best. } { [%eval 2.26] } (7... a5) 8. Nb5?? { (2.26 → -1.46) Blunder. Rg1 was best. } { [%eval -1.46] } (8. Rg1 Bxe3) 8... axb5 { [%eval -1.51] } 9. Bb2 { [%eval -1.94] } 9... Bxe3 { [%eval -2.05] } 10. Bxf6 { [%eval -1.99] } 10... Nxf6 { [%eval -1.65] } 11. fxe3?! { (-1.65 → -2.27) Inaccuracy. dxe3 was best. } { [%eval -2.27] } (11. dxe3 Ng8) 11... Ng4? { (-2.27 → -0.75) Mistake. Nh5 was best. } { [%eval -0.75] } (11... Nh5 12. Kf2) 12. hxg4 { [%eval -0.58] } 12... g5?? { (-0.58 → 1.70) Blunder. Kf7 was best. } { [%eval 1.7] } (12... Kf7 13. Kf2) 13. h4? { (1.70 → 0.18) Mistake. Rg1 was best. } { [%eval 0.18] } (13. Rg1 c6) 13... gxh4 { [%eval 0.08] } 14. Rxh4 { [%eval 0.07] } 14... d6?? { (0.07 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { [%eval #8] } (14... Kf8 15. Ke2 c5 16. Re1 c4 17. bxc4 bxc4 18. d3 cxd3 19. cxd3 Kg8 20. Rh8) 15. a4?? { (Mate in 8 → -1.70) Lost forced checkmate sequence. Rh3 was best. } { [%eval -1.7] } (15. Rh3 Bxg4 16. Kf1 Bxh3 17. Kg2 Bxg2 18. e4 Bxe4 19. b4 Bxc2 20. Rb1 Bxb1) 15... bxa4 { [%eval -1.31] } 16. Rxa4 { [%eval -1.56] } 16... Bxg4 { [%eval -1.05] } 17. Rxa7?! { (-1.05 → -1.93) Inaccuracy. Raxg4 was best. } { [%eval -1.93] } (17. Raxg4) 17... Rxa7 { [%eval -1.92] } 18. Rxg4 { [%eval -2.06] } 18... Ra4?! { (-2.06 → -1.38) Inaccuracy. Kf7 was best. } { [%eval -1.38] } (18... Kf7 19. Ra4) 19. bxa4 { [%eval -1.42] } 19... Kf7 { [%eval -1.84] } 20. Rg7 { [%eval -1.75] } 20... Kxg7 { [%eval -1.54] } 21. Ke2?! { (-1.54 → -2.29) Inaccuracy. e4 was best. } { [%eval -2.29] } (21. e4 Kf6 22. a5 Nd7 23. e5 Kxe5 24. a6 Kf4 25. Ke2 Qe8 26. c3 Kf5) 21... Kg6?! { (-2.29 → -1.62) Inaccuracy. Qh8 was best. } { [%eval -1.62] } (21... Qh8 22. Kd1) 22. Kf3 { [%eval -1.9] } 22... e6 { [%eval -1.32] } 23. Kf2 { [%eval -1.61] } 23... Kg5 { [%eval -1.45] } 24. Kf3? { (-1.45 → -2.87) Mistake. e4 was best. } { [%eval -2.87] } (24. e4 e5) 24... Kg4?? { (-2.87 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (24... e5 25. d4) 25. Kxg4 { [%eval 0.0] } 25... Qg5 { [%eval 0.0] } 26. Kxg5 { [%eval 0.0] } 26... e5 { [%eval 0.0] } 27. d4 { [%eval 0.0] } 27... exd4 { [%eval 0.0] } 28. exd4 { [%eval 0.0] } 28... c5 { [%eval 0.0] } 29. dxc5 { [%eval 0.0] } 29... dxc5 { [%eval 0.09] } 30. Kf4?? { (0.09 → -6.80) Blunder. c4 was best. } { [%eval -6.8] } (30. c4 Na6) 30... Nd7?? { (-6.80 → Mate in 3) Checkmate is now unavoidable. c4 was best. } { [%eval #3] } (30... c4) 31. Ke5 { [%eval #3] } 31... Nxe5 { [%eval #2] } 32. c4 { [%eval #2] } 32... Nxc4 { [%eval #1] } 33. a5 { [%eval #1] } 33... Nxa5# { Game ends by variant rule. } 1-0