lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Lp4vYGsa"] [Date "2024.03.28"] [White "rufatabw"] [Black "JEBd"] [Result "0-1"] [UTCDate "2024.03.28"] [UTCTime "15:27:38"] [WhiteElo "1775"] [BlackElo "1282"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+69"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 e5?? { (-0.25 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (1... e6 2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7) 2. f4?? { (Mate in 15 → 0.16) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Nf3 Bxd2 4. Nxe5 Bxe1 5. Qxd7 Qxd7 6. Nxd7 Bxf2 7. Nxb8 Rxb8 8. Rg1 Bxg1) 2... exf4 3. Ba3?? { (0.24 → -1.69) Blunder. b4 was best. } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... Bxa3 4. Nxa3 b5?? { (-2.81 → -0.76) Blunder. Qh4 was best. } (4... Qh4 5. Nc4 Qxh2 6. Rxh2 f3 7. Rxh7 Rxh7 8. exf3 Nf6 9. Nd6 cxd6 10. Ba6 bxa6 11. Nh3) 5. Nxb5 f3 6. Nxa7 fxe2?? { (-0.81 → Mate in 13) Checkmate is now unavoidable. Rxa7 was best. } (6... Rxa7 7. gxf3) 7. Bxe2?? { (Mate in 13 → 1.69) Lost forced checkmate sequence. Qxe2 was best. } (7. Qxe2 Rxa7 8. Qxe8 Rxa2 9. Rxa2 Qxe8 10. Ra3 Qxe1 11. g4 Qxf1 12. Ne2 Qxe2 13. Re1 Qxe1) 7... Rxa7 8. Ba6? { (2.41 → 0.97) Mistake. Rb1 was best. } (8. Rb1) 8... Rxa6?? { (0.97 → Mate in 11) Checkmate is now unavoidable. Bxa6 was best. } (8... Bxa6 9. Rb1) 9. Rb1 Rxa2 10. Rb2 Rxb2 11. Qh5?? { (Mate in 9 → -1.62) Lost forced checkmate sequence. Qe2 was best. } (11. Qe2 Rxc2 12. Qxe8 Qxe8 13. d3 Qxe1 14. Nh3 Rxg2 15. Rxe1 Rxh2 16. d4 Rxh3 17. Re5 Rxb3) 11... Rxb3 12. cxb3?! { (-1.54 → -2.40) Inaccuracy. Qxh7 was best. } (12. Qxh7 Rxh7) 12... Qh4 13. Qxh7 Qxh2? { (-3.06 → -1.69) Mistake. Qxe1 was best. } (13... Qxe1 14. Qxh8) 14. Rxh2?? { (-1.69 → Mate in 8) Checkmate is now unavoidable. Qxh2 was best. } (14. Qxh2 Rxh2) 14... Rxh7 15. Rxh7 Kd8 16. Rxg7 d5 17. Rxf7 Ke8 18. Rxc7 d4 19. Rxc8 d3 20. Rxe8 Nd7 21. Rxg8 Nf8 22. Rxf8# { Game ends by variant rule. } 0-1