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[Event "Rated Antichess game"] [Site "https://lichess.org/LTuX9BNO"] [Date "2022.01.03"] [White "M0nsterousNightmar32"] [Black "Maxim_Yakovlev7"] [Result "0-1"] [UTCDate "2022.01.03"] [UTCTime "06:19:52"] [WhiteElo "953"] [BlackElo "1237"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+8"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.00) Blunder. e3 was best. } (1. e3 e6) 1... e6 2. h4 Qxh4?? { (-5.37 → -2.51) Blunder. Bxa3 was best. } (2... Bxa3 3. Rxa3 Qxh4 4. Rxh4 Kd8 5. Rxh7 Rxh7 6. Rxa7 Rxa7 7. Nh3) 3. Rxh4 Bxa3 4. bxa3 Nh6?? { (-2.63 → 1.95) Blunder. Nc6 was best. } (4... Nc6 5. Rxh7 Rxh7 6. c3 b6 7. d4 Nxd4 8. Qxd4 g5 9. Bxg5 Bb7 10. Qxb6 Bxg2 11. Qxc7) 5. Rxh6 gxh6 6. g3?! { (1.53 → 0.76) Inaccuracy. c4 was best. } (6. c4 b5) 6... Na6?! { (0.76 → 1.48) Inaccuracy. h5 was best. } (6... h5 7. c4 h4 8. gxh4 b5 9. cxb5 Ba6 10. bxa6 Nxa6 11. a4 Ke7 12. Ra2 Kf6 13. Nh3) 7. Bh3?? { (1.48 → Mate in 14) Checkmate is now unavoidable. a4 was best. } (7. a4 c5) 7... Nb4 8. Bxe6 Nxc2?? { (Mate in 13 → 2.69) Lost forced checkmate sequence. dxe6 was best. } (8... dxe6 9. axb4 Ke7 10. Rxa7 Rxa7 11. f3 Ra3 12. Nxa3 b5 13. Nxb5 Kf8 14. Nxc7 Rg8 15. Nxe6) 9. Bxd7?? { (2.69 → Mate in 12) Checkmate is now unavoidable. Qxc2 was best. } (9. Qxc2) 9... Nxe1?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bxd7 was best. } (9... Bxd7 10. Qxc2 Bf5 11. Qxf5 b5 12. Qxf7 Kxf7 13. e4 b4 14. axb4 Rac8 15. Rxa7 Rcf8 16. Rxc7) 10. Bxe8 Rxe8 11. Qxe1 Rxe2 12. Nxe2 a5 13. g4?? { (Mate in 9 → 0.36) Lost forced checkmate sequence. f4 was best. } (13. f4 Bg4 14. Qg1 Bxe2 15. d3 Bxd3 16. Ra2 Bxb1 17. Qe1 Bxa2 18. Qxa5 Rxa5 19. Be3 Rxa3) 13... Bxg4 14. Qg1 Bxe2 15. Qg6?! { (0.37 → -0.60) Inaccuracy. Qf1 was best. } (15. Qf1 Bxf1 16. Ra2 Bg2 17. Bb2 f6 18. Bxf6 Rd8 19. Bxd8 Be4 20. Bxc7 Bxb1 21. Bxa5 Bxa2) 15... fxg6?! { (-0.60 → 0.42) Inaccuracy. hxg6 was best. } (15... hxg6 16. Bb2) 16. d3?? { (0.42 → Mate in 6) Checkmate is now unavoidable. Bb2 was best. } (16. Bb2) 16... Bxd3 17. Bxh6 Bxb1 18. Rxb1 Rf8 19. Bxf8 c5 20. Bxc5 b6?? { (Mate in 4 → 0.89) Lost forced checkmate sequence. g5 was best. } (20... g5 21. Rxb7 g4 22. Rxh7 g3 23. fxg3 a4 24. Be7#) 21. Rxb6?? { (0.89 → Mate in 2) Checkmate is now unavoidable. Bxb6 was best. } (21. Bxb6 g5) 21... h5?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. h6 was best. } (21... h6 22. Rxg6 a4 23. Rxh6#) 22. Rxg6 a4 23. Rg4 hxg4 24. f3 gxf3 25. Bb6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Bb4 was best. } (25. Bb4 f2 26. Be1 fxe1=Q#) 25... f2 26. Bxf2# { Game ends by variant rule. } 0-1