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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/LQJ1DSpl"] [Date "2025.09.05"] [White "DontStop27"] [Black "Kotov_Syndrome"] [Result "1-0"] [GameId "LQJ1DSpl"] [UTCDate "2025.09.05"] [UTCTime "21:46:53"] [WhiteElo "1585"] [BlackElo "2269"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -0.68] } 2. f4?! { (-0.68 → -1.67) Inaccuracy. Nh3 was best. } { [%eval -1.67] } (2. Nh3 Qh4 3. Ng5 Qxh2 4. Nxh7 Qxg2 5. Nxf8 Qxh1 6. Nxd7 Nxd7) 2... exf4 { [%eval -1.53] } 3. e3?? { (-1.53 → Mate in 16) Checkmate is now unavoidable. h3 was best. } { [%eval #-16] } (3. h3 f3 4. gxf3 Qh4 5. a3 Bxa3 6. bxa3 Qxe1 7. Qxe1 Na6) 3... fxe3 { [%eval #-15] } 4. dxe3 { [%eval #-14] } 4... b5 { [%eval #-14] } 5. Bxb5 { [%eval #-14] } 5... Qh4?? { (Mate in 14 → -5.85) Lost forced checkmate sequence. Qg5 was best. } { [%eval -5.85] } (5... Qg5 6. Bxd7 Qxg2 7. Bxe8 Qxb2 8. Bxf7 Qxa1 9. Bxg8 Qxa2 10. Bxh7 Qxb1 11. Bxb1) 6. Bxd7 { [%eval -4.48] } 6... Bxd7 { [%eval -4.11] } 7. Qxd7 { [%eval -3.76] } 7... Qxe1?? { (-3.76 → 0.07) Blunder. Kxd7 was best. } { [%eval 0.07] } (7... Kxd7 8. h3 Qxh3 9. Rxh3 Bb4 10. Rxh7 Rxh7 11. cxb4 Ke6 12. Kf2 Nd7 13. Na3) 8. Qxf7?? { (0.07 → -2.90) Blunder. Qxe8 was best. } { [%eval -2.9] } (8. Qxe8 Qxc1 9. Qxb8 Rxb8 10. Ne2 Rxb2 11. Nxc1 Rxb1 12. Rxb1 Bb4 13. Rxb4 Ne7) 8... Qxc1? { (-2.90 → -1.61) Mistake. Kxf7 was best. } { [%eval -1.61] } (8... Kxf7 9. e4 Qxe4 10. Nd2 Qxg2 11. Ne2 Qxe2 12. Nc4 Qxb2 13. Nxb2 Bb4 14. cxb4) 9. Qxg8?? { (-1.61 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-13] } (9. Qxe8 Qxb1 10. Rxb1 Nd7 11. Qxf8 Nxf8 12. Ne2 Ne7 13. Rhe1 Rd8 14. Nd4 Rxd4) 9... Qxb2 { [%eval #-13] } 10. Qxg7 { [%eval #-12] } 10... Qxa1?? { (Mate in 12 → 0.38) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 0.38] } (10... Qxg2 11. Qxc7 Qxh1 12. Qxh7 Qxg1 13. Qxh8 Qxb1 14. Qxf8 Kxf8 15. Rxb1 Ke7 16. Rxb8) 11. Qxf8?? { (0.38 → Mate in 11) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-11] } (11. Qxc7 Qxa2 12. Qxb8 Qxg2 13. Qxe8 Qxh2 14. Qxa8 Qxg1 15. Qxf8 Rxf8 16. Rxg1 Rf5) 11... Qxa2 { [%eval #-11] } 12. Qxe8 { [%eval #-10] } 12... Qxg2 { [%eval #-10] } 13. Qxb8 { [%eval #-9] } 13... Qxh2 { [%eval #-9] } 14. Qxc7 { [%eval #-8] } 14... Qxh1 { [%eval #-8] } 15. Qxa7 { [%eval #-6] } 15... Qxg1 { [%eval #-6] } 16. Qxh7 { [%eval #-5] } 16... Qxb1?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #3] } (16... Qxe3 17. Qxh8 Qxc3 18. Nxc3 Rxh8 19. Nb1 Rh4 20. Nd2 Rc4 21. Nxc4#) 17. Qxh8 { [%eval #3] } 17... Rxh8 { [%eval #2] } 18. e4 { [%eval #2] } 18... Qxe4 { [%eval #1] } 19. c4 { [%eval #1] } 19... Qxc4# { Game ends by variant rule. } 1-0