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[Event "Chess 4Tress Arena"] [Site "https://lichess.org/L9zwweSU"] [Date "2022.01.01"] [White "Adi_47"] [Black "Kake12"] [Result "0-1"] [UTCDate "2022.01.01"] [UTCTime "11:18:49"] [WhiteElo "1314"] [BlackElo "1502"] [WhiteRatingDiff "-60"] [BlackRatingDiff "+70"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 16 → -4.21) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxd2 5. Bxf7 Qxf2 6. Kxf2) 2. exf5 g6?? { (-4.67 → 21.66) Blunder. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 hxg6 4. Qh5 gxh5 5. Ba6 bxa6 6. b4?! { (6.36 → 4.10) Inaccuracy. h4 was best. } (6. h4 Rh6 7. Nh3 Rc6 8. c4 Rxc4 9. Kf1 Rxc1 10. Na3 Rxf1 11. Rhxf1 Nf6 12. g4 Nxg4) 6... a5 7. bxa5 a6? { (4.51 → 8.16) Mistake. Rh6 was best. } (7... Rh6 8. a4) 8. d4?? { (8.16 → Mate in 11) Checkmate is now unavoidable. Kd1 was best. } (8. Kd1 Nh6) 8... e5 9. dxe5 Nf6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Qg5 was best. } (9... Qg5 10. Bxg5 Kd8 11. Bxd8 Nh6 12. Bxc7 Ra7 13. Bxb8 Ng4 14. Bxa7 Nxh2 15. Rxh2 Bb7 16. Rxh5) 10. exf6 Qxf6 11. Bh6 Qxf2 12. Kxf2 Bxh6 13. g4 hxg4 14. Kf3?? { (Mate in 7 → -4.80) Lost forced checkmate sequence. Nh3 was best. } (14. Nh3 gxh3 15. Kg2 hxg2 16. Rc1 Bxc1 17. h4 Rxh4 18. Na3 Bxa3 19. Rf1 gxf1=Q 20. c4 Rxc4#) 14... gxf3 15. Nxf3 Bg5?? { (-5.17 → 4.73) Blunder. Bc1 was best. } (15... Bc1) 16. Nxg5 Rxh2 17. Rxh2 Kf7?? { (6.03 → Mate in 12) Checkmate is now unavoidable. c6 was best. } (17... c6 18. Rh3 Kd8 19. Na3 Kc7 20. Ne6 dxe6 21. c4 Kb6 22. axb6 Ra7 23. bxa7 Bb7 24. axb8=B) 18. Nxf7 d6 19. Nxd6 cxd6 20. Nc3?? { (Mate in 8 → 2.68) Lost forced checkmate sequence. Na3 was best. } (20. Na3 Bh3 21. Rxh3 Ra7 22. Nb5 axb5 23. Re1 Rxa5 24. Ra3 Rxa3 25. Re3 Rxa2 26. Ra3 Rxc2) 20... d5 21. Nxd5 Bh3 22. Rxh3 Ra7?? { (4.15 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } (22... Nd7 23. Nb6) 23. Nc7 Rxc7 24. Rh7?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. a4 was best. } (24. a4 Rxc2 25. Rc1 Rxc1 26. Rc3 Rxc3#) 24... Rxh7 25. Rh1 Rxh1 26. c4 Rh6 27. c5 Rd6 28. cxd6 Nd7 29. a4 Nb6 30. axb6 a5 31. d7# { Game ends by variant rule. } 0-1