FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Kr6DfGLO"]
[Date "2025.06.04"]
[White "Sridhar75"]
[Black "Raph_2014"]
[Result "0-1"]
[GameId "Kr6DfGLO"]
[UTCDate "2025.06.04"]
[UTCTime "13:43:57"]
[WhiteElo "2248"]
[BlackElo "1772"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bg2?? { (5.26 → Mate in 12) Checkmate is now unavoidable. Bd5 was best. } { [%eval #12] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8) 7. Bxg8 { [%eval #12] } 7... Rxg8 { [%eval #11] } 8. Nf3?? { (Mate in 11 → 2.69) Lost forced checkmate sequence. e4 was best. } { [%eval 2.69] } (8. e4 Bxe4 9. Qg4 Bxc2 10. Qxg7 Bxb1 11. Rxb1 Bxg7 12. Ke1 Bxb2 13. Bxb2 Rxg1) 8... Bxf3 { [%eval 3.45] } 9. Qxf3 { [%eval 2.52] } 9... Nd7 { [%eval 3.5] } 10. Qxf8 { [%eval 3.53] } 10... Nxf8 { [%eval 3.12] } 11. e4 { [%eval 3.04] } 11... h6 { [%eval 3.0] } 12. c4 { [%eval 3.09] } 12... Nh7 { [%eval 3.42] } 13. c5 { [%eval 3.32] } 13... a6?! { (3.32 → 4.97) Inaccuracy. Nf8 was best. } { [%eval 4.97] } (13... Nf8 14. Ke3) 14. Nc3?! { (4.97 → 3.85) Inaccuracy. a4 was best. } { [%eval 3.85] } (14. a4 Rac8 15. a5 Rce8 16. b3 Rd8 17. Ba3 Rxd2 18. Nxd2 g6 19. b4 Rg7) 14... a5?? { (3.85 → Mate in 8) Checkmate is now unavoidable. Rad8 was best. } { [%eval #8] } (14... Rad8 15. Nb1) 15. Ke3?? { (Mate in 8 → 6.82) Lost forced checkmate sequence. b4 was best. } { [%eval 6.82] } (15. b4 axb4 16. Na4 Rxa4 17. Ba3 Rxa3 18. Rc1 Rxa2 19. e5 Rxd2 20. c6 Rxf2) 15... a4 { [%eval 6.47] } 16. Nxa4 { [%eval 6.16] } 16... Rxa4 { [%eval 5.38] } 17. a3?? { (5.38 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (17. b4 Rxa2 18. Rxa2 Nf8 19. Bd2 g5 20. b5 g4 21. e5 e6 22. c6 Nd7) 17... Rxa3?? { (Mate in 6 → 6.61) Lost forced checkmate sequence. Rxe4 was best. } { [%eval 6.61] } (17... Rxe4 18. Kxe4 g6 19. Bxh6 Ng5 20. Bxg5 c6 21. Bxe7 Rd8 22. Bxd8 g5 23. Bxg5#) 18. bxa3 { [%eval 6.11] } 18... Ng5?? { (6.11 → Mate in 8) Checkmate is now unavoidable. Nf8 was best. } { [%eval #8] } (18... Nf8 19. Rb1) 19. f3?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-5] } (19. Ke2 Nxe4 20. Bxh6 Nxc5 21. Bxg7 Rxg7 22. Rg1 Rxg1 23. Kf1 Rxf1 24. f4 Rxf4) 19... Nxf3 { [%eval #-5] } 20. Kxf3 { [%eval #-4] } 20... g6 { [%eval #-4] } 21. Bxh6 { [%eval #-3] } 21... Rf8 { [%eval #-3] } 22. Bxf8 { [%eval #-2] } 22... g5 { [%eval #-2] } 23. Bxe7 { [%eval #-1] } 23... c6 { [%eval #-1] } 24. Bxg5# { Game ends by variant rule. } 0-1
