- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Kk3HHhQR"] [Date "2025.07.31"] [White "RovesnikKZ"] [Black "ChangeOpening"] [Result "1-0"] [GameId "Kk3HHhQR"] [UTCDate "2025.07.31"] [UTCTime "11:27:49"] [WhiteElo "1748"] [BlackElo "2254"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. Na3?! { (0.20 → -0.46) Inaccuracy. g3 was best. } { [%eval -0.46] } (2. g3 Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Nxd2 Nxd7) 2... d6?! { (-0.46 → 0.53) Inaccuracy. e6 was best. } { [%eval 0.53] } (2... e6 3. Nb5 Qf6 4. Nxa7 Qxa1 5. Nxc8 Rxa2 6. Nb6 cxb6 7. g3) 3. g4 { [%eval 0.59] } 3... Bxg4 { [%eval 0.77] } 4. Nb5? { (0.77 → -0.46) Mistake. c4 was best. } { [%eval -0.46] } (4. c4) 4... Bxe2 { [%eval -0.62] } 5. Nxc7?? { (-0.62 → -3.23) Blunder. Nxe2 was best. } { [%eval -3.23] } (5. Nxe2 b6) 5... Qxc7 { [%eval -2.99] } 6. Qxe2 { [%eval -3.38] } 6... Qxc2 { [%eval -3.44] } 7. Qxe7 { [%eval -2.9] } 7... Nxe7 { [%eval -2.94] } 8. Ba3? { (-2.94 → -4.93) Mistake. Ne2 was best. } { [%eval -4.93] } (8. Ne2 Qxd2) 8... Qxb3 { [%eval -4.0] } 9. Bxd6 { [%eval -4.4] } 9... Qxa2 { [%eval -4.37] } 10. Rxa2 { [%eval -3.63] } 10... Nc8?? { (-3.63 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #9] } (10... f5 11. Bxe7) 11. Rxa7?? { (Mate in 9 → -3.16) Lost forced checkmate sequence. Bxb8 was best. } { [%eval -3.16] } (11. Bxb8 Rxb8 12. Rxa7 Nxa7 13. Bb5 Nxb5 14. d4 Nxd4 15. Nf3 Nxf3 16. Rg1 Nxh2) 11... Rxa7 { [%eval -2.84] } 12. Bxf8 { [%eval -3.05] } 12... Kxf8 { [%eval -2.86] } 13. Ba6 { [%eval -3.22] } 13... Rxa6 { [%eval -3.24] } 14. d4?? { (-3.24 → -7.15) Blunder. Ne2 was best. } { [%eval -7.15] } (14. Ne2 Ke7) 14... Nd6 { [%eval -5.94] } 15. Ne2 { [%eval -7.69] } 15... b5 { [%eval -7.08] } 16. Nf4?! { (-7.08 → -11.30) Inaccuracy. Rf1 was best. } { [%eval -11.3] } (16. Rf1 Ke7 17. Ng1 h5 18. Nf3 Rc6 19. Ne5 Rc7 20. Nxg6 fxg6 21. Kd2 Nd7) 16... Ke7 { [%eval -10.29] } 17. Nxg6 { [%eval -8.78] } 17... fxg6 { [%eval -8.0] } 18. f4? { (-8.00 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-12] } (18. Kd1 Nd7) 18... g5 { [%eval #-11] } 19. fxg5 { [%eval #-10] } 19... Rc8 { [%eval #-11] } 20. g6 { [%eval #-9] } 20... hxg6 { [%eval #-9] } 21. Kd1 { [%eval #-7] } 21... b4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rc2 was best. } { [%eval #4] } (21... Rc2 22. Kxc2 Ra1 23. Rxa1 Na6 24. Rxa6 Kf6 25. Rxd6 Ke6 26. Rxe6 b4 27. Rxg6) 22. Kc2 { [%eval #4] } 22... Rxc2 { [%eval #3] } 23. Rd1 { [%eval #3] } 23... Rxh2 { [%eval #2] } 24. Rd2 { [%eval #2] } 24... Rxd2 { [%eval #1] } 25. d5 { [%eval #1] } 25... Rxd5# { Game ends by variant rule. } 1-0