FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/KRNXIKKa"]
[Date "2025.02.09"]
[White "hridpav"]
[Black "Myq_tinez1"]
[Result "0-1"]
[GameId "KRNXIKKa"]
[UTCDate "2025.02.09"]
[UTCTime "05:14:22"]
[WhiteElo "1467"]
[BlackElo "1502"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+74"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. c4 { [%eval 0.71] } 4... Qxd2?? { (0.71 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #13] } (4... Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 Qxd2 9. Kxd2) 5. Qxd2 { [%eval #13] } 5... Bxc4 { [%eval #12] } 6. Qd8?? { (Mate in 12 → 0.11) Lost forced checkmate sequence. Qa5 was best. } { [%eval 0.11] } (6. Qa5 Bxa2 7. Qxc7 Bxb1 8. Qxe7 Kxe7 9. Rxa7 Rxa7 10. e4 Bxe4) 6... Bxa2?? { (0.11 → Mate in 11) Checkmate is now unavoidable. Kxd8 was best. } { [%eval #11] } (6... Kxd8 7. Nc3 Bxa2 8. Rxa2 Na6 9. Rxa6 Rb8 10. Rxa7 Rxb2 11. Rxc7) 7. Rxa2?? { (Mate in 11 → -0.37) Lost forced checkmate sequence. Qxe8 was best. } { [%eval -0.37] } (7. Qxe8 Bxb1 8. Rxa7 Rxa7 9. Qxe7 Bxe7 10. b4 Bxb4 11. f4 Bxe1 12. f5 Bxf5) 7... Kxd8 { [%eval -0.52] } 8. Rxa7 { [%eval -0.43] } 8... Rxa7 { [%eval 0.07] } 9. b4 { [%eval -0.44] } 9... Ra5?! { (-0.44 → 0.65) Inaccuracy. Ra3 was best. } { [%eval 0.65] } (9... Ra3 10. Nxa3) 10. bxa5 { [%eval 1.07] } 10... Nd7?! { (1.07 → 1.71) Inaccuracy. Kd7 was best. } { [%eval 1.71] } (10... Kd7 11. Bd2) 11. a6?? { (1.71 → -0.49) Blunder. Na3 was best. } { [%eval -0.49] } (11. Na3 Kc8) 11... e6?! { (-0.49 → 0.07) Inaccuracy. Nb6 was best. } { [%eval 0.07] } (11... Nb6) 12. Na3?? { (0.07 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-9] } (12. Ba3 Bxa3) 12... Bxa3 { [%eval #-9] } 13. Bxa3 { [%eval #-8] } 13... Nc5?? { (Mate in 8 → 1.28) Lost forced checkmate sequence. Nf8 was best. } { [%eval 1.28] } (13... Nf8 14. Bxf8 Kd7 15. Bxg7 Ke8 16. Bxh8 e5 17. Bxe5 h5 18. Bxc7 Kd8 19. Bxd8) 14. Bxc5 { [%eval 1.08] } 14... Ke7?? { (1.08 → 3.76) Blunder. Kc8 was best. } { [%eval 3.76] } (14... Kc8 15. Bb6) 15. Bxe7 { [%eval 4.07] } 15... Nxe7 { [%eval 3.73] } 16. a7?! { (3.73 → 2.40) Inaccuracy. Kd2 was best. } { [%eval 2.4] } (16. Kd2) 16... Rb8? { (2.40 → 4.38) Mistake. c5 was best. } { [%eval 4.38] } (16... c5 17. Ne2) 17. axb8=Q?? { (4.38 → Mate in 5) Checkmate is now unavoidable. axb8=K was best. } { [%eval #-5] } (17. axb8=K Nd5 18. Kxc7 Nxc7 19. Ne2 Ne8 20. Kd2 f6 21. Nc3 e5 22. Ne2 h6) 17... Ng6 { [%eval #-6] } 18. Qxc7 { [%eval #-5] } 18... Nh4?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. f5 was best. } { [%eval #13] } (18... f5 19. Qxg7 Nh4 20. Qxh7 Nxg2 21. Qxf5 Nxe1 22. Qxe6 Nf3 23. Nxf3#) 19. Qxf7 { [%eval #13] } 19... Nxg2 { [%eval #12] } 20. Qxe6 { [%eval #12] } 20... Nxe3 { [%eval #11] } 21. fxe3 { [%eval #11] } 21... g6 { [%eval #9] } 22. Qxg6 { [%eval #9] } 22... hxg6 { [%eval #8] } 23. Nf3?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-1] } (23. Ne2 g5 24. Rf1 g4 25. h4 gxh3 26. Nd4 h2 27. Rg1 hxg1=R 28. Nf5 Rxe1) 23... g5 { [%eval #-1] } 24. Nxg5# { Game ends by variant rule. } 0-1
