FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/KOSFS5I5"]
[Date "2025.09.22"]
[White "TadeusBartalomey"]
[Black "kajsa"]
[Result "1-0"]
[GameId "KOSFS5I5"]
[UTCDate "2025.09.22"]
[UTCTime "07:57:27"]
[WhiteElo "1702"]
[BlackElo "2083"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "90+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qg4?? { (3.86 → -3.16) Blunder. Ba6 was best. } { [%eval -3.16] } (2. Ba6 Nxa6 3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6) 2... Ba6?? { (-3.16 → Mate in 15) Checkmate is now unavoidable. Bb7 was best. } { [%eval #15] } (2... Bb7 3. Qxg7 Bxg2 4. Qxg8 Rxg8 5. Bxg2 Rxg2 6. Nh3 Rxh2 7. Rxh2) 3. Qxg7?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Bxa6 was best. } { [%eval #-14] } (3. Bxa6 Nxa6 4. Qxg7 Bxg7 5. b3 Bxa1 6. b4 Nxb4 7. a4 Nxc2 8. e4 Nxe1) 3... Bxg7 { [%eval #-14] } 4. Bxa6 { [%eval #-13] } 4... Bxb2 { [%eval #-13] } 5. Bxb2 { [%eval #-12] } 5... Nxa6 { [%eval #-12] } 6. Bxh8 { [%eval #-11] } 6... e5 { [%eval #-11] } 7. Bxe5 { [%eval #-10] } 7... Qh4?? { (Mate in 10 → 0.96) Lost forced checkmate sequence. Qg5 was best. } { [%eval 0.96] } (7... Qg5 8. Bxc7 Qxg2 9. Bxb6 Qxg1 10. Bxa7 Rxa7 11. Rxg1 Ke7 12. Rxg8 Ra8 13. Rxa8) 8. Bxc7 { [%eval 0.77] } 8... Nxc7 { [%eval 0.84] } 9. g4?? { (0.84 → Mate in 9) Checkmate is now unavoidable. h3 was best. } { [%eval #-9] } (9. h3 Qxh3 10. Nxh3 Kf8 11. f4 a5 12. d4 Na6 13. d5 Nb8 14. Ke2 Kg7) 9... Qxh2 { [%eval #-9] } 10. Rxh2 { [%eval #-8] } 10... h6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. d5 was best. } { [%eval #10] } (10... d5 11. Rxh7 Kd7 12. Rxf7 Ke6 13. Rxc7 Rb8 14. Rxa7 Rb7 15. Rxb7 Ke5 16. Rxb6) 11. Rxh6 { [%eval #10] } 11... Nxh6 { [%eval #9] } 12. Kd1 { [%eval #10] } 12... Nxg4 { [%eval #9] } 13. e4 { [%eval #9] } 13... Nxf2 { [%eval #8] } 14. c3?? { (Mate in 8 → -1.72) Lost forced checkmate sequence. d4 was best. } { [%eval -1.72] } (14. d4 Nxe4 15. Nc3 Nxc3 16. Rb1 Nxa2 17. Rxb6 axb6 18. c3 Nxc3 19. Nh3 Nxd1) 14... Nxe4?? { (-1.72 → 0.82) Blunder. Nxd1 was best. } { [%eval 0.82] } (14... Nxd1 15. Nf3) 15. d3?? { (0.82 → Mate in 7) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-7] } (15. Kc2 Nxc3) 15... Nxc3 { [%eval #-7] } 16. Nxc3 { [%eval #-6] } 16... Nd5?? { (Mate in 6 → 2.27) Lost forced checkmate sequence. Nb5 was best. } { [%eval 2.27] } (16... Nb5 17. Nxb5 Rc8 18. Nxa7 Kf8 19. Nxc8 Kg8 20. Nxb6 Kg7 21. Nxd7 Kf6 22. Nxf6#) 17. Nxd5 { [%eval 2.1] } 17... f6?? { (2.10 → Mate in 6) Checkmate is now unavoidable. a6 was best. } { [%eval #6] } (17... a6 18. Nxb6) 18. Nxb6 { [%eval #6] } 18... axb6 { [%eval #5] } 19. Rc1 { [%eval #5] } 19... Rxa2 { [%eval #4] } 20. Rc5 { [%eval #4] } 20... bxc5 { [%eval #3] } 21. Kd2 { [%eval #3] } 21... Rxd2 { [%eval #2] } 22. Ne2 { [%eval #2] } 22... Rxd3 { [%eval #1] } 23. Nd4 { [%eval #1] } 23... Rxd4# { Game ends by variant rule. } 1-0