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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/KJGrqjsR"] [Date "2024.06.02"] [White "Bl1305"] [Black "Nathychess"] [Result "0-1"] [GameId "KJGrqjsR"] [UTCDate "2024.06.02"] [UTCTime "15:13:17"] [WhiteElo "1399"] [BlackElo "1584"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.48] } 2... a6?? { (0.48 → 3.28) Blunder. e6 was best. } { [%eval 3.28] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxa6 { [%eval 2.35] } 3... Rxa6?? { (2.35 → 18.71) Blunder. Nxa6 was best. } { [%eval 18.71] } (3... Nxa6 4. b4) 4. Qg4 { [%eval 16.53] } 4... Rxa2 { [%eval 6.49] } 5. Qxg7?? { (6.49 → Mate in 13) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-13] } (5. Rxa2) 5... Rxa1?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #15] } (5... Bxg7 6. Rxa2 Bxb2 7. Rxb2 e5 8. Rxb8 Qf6 9. Rxc8 Qxf2 10. Rxe8 Qxe1 11. Rxg8) 6. Qxf7 { [%eval #15] } 6... Rxb1 { [%eval #14] } 7. Qxh7?? { (Mate in 14 → 0.86) Lost forced checkmate sequence. Qxe8 was best. } { [%eval 0.86] } (7. Qxe8 Rxb2 8. Qxd8 Rxc2 9. Qxd7 Nxd7 10. e4 Rxd2 11. Kxd2 h6 12. h4 Nb6) 7... Rxc1?? { (0.86 → Mate in 11) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #11] } (7... Rxb2 8. Qxh8) 8. Qxe7 { [%eval #11] } 8... Rxc2 { [%eval #10] } 9. Qxd7 { [%eval #10] } 9... Rxb2 { [%eval #9] } 10. Qxc7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxd8 was best. } { [%eval #-8] } (10. Qxd8 Kxd8 11. g4 Bxg4 12. Nf3 Bxf3 13. e4 Rxd2 14. Kxd2 Rxh2 15. Rxh2 Bxe4) 10... Rxh2 { [%eval #-8] } 11. Rxh2 { [%eval #-7] } 11... Rxd2?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 0.0] } (11... Qxd2 12. Qxb8 Qxf2 13. Qxb2 Qxg2 14. Qxg2 Bg7 15. Qxg7 Nf6 16. Qxf6 Kf7 17. Qxf7) 12. Kxd2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-6] } (12. Qxc8 Qxc8 13. Kxd2 Qh3 14. Rxh3 Nh6 15. Rxh6 Bxh6 16. g4 Bxe3 17. Kxe3 Nd7) 12... Qxd2 { [%eval #-6] } 13. Qxb8 { [%eval #-5] } 13... Qxf2 { [%eval #-5] } 14. Qxc8 { [%eval #-4] } 14... Qxg1 { [%eval #-4] } 15. Qxe8 { [%eval #-3] } 15... Qxg2 { [%eval #-3] } 16. Qxf8 { [%eval #-2] } 16... Qxh2 { [%eval #-2] } 17. Qxg8 { [%eval #-1] } 17... Qf4 { [%eval #-1] } 18. exf4# { Game ends by variant rule. } 0-1