FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/KIg1rArw"]
[Date "2025.04.22"]
[White "MercyZai"]
[Black "tinerz"]
[Result "1-0"]
[GameId "KIg1rArw"]
[UTCDate "2025.04.22"]
[UTCTime "03:49:48"]
[WhiteElo "1813"]
[BlackElo "2075"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... g6 { [%eval 1.26] } 3. e3?? { (1.26 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (3. Nh3 Ba6 4. e3 Bxf1 5. Rxf1 g5 6. Nxg5 h6 7. Nxf7 Kxf7) 3... b5 { [%eval #-16] } 4. Bxb5 { [%eval #-15] } 4... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bg7 was best. } { [%eval #16] } (4... Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxc1 8. Qxc1 Bd4 9. exd4) 5. Bxd7 { [%eval 10.12] } 5... Kxd7?! { (10.12 → Mate in 13) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #13] } (5... Qxd7 6. Nc3) 6. Qh5 { [%eval #13] } 6... gxh5 { [%eval #12] } 7. g4 { [%eval #11] } 7... hxg4 { [%eval #11] } 8. Nf3 { [%eval #13] } 8... gxf3 { [%eval #12] } 9. Ke2 { [%eval #12] } 9... fxe2 { [%eval #13] } 10. Rd1?? { (Mate in 13 → 0.38) Lost forced checkmate sequence. b4 was best. } { [%eval 0.38] } (10. b4 Bxb4 11. Rd1 exd1=Q 12. h4 Qxh4 13. d4 Qxc1 14. e4 Qxc2 15. f4 Qxf4) 10... exd1=Q { [%eval 0.42] } 11. b4?? { (0.42 → -5.17) Blunder. Nc3 was best. } { [%eval -5.17] } (11. Nc3 Qxc1) 11... Bxb4?? { (-5.17 → Mate in 16) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #16] } (11... Qxc1) 12. c3?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. h4 was best. } { [%eval #-14] } (12. h4 Qxd2 13. Nxd2 Qxh4 14. Nb3 Qxf2 15. e4 Qxc2 16. a3 Qxc1 17. Rxc1 Bxa3) 12... Bxc3?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #8] } (12... Qxc1 13. cxb4 Qxb1 14. Rxb1 a5 15. bxa5 Rxa5 16. Rxb8 Rxa2 17. Rxc8 Rxd2 18. Rxd8) 13. Nxc3?? { (Mate in 8 → -0.54) Lost forced checkmate sequence. dxc3 was best. } { [%eval -0.54] } (13. dxc3 Qxc1 14. Nd2 Qxd2 15. h4 Qxa2 16. Rxa2 Qxh4 17. Rxa7 Rxa7 18. c4 Qxf2) 13... Qxd2 { [%eval -0.15] } 14. Bxd2 { [%eval -1.0] } 14... Ne7 { [%eval -1.0] } 15. Nd5?? { (-1.00 → -4.59) Blunder. Rh1 was best. } { [%eval -4.59] } (15. Rh1 e5) 15... Nxd5?? { (-4.59 → Mate in 6) Checkmate is now unavoidable. exd5 was best. } { [%eval #6] } (15... exd5) 16. h4 { [%eval #6] } 16... Qxh4 { [%eval #5] } 17. e4 { [%eval #5] } 17... Qxf2 { [%eval #4] } 18. exd5 { [%eval #4] } 18... Qxd2 { [%eval #3] } 19. dxe6 { [%eval #3] } 19... Qxa2 { [%eval #2] } 20. Rxa2 { [%eval #2] } 20... fxe6 { [%eval #1] } 21. Rxa7 { [%eval #1] } 21... Rxa7# { Game ends by variant rule. } 1-0