lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/KEhBmY8p"] [Date "2023.11.11"] [White "Nc3Nc6"] [Black "EddyHacker2005Realp"] [Result "0-1"] [UTCDate "2023.11.11"] [UTCTime "01:28:36"] [WhiteElo "2069"] [BlackElo "1560"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -5.87) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Bxe2?? { (Mate in 32 → -0.09) Lost forced checkmate sequence. Rxa7 was best. } (5... Rxa7 6. Bh3 Bxh3 7. Nxh3 g5 8. Nxg5 Bg7 9. Nxh7 Rxh7 10. Rg1) 6. Qxe2?? { (-0.09 → -6.76) Blunder. Bxe2 was best. } (6. Bxe2 Rxa7 7. Ba6 Rxa6 8. Nh3 g6 9. d3 g5 10. Nxg5 Rc6) 6... Rxa7 7. Qxe7 Kxe7 8. Bd3 f5 9. Bxf5 Ra1?? { (-7.90 → Mate in 10) Checkmate is now unavoidable. Nf6 was best. } (9... Nf6) 10. Bxh7 Rxc1 11. Bxg8 Rxh2 12. Rxh2 Rxc2 13. Kf1 Rxd2 14. Be6?? { (Mate in 17 → 2.25) Lost forced checkmate sequence. Rh6 was best. } (14. Rh6 Rxf2 15. Kxf2 gxh6 16. Bf7 Kxf7 17. b4 Bxb4 18. Nh3 Be1 19. Kxe1 Nc6 20. Ke2 h5) 14... Rxf2 15. Kxf2 Kxe6 16. b4 Bxb4 17. Ke1?? { (Mate in 17 → -3.42) Lost forced checkmate sequence. Rh6 was best. } (17. Rh6 gxh6 18. Kf3 Nd7 19. Nh3 h5 20. Nf2 Kf6 21. Ke4 Kf5 22. Kxf5 Nf6 23. Kxf6 h4) 17... Bxe1 18. Rh6?? { (-2.76 → Mate in 16) Checkmate is now unavoidable. Rh4 was best. } (18. Rh4 Bxh4) 18... gxh6 19. Nh3 Bf2 20. Nxf2 Nc6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Kd6 was best. } (20... Kd6 21. Nh3 h5 22. Nf2 h4 23. Nh1 h3 24. Ng3 Nd7 25. Nf1 c5 26. Ng3 c4 27. Ne2) 21. Nd1?? { (Mate in 14 → -4.96) Lost forced checkmate sequence. Nd3 was best. } (21. Nd3 Nb4 22. Nxb4 Kd5 23. Nxd5 h5 24. Nxc7 b6 25. Na6 b5 26. Nc5 b4 27. Ne4 b3) 21... Ke5?? { (-4.96 → Mate in 15) Checkmate is now unavoidable. Nb8 was best. } (21... Nb8) 22. Nb2?? { (Mate in 15 → -3.54) Lost forced checkmate sequence. Nf2 was best. } (22. Nf2 Ke6 23. Nd3 Nb4 24. Nxb4 Kd5 25. Nxd5 h5 26. Nxc7 b6 27. Na6 b5 28. Nc5 b4) 22... Ne7 23. Na4 c5 24. Nxc5 h5 25. Nxb7 Kd6 26. Nxd6 Nf5 27. Nxf5 h4 28. Nxh4# { Game ends by variant rule. } 0-1