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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/K2Hr6SOa"] [Date "2024.03.10"] [White "LLBayern"] [Black "anthony12321"] [Result "0-1"] [UTCDate "2024.03.10"] [UTCTime "09:05:53"] [WhiteElo "1332"] [BlackElo "1615"] [WhiteRatingDiff "-44"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... Na6?? { (Mate in 15 → 2.19) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Bxa6 bxa6 3. Qe2? { (1.99 → 0.74) Mistake. e5 was best. } (3. e5 c5 4. b4 cxb4 5. e6 fxe6 6. Ba3 bxa3 7. Nxa3 a5) 3... d5 4. Qxa6 dxe4?? { (-0.36 → Mate in 16) Checkmate is now unavoidable. Bxa6 was best. } (4... Bxa6 5. exd5) 5. Qxc8?? { (Mate in 16 → 2.20) Lost forced checkmate sequence. Qxa7 was best. } (5. Qxa7 Rxa7 6. g4 Bxg4 7. Nf3 exf3 8. Rf1 Rxa2 9. Rxa2 Qxd2 10. Kxd2 Bh3 11. Kd1 Bxf1) 5... Qxd2?! { (2.20 → 3.61) Inaccuracy. Rxc8 was best. } (5... Rxc8) 6. Qxa8?? { (3.61 → -0.87) Blunder. Nxd2 was best. } (6. Nxd2 Rxc8) 6... Qxc2?? { (-0.87 → 2.27) Blunder. Qxe1 was best. } (6... Qxe1 7. Qxe8) 7. Qxe8 Qxf2?? { (3.03 → 6.50) Blunder. Qxc1 was best. } (7... Qxc1 8. Qxf7) 8. Kxf2 e5? { (7.18 → Mate in 12) Checkmate is now unavoidable. f6 was best. } (8... f6 9. Qxe7) 9. Qxf8?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Qxf7 was best. } (9. Qxf7 g5 10. Qxg8 Rxg8 11. Bxg5 Rxg5 12. g4 Rxg4 13. b4 Bxb4 14. Nd2 Rxg1 15. Rhxg1 Bxd2) 9... Ne7 10. Qxg7 Ra8 11. Qxe5 Rf8 12. Qxc7 Rh8 13. Qxa7 Rf8 14. Qxe7 Re8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Rh8 was best. } (14... Rh8 15. Qxf7 Rb8 16. Qxh7 Rxb2 17. Bxb2 e3 18. Kxe3#) 15. Qxe4 Rxe4 16. Ke3 Rxe3 17. Bxe3 h6 18. Bxh6 f6?? { (1.57 → 152.61) Blunder. f5 was best. } (18... f5 19. g4 fxg4 20. Nf3 gxf3 21. a4 f2 22. Rg1 fxg1=K 23. b4 Kxh2 24. b5 Kg2 25. Bg5) 19. Bf8 f5 20. g4 fxg4 21. h3?? { (Mate in 26 → Mate in 1) Lost forced checkmate sequence. Nf3 was best. } (21. Nf3 gxf3 22. Re1 f2 23. h4 fxe1=K 24. Nd2 Kxd2 25. Rc1 Kxc1 26. h5 Kxb2 27. h6 Kxa2) 21... gxh3 22. Rxh3# { Game ends by variant rule. } 0-1