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[Event "rated Antichess game"] [Site "https://lichess.org/JzovjwC9"] [Date "2025.02.12"] [White "Kira205"] [Black "sergey_burakov7"] [Result "1-0"] [GameId "JzovjwC9"] [UTCDate "2025.02.12"] [UTCTime "15:37:54"] [WhiteElo "1232"] [BlackElo "1700"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "240+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. exd5 { [%eval #-14] } 3... Qxd5 { [%eval #-14] } 4. Bxe8 { [%eval #-12] } 4... Qxd2 { [%eval #-13] } 5. Bxf7 { [%eval #-12] } 5... Qxc2?? { (Mate in 12 → 2.74) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 2.74] } (5... Qxf2 6. Kxf2 h5 7. Bxg8 Rxg8 8. Qxh5 Rh8 9. Qxh8 g6 10. Qxf8) 6. Bxg8? { (2.74 → 1.00) Mistake. Qxc2 was best. } { [%eval 1.0] } (6. Qxc2 h6 7. Bxg8 Rxg8 8. Bxh6 gxh6 9. Qxc7 Rxg2 10. Qxc8 Rxg1 11. Qxf8 Rxe1) 6... Qxb2?? { (1.00 → Mate in 12) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #12] } (6... Rxg8) 7. Bxh7?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-10] } (7. Bxb2 Rxg8 8. Bxg7 Rxg7 9. Nc3 Rxg2 10. Qf3 Rxg1 11. Qxa8 Rxe1 12. Qxb8 Rxa1) 7... Rxh7 { [%eval #-10] } 8. Bxb2 { [%eval #-9] } 8... Rxh2 { [%eval #-9] } 9. Bxg7 { [%eval #-8] } 9... Bxg7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #8] } (9... Rxh1 10. Bxf8 Rxg1 11. Bxe7 Rxe1 12. Qxe1 Be6 13. Qxe6 Nd7 14. Qxd7 a5 15. Qxc7) 10. Rxh2 { [%eval #8] } 10... Bxa1 { [%eval #7] } 11. Rh8 { [%eval #7] } 11... Bxh8 { [%eval #6] } 12. Qd4 { [%eval #6] } 12... Bxd4 { [%eval #5] } 13. Nc3?? { (Mate in 5 → 0.73) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.73] } (13. Kd1 Bxf2 14. Nc3 Bxg1 15. g4 Bxg4 16. Na4 Bxd1 17. a3 Bxa4#) 13... Bxf2 { [%eval 0.62] } 14. Kxf2 { [%eval 0.39] } 14... Bh3 { [%eval 0.84] } 15. gxh3? { (0.84 → -0.75) Mistake. Nxh3 was best. } { [%eval -0.75] } (15. Nxh3 e5) 15... Nd7? { (-0.75 → 0.80) Mistake. e5 was best. } { [%eval 0.8] } (15... e5 16. Kf3 Nc6 17. Nb1 a5 18. Na3 e4 19. Kxe4 Ne7 20. Nc2 Nd5 21. Kxd5) 16. Nf3?! { (0.80 → 0.00) Inaccuracy. h4 was best. } { [%eval 0.0] } (16. h4 e5) 16... Ne5 { [%eval 0.0] } 17. Nxe5 { [%eval 0.3] } 17... c6 { [%eval 0.0] } 18. Nxc6 { [%eval 0.14] } 18... Rg8 { [%eval 0.15] } 19. Nxa7 { [%eval 0.75] } 19... Rc8 { [%eval 0.69] } 20. Nxc8 { [%eval 0.84] } 20... e5 { [%eval 0.37] } 21. Nb5 { [%eval 0.0] } 21... e4 { [%eval 0.0] } 22. Kf3?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-12] } (22. Kg2 e3 23. Nbd6 e2 24. Nf5 e1=K 25. Kf2 Kxf2 26. Ng3 Kxg3 27. a4 Kxh3) 22... exf3 { [%eval #-12] } 23. Nd4 { [%eval #-11] } 23... f2 { [%eval #-11] } 24. Ne2 { [%eval #-9] } 24... f1=R?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. f1=K was best. } { [%eval #4] } (24... f1=K 25. Ng1 Kxg1 26. Nb6 Kf2 27. Nc8 Ke3 28. h4 Kd4 29. a4 Kd5 30. Nd6) 25. Nf4 { [%eval #4] } 25... Rxf4 { [%eval #3] } 26. h4 { [%eval #3] } 26... Rxh4 { [%eval #2] } 27. a4 { [%eval #2] } 27... Rxa4 { [%eval #1] } 28. Na7 { [%eval #1] } 28... Rxa7# { Game ends by variant rule. } 1-0