FEN
[Event "Monthly Antichess Arena"]
[Site "https://lichess.org/JtD57SpM"]
[Date "2025.10.31"]
[White "LuismiInTheZone"]
[Black "waiwaiwaip"]
[Result "1-0"]
[GameId "JtD57SpM"]
[UTCDate "2025.10.31"]
[UTCTime "20:01:42"]
[WhiteElo "1277"]
[BlackElo "1541"]
[WhiteRatingDiff "+71"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. Qf3?? { (4.52 → 0.42) Blunder. b4 was best. } { [%eval 0.42] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... d6?? { (0.42 → Mate in 14) Checkmate is now unavoidable. Qc7 was best. } { [%eval #14] } (4... Qc7 5. Qxc6 Qxc6 6. c3 Qxg2 7. a4 Qxg1 8. Rxg1 g5 9. Rxg5) 5. Qxf7 { [%eval #14] } 5... Kxf7 { [%eval #13] } 6. e4?? { (Mate in 13 → -0.92) Lost forced checkmate sequence. g4 was best. } { [%eval -0.92] } (6. g4 Bxg4 7. Kd1 Bxd1 8. Nc3 Bxc2 9. Nd1 Bxd1 10. b4 Nxb4 11. Rb1 Nxa2) 6... Bh3 { [%eval -1.36] } 7. gxh3 { [%eval -1.44] } 7... d5?? { (-1.44 → Mate in 15) Checkmate is now unavoidable. Qb6 was best. } { [%eval #15] } (7... Qb6 8. d4) 8. exd5 { [%eval #15] } 8... Qxd5 { [%eval #14] } 9. d4?? { (Mate in 14 → -0.68) Lost forced checkmate sequence. b4 was best. } { [%eval -0.68] } (9. b4 Nxb4 10. a4 Nxc2 11. d3 Qxh1 12. h4 Qxg1 13. f3 Nxe1 14. h5 Nxf3) 9... Qxa2?? { (-0.68 → Mate in 12) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #12] } (9... Qxd4 10. b3 Qxf2 11. Kxf2 Ne5 12. Bh6 Nxh6 13. Nf3 Nxf3 14. Kxf3 Ke6 15. Nc3) 10. Rxa2 { [%eval #12] } 10... Nxd4 { [%eval #11] } 11. Rxa7 { [%eval #11] } 11... Nxc2 { [%eval #10] } 12. Rxa8 { [%eval #10] } 12... Nxe1 { [%eval #9] } 13. Rxf8 { [%eval #9] } 13... Kxf8 { [%eval #8] } 14. Bh6 { [%eval #8] } 14... Nxh6 { [%eval #7] } 15. Nf3 { [%eval #7] } 15... Nxf3 { [%eval #6] } 16. Rf1 { [%eval #6] } 16... Nxh2 { [%eval #5] } 17. b4?? { (Mate in 5 → -7.84) Lost forced checkmate sequence. f4 was best. } { [%eval -7.84] } (17. f4 Nxf1 18. f5 Nxf5 19. Nd2 Nxd2 20. h4 Nxh4 21. b3 Nxb3#) 17... Nxf1 { [%eval -6.38] } 18. Nd2?? { (-6.38 → Mate in 13) Checkmate is now unavoidable. b5 was best. } { [%eval #-13] } (18. b5 Ke8) 18... Nxd2 { [%eval #-13] } 19. f3 { [%eval #-11] } 19... Nxf3 { [%eval #-11] } 20. h4 { [%eval #-10] } 20... Nxh4 { [%eval #-10] } 21. b5 { [%eval #-9] } 21... Ke8 { [%eval #-10] } 22. b6 { [%eval #-9] } 22... Kd7 { [%eval #-9] } 23. b7 { [%eval #-8] } 23... Ra8? { (Mate in 8 → -7.09) Lost forced checkmate sequence. Kd8 was best. } { [%eval -7.09] } (23... Kd8 24. b8=Q Kd7 25. Qxh8 g5 26. Qxh7 e6 27. Qxh6 Ng6 28. Qxg6 Kc6 29. Qxe6) 24. bxa8=K { [%eval -3.17] } 24... N4f5 { [%eval -2.79] } 25. Ka7 { [%eval -3.4] } 25... Nd4?? { (-3.40 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (25... e5) 26. Ka6?? { (0.00 → -2.34) Blunder. Kb6 was best. } { [%eval -2.34] } (26. Kb6 Nb5 27. Kxb5 Ke6 28. Kb4 Ke5 29. Ka4 g5 30. Kb3 Ke4 31. Kc2 Ke5) 26... Nb5?? { (-2.34 → 0.00) Blunder. Nf3 was best. } { [%eval 0.0] } (26... Nf3 27. Kb5) 27. Kxb5 { [%eval 0.0] } 27... Kc6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ke6 was best. } { [%eval #6] } (27... Ke6 28. Kb4 Ke5 29. Kb3 g5 30. Kc2 e6 31. Kd2 Ng8 32. Ke1 Kf5 33. Kf2) 28. Kxc6 { [%eval #6] } 28... e5 { [%eval #5] } 29. Kc5 { [%eval #5] } 29... e4 { [%eval #4] } 30. Kc4 { [%eval #4] } 30... e3 { [%eval #3] } 31. Kc3 { [%eval #3] } 31... e2 { [%eval #2] } 32. Kc2 { [%eval #2] } 32... e1=K { [%eval #1] } 33. Kd1 { [%eval #1] } 33... Kxd1# { Game ends by variant rule. } 1-0