FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/JW76LmDZ"]
[Date "2023.05.17"]
[White "ShIvEn2015"]
[Black "Matveeyy"]
[Result "0-1"]
[GameId "JW76LmDZ"]
[UTCDate "2023.05.17"]
[UTCTime "09:02:25"]
[WhiteElo "1500"]
[BlackElo "1504"]
[WhiteRatingDiff "-233"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... h5?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. Qxh5 { [%eval #17] } 3... Rxh5 { [%eval #16] } 4. Be2?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. f6 was best. } { [%eval #-14] } (4. f6 gxf6 5. Ba6 bxa6 6. Nf3 Rxh2 7. Rxh2 f5 8. Rh6 Nxh6) 4... Rxh2 { [%eval #-14] } 5. Rxh2 { [%eval #-13] } 5... b5 { [%eval #-13] } 6. Bxb5 { [%eval #-12] } 6... e6 { [%eval #-12] } 7. fxe6 { [%eval #-10] } 7... dxe6 { [%eval #-10] } 8. Bxe8 { [%eval #-9] } 8... Qxd2 { [%eval #-9] } 9. Bxd2 { [%eval #-8] } 9... c6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Nc6 was best. } { [%eval #10] } (9... Nc6 10. Bxc6 Nf6 11. Bxa8 g5 12. Bxg5 e5 13. Bxf6 Bg4 14. Bxe5 Bh6 15. Rxh6 Bc8 16. Bxc7) 10. Bxc6 { [%eval #10] } 10... Nxc6 { [%eval #9] } 11. Rh8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Ba5 was best. } { [%eval #-7] } (11. Ba5 Nxa5 12. c4 Nxc4 13. b4 Bxb4 14. Rh5 Bxe1 15. Ne2 Bxf2 16. Rh4 Bxh4 17. Na3 Nxa3) 11... Ba3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Be7 was best. } { [%eval #11] } (11... Be7 12. Rxg8 Bd7 13. Rxa8 Ne5 14. Rxa7 Nc6 15. Rxd7 Bd6 16. Rxd6 Ne7 17. Rxe6 Ng6 18. Rxg6#) 12. bxa3?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-6] } (12. Rxg8 Bxb2 13. Rxg7 Bxa1 14. Rxa7 Nxa7 15. Bc3 Bxc3 16. Nxc3 Nb5 17. Nxb5 Rxa2 18. f3 Rxc2) 12... Nb4 { [%eval #-7] } 13. axb4 { [%eval #-6] } 13... g6 { [%eval #-6] } 14. Rxg8 { [%eval #-5] } 14... a5?? { (Mate in 5 → 5.37) Lost forced checkmate sequence. Ba6 was best. } { [%eval 5.37] } (14... Ba6 15. Rxg6 Rh8 16. Rxe6 Rh1 17. Rxa6 Rxg1 18. Rxa7 Rxe1 19. Bxe1#) 15. bxa5 { [%eval #15] } 15... Rxa5 { [%eval #14] } 16. Rxg6?? { (Mate in 14 → 0.20) Lost forced checkmate sequence. Rxc8 was best. } { [%eval 0.2] } (16. Rxc8 Rxa2 17. Rxa2 e5 18. Bf4 exf4 19. f3 g5 20. g3 fxg3 21. f4 gxf4 22. Kf2 gxf2) 16... Rxa2 { [%eval 0.12] } 17. Rxa2 { [%eval 0.04] } 17... Ba6?? { (0.04 → Mate in 12) Checkmate is now unavoidable. Bb7 was best. } { [%eval #12] } (17... Bb7) 18. Rxa6 { [%eval #12] } 18... e5 { [%eval #11] } 19. Ba5?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. g4 was best. } { [%eval #-2] } (19. g4 e4 20. Nf3 exf3 21. Ke2 fxe2 22. Bc1 e1=K 23. Ra3 Kxf2 24. Rf3 Kxf3 25. Rf6 Kxg4) 19... e4 { [%eval #-2] } 20. Rae6 { [%eval #-1] } 20... e3 { [%eval #-1] } 21. Rxe3# { Game ends by variant rule. } 0-1
